Greetings List.
I can't afford the cost of the PS3, its peripherals, nor the games
themselves, so I'm not playing PS3 games. Same case would apply here, I
think. It's not exactly like *everyone* has to play a game. People who can't
afford Shades of Doom won't play it. It's effectively the same situation.
Meanwhile, for those who can afford such peripherals for their computers,
concentrating on improved support for said peripherals will make the game
that much more enjoyable for them.
Kai
----- Original Message -----
From: "Constantine" <tcwoo...@shaw.ca>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, May 04, 2009 3:10 PM
Subject: Re: [Audyssey] Mach 1 tts
Hi,
There's one big problem there.
Some people probably can't afford even 20 dollars to get a controller or
steering wheel.
contact details:
email: tcwoo...@shaw.ca
and others
msn: the_conman...@hotmail.com
skype: the_conman283
system details:
Hp pavillion dv5220CA notebook pc
AMD Turion(tm) 64 Mobile Technology ML-37 2.0 GHZ, 1024 mb DDR ram,
Fujitsu 100 gb 4500 RPM Hard Drive, connecsant AC-link audio
----- Original Message -----
From: "Kai" <kaixi...@sbcglobal.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, May 04, 2009 7:14 AM
Subject: Re: [Audyssey] Mach 1 tts
Greetings Jim.
I don't think you should even bother with keyboard support. We need to
get away from this catering mindset, where things have to be dumbed down
just so everyone can use them. If you designed the game with analog
joysticks/wheels/etc in mind, and if that's the best way to drive the
car, then would it not be much better to focus on that, improving it as
best you may, rather than trying to implement a clunky keyboard input
mechanism? If people wanted to play a Playstation racing title properly,
they'd go and buy a steering wheel. In the old days, you couldn't play
duck hunt properly without the extra gun controller.
While I can understand clinging to things we know (I myself am guilty of
this, as I'm still using XP and JAWS 7), if the developer takes the bull
by the horns, then people will follow if they want to play the game. And,
unless you're charging for the game, I'd say they'd have no room for
complaint if they couldn't playing it -- what, after all, are they losing
by not playing it? They haven't spent their money on it if it's a free
download.
I'm sure this course won't please everyone, but when I make something,
and it's offered free, I design it the way I'd like to use it. I only
consider other users' suggestions if I myself wouldn't mind the changes,
and, if I have the time and inclination to add said features.
In conclusion, if you think the controller is the best approach to Mach
1, stick with it. People would probably complain about the keyboard, even
if you put it in -- since they won't have the analog sensitivity.
Kai
----- Original Message -----
From: "Jim Kitchen" <j...@kitchensinc.net>
To: "Kevin Weispfennig" <Gamers@audyssey.org>
Sent: Monday, May 04, 2009 1:39 AM
Subject: [Audyssey] Mach 1 tts
Hi Kevin and all,
Just wondering, do you think that I should just put out the first
version of Mach 1 tts without keyboard support and maybe work on that
for a second version? The only difference would be a bit of time. You
know, I could get version 1 out sooner.
Thanks
BFN
Jim
My steering wheel is a Logitech MOMO Racing.
j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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