Well "A long time ago in a galaxy far far away" is ambiguous enough for it to be set anywhere, ---- ;D.

But that was my point. An Sf setting can include fantasy elements, where as it's much less plausable to have a fantasy setting including sf elements like robots, lasers space ships etc.


The other alternative (which could also make an interesting game and something closer to final fantasy), is going magitech.

this basically involves a single world with a quirky tecnological mix, ----- in Xenogears for example, magic existed as a power called Ether which people could harnice, which was also used to fuel giant humanoid fighting robots.

They also had modern weapons like guns etc, but fought with swords and martial arts.

I think though, for diversity of gamebook setting, ----- and because it's something I've always wanted to see in a game, I'd personally most like to see something in a scifi setting, flying around a diverse galaxy exploring different planets.

Beware the Grue!

Dark.
----- Original Message ----- From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Friday, July 17, 2009 5:16 AM
Subject: Re: [Audyssey] Creating Roll Playing Games From Scratch


Hi Dark,
Regardless if I create the game as a stand alone game in C++ or create it as an online game I want to make it a single player game. I'm not really interested in creating a party or pvp type game at this point. As far as your idea of creating a universe with mixed technological skills that kind of reminds me of an author I sometimes read. I don't know if you have read any of Piers Anthony's books, but he often has an interesting way of mixing science fiction and fantacy into the same story. For example, in the Blue Adept Piers Anthony describes a world with two aspects. In one frame it is a high tech world with computers, androids, intersteller space travel, lasers, and anything else you would expect from a science fiction novel. In the other frame it is a fantacy type world complete with werewolves, unicorns, people use magic instead of technology, etc. Some people are able to pass between the two frames of existance. Thus the main character is able to be both active in a fantacy and science fiction story at the same time. Anyway, even big name science fiction stories like Star Wars do have a fantacy aspect to them as well. If you think about it Star Wars is something like a fantacy story set in a science fiction setting. Instead of magic you have the force. Instead of swords you have light sabers. Instead of knights waring armour you have storm troopers. A lot of the same principles apply. it is just that Star Wars is suppose to be futuristic instead of being set in ancient earth.
Smile.


dark wrote:
As I said Tom, I certainly see the logic of the online approach, I just hope it can be kept single player the way Sryth originally was intended to be.

I would however love to see a scifi rp game giving you a hole galaxy to explore with different planets, quests separately on the various planets, flying a spaceship etc. Pluss, you have infinite expantion, especially if you made your universe similar to the Starwars or Dune universe with different amounts of technology found on different worlds, ---- you could have standard dungeon crawling with swords on one world, and high tech robot developement elsewhere.

Just my thoughts.

Beware the Grue!


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