Anyone who can do any kind of programming at all has my support just for
sheer patience alone. The most I've ever done is html and very basic python
scripting, and even that was tedius and frustrating. Well, not html of
course because lets face it, a monkey with half a brain and one hand could
do html, but if scripting languages are any indication at all of what
programming's like, it takes a lot more patience than what I've got in my
arsanel. Keep up the good work devs.
--------------------------------------------------
From: "Bryan Peterson" <[email protected]>
Sent: Friday, January 30, 2009 8:20 AM
To: "Gamers Discussion list" <[email protected]>
Subject: Re: [Audyssey] Super Egg hunt 1.2
That's not so very long ago you know. ANd you're forgetting that hilip's
probably in college, so just like Liam he has neither the time nor the
inclination to devote every waking moment to satisfying impatient folks
who can't just wait for him to get things done in his own time. Remember,
we can't afford to make demads of our developers. We've few enough of them
as it is. We can't afford to discourage them by being ungreatful and
selfish. Tell me, have you tried programming yourself? I haven't and yet I
can only imagine how stressful it must be.
Can blind folks play therimins? I wanna find out!
----- Original Message -----
From: "Hayri Tulumcu" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Friday, January 30, 2009 6:52 AM
Subject: Re: [Audyssey] Super Egg hunt 1.2
It was I did but he is first to test Streamway if he does not have
started it. There are indications that he is not on his homepage has not
been updated since 25 December 2008 so I apologize, Liam and remember it
was not you I was mad at him but the clown for Philip!
----- Original Message -----
From: "Phil Vlasak" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Friday, January 30, 2009 2:27 PM
Subject: Re: [Audyssey] Super Egg hunt 1.2
Hi Folks,
Instead of asking Liam about the games he has converted to Streemway,
how about contacting
Philip Bennefall's BlastBay Studios who is developing Streemway.
http://www.blastbay.com/contact.php
----- Original Message -----
From: "Liam Erven" <[email protected]>
To: "'Gamers Discussion list'" <[email protected]>
Sent: Friday, January 30, 2009 6:46 AM
Subject: Re: [Audyssey] Super Egg hunt 1.2
I didn't get a chance to reply to this until now.
Why can't I? It's very simple. I work 40 hours a week. I program all
day,
and the last thing I wan tto do when I come home is program some more.
I
spend my weekends preferably away from a computer seeing as my week is
spent
in front of one. So in short. Why haven't I converted any of the
games
back to direct x? Because I don't have the time or the interest.
When Philip releases streemway, I will release my games. But until then
I'm
not doing anything else with them. This may sound harsh, but I work
full
time and couldn't care less.
I think anyone with a full time job can understand how I feel.
-----Original Message-----
From: [email protected] [mailto:[email protected]]
On
Behalf Of Hayri Tulumcu
Sent: Wednesday, January 28, 2009 4:38 AM
To: [email protected]
Subject: [Audyssey] Super Egg hunt 1.2
Hey Liam. Why can you not only convert the super-egg hunt for DirectX
instead of waiting for him Philip who can not get its act together to
make
the fucking streamway? Because I do not think that he will finish it
before
we reach December!
PS
also the 3 other games you should have converted to streamway the
course
should preferably not be too much.
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