Perhaps each job should be allowed to have limited magical ability, to heal wounds and reattach limbs even if nothing else. ----- Original Message ----- From: "Dakotah Rickard" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Sunday, January 04, 2009 11:20 AM
Subject: Re: [Audyssey] Entombed


My concern is how easy it is to lose a limb. It's very realistic.
Trust me. The problem is that if you get a decent hit on your head,
you're pretty much incapable of doing anything about it. Since there's
also only one kind of armor, you can't wear things to protect your
limbs, either.

Maybe it should be more traumatic to lose a limb, but losing a limb
would be harder.

Signed:
Dakotah Rickard

On 1/4/09, Jason Allen <[email protected]> wrote:
Yes, the first fights are rough because you start with no equipment. That'll
change in the next build. Losing limbs should probably be more traumatic
than it is, and there needs to be a way to reattach them without a healer.
I'll try to address that too. The next version will have a lot more to
content with in battles.

Jason

On Sun, Jan 4, 2009 at 12:47 PM, Dakotah Rickard
<[email protected]>wrote:

I have noticed one balancing issue. If you make it past your first two
fights, you are generally going to be ok, but the first couple of
fights are always evil.
Also, could you make a potion to reattach broken limbs? The healers
are fine, but a fighter with no arms is kind of useless.

Signed:
Dakotah Rickard


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