Well "A long time ago in a galaxy far far away" is ambiguous enough for it
to be set anywhere, ---- ;D.
But that was my point. An Sf setting can include fantasy elements, where as
it's much less plausable to have a fantasy setting including sf elements
like robots, lasers space ships etc.
The other alternative (which could also make an interesting game and
something closer to final fantasy), is going magitech.
this basically involves a single world with a quirky tecnological mix, -----
in Xenogears for example, magic existed as a power called Ether which people
could harnice, which was also used to fuel giant humanoid fighting robots.
They also had modern weapons like guns etc, but fought with swords and
martial arts.
I think though, for diversity of gamebook setting, ----- and because it's
something I've always wanted to see in a game, I'd personally most like to
see something in a scifi setting, flying around a diverse galaxy exploring
different planets.
Beware the Grue!
Dark.
----- Original Message -----
From: "Thomas Ward" <[email protected]>
To: "Gamers Discussion list" <[email protected]>
Sent: Friday, July 17, 2009 5:16 AM
Subject: Re: [Audyssey] Creating Roll Playing Games From Scratch
Hi Dark,
Regardless if I create the game as a stand alone game in C++ or create it
as an online game I want to make it a single player game. I'm not really
interested in creating a party or pvp type game at this point.
As far as your idea of creating a universe with mixed technological skills
that kind of reminds me of an author I sometimes read. I don't know if you
have read any of Piers Anthony's books, but he often has an interesting
way of mixing science fiction and fantacy into the same story.
For example, in the Blue Adept Piers Anthony describes a world with two
aspects. In one frame it is a high tech world with computers, androids,
intersteller space travel, lasers, and anything else you would expect from
a science fiction novel. In the other frame it is a fantacy type world
complete with werewolves, unicorns, people use magic instead of
technology, etc. Some people are able to pass between the two frames of
existance. Thus the main character is able to be both active in a fantacy
and science fiction story at the same time.
Anyway, even big name science fiction stories like Star Wars do have a
fantacy aspect to them as well. If you think about it Star Wars is
something like a fantacy story set in a science fiction setting. Instead
of magic you have the force. Instead of swords you have light sabers.
Instead of knights waring armour you have storm troopers. A lot of the
same principles apply. it is just that Star Wars is suppose to be
futuristic instead of being set in ancient earth.
Smile.
dark wrote:
As I said Tom, I certainly see the logic of the online approach, I just
hope it can be kept single player the way Sryth originally was intended
to be.
I would however love to see a scifi rp game giving you a hole galaxy to
explore with different planets, quests separately on the various planets,
flying a spaceship etc. Pluss, you have infinite expantion, especially if
you made your universe similar to the Starwars or Dune universe with
different amounts of technology found on different worlds, ---- you could
have standard dungeon crawling with swords on one world, and high tech
robot developement elsewhere.
Just my thoughts.
Beware the Grue!
---
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