As far as releasing programs under the gernal public lisence, I think that that is fine if the author wishes it. But it does take a lot of time and hard work to learn any time of programming, be it Moo, C++, even basic. So I don’t support releasing everything as freewear. What game was made based off super liam and is now freewear? Best, Nick
On 9/10/09, shaun everiss <[email protected]> wrote: > I also will pay if I have the cash. > Now in new zealand although its not alegal yet the isps slow down any > sharing programs now. > So I figure if I like more than 3 tracks on a album I'll buy that disk. > still doesn't mean I will buy loads of cds, I get a load of creative commans > music now. > and other things. > but still. > I will buy something if I really like it. > At 07:28 a.m. 9/09/2009, you wrote: >>I too believe in paying for good games. Though I never made an audio game >> my self, being a writer of novels and music, I sort of am in the same >> boat- a clap on the shoulder and a 'good job' is just not enough to keep >> my rent paid. >>However, I think the reality is that if someone can come up with something >> equal to, or even better than, what's selling, and is willing to let it go >> for free... Well, who am I to say that is wrong? All the more power to >> such a person, and in the long run, all that means is that those who wish >> to sell their products would have to work even harder to come up with >> something far better than the free stuffs. >>For example, if someone wants to sell an audio game based on baseball, it'd >> probably be a hard contest since Jim Kitchen's got a free one out there >> that is already real nice. But we cannot degrade Jim for that. >> >>"No one ever kicked ass by saying I can't." >> >>Johnny ST Tai >> >>LIVE AND WALK WITH CONFIDENCE. >> >>Interpersonal and Social Relationship Counselling-also offering private, >> one on one self defense training- call or email to book your appointment >> today! >> >>[email protected] >> >>1-604-275-2795 >> >>Listen to, or buy our music at: >> >>http://www.musicsubmit.com/thecat >> >>http://www.cdbaby.com/thecat >> >>http://www.mynoisyplanet.com/TheCAT. >> >>http://www.rhythmqwest.com/TheCat >> >>http://www.cdbaby.com/thecat2 >> >>The king who stands poised >>With claws and fangs, eyes ablaze... >>The hunt has begun. >>-Haiku by Johnny Tai >>----- Original Message ----- From: "Munawar Bijani" <[email protected]> >>To: "Gamers Discussion list" <[email protected]> >>Sent: Tuesday, September 08, 2009 8:28 AM >>Subject: Re: [Audyssey] modifying games >> >> >>>As a follow up to my last message talking about the market collapse, I >>> think >>>this is already happening with the audiogames market. Take Super Liam, for >>>instance. It's an excellent game. Guess what? Someone comes along and >>> builds >>>something like it--and releases it for free. Now people will no longer buy >>>Super Liam and all the work Liam put into it will go to waste because >>>there's a free version available which is naturally more attractive. Now >>>imagine this problem on a larger scale...the mainstream gaming market. If >>>Kunami decided to release MSG for free, or SNES decided to release Star >>> Fox >>>for free, there goes their market. I'm a firm believer in making a bit of >>>return off of hard work--and, frankly, just saying "that's a good game" >>>isn't always enough (I know some of you will say "well, you could praise >>> the >>>developer for their work".) >>> >>>Why do you think companies that ride on donations end up failing? Because >>>they release good software under the assumption people will "donate to >>>support it", and that never happens. >>>Munawar A. Bijani >>>"Knowledge is of two types: absorbed and heard. The heard knowledge is >>> only >>>useful if it is absorbed." - Imam Ali Ibn Abu Talib, Nahj Al-Balagha >>>mailto:[email protected] >>>http://www.bpcprograms.com >>>----- Original Message ----- From: "Josh" <[email protected]> >>>To: "gamers list" <[email protected]> >>>Sent: Tuesday, September 08, 2009 9:16 AM >>>Subject: Re: [Audyssey] modifying games >>> >>> >>>>Hi, >>>> >>>>What video game makers aught to do and software developers is to release >>>>all software and all operating systems under the gnu general public >>>>license. In fact, there should be a law in the United States that >>>> requires >>>>all software, hardware and operating systems to be released under the gnu >>>>general public license then we could all contribute to how our computers >>>>work in some way. And this would almost eliminate piracy altogether. >>>> >>>>Josh >>>> >>>>Join me on klango at www.klango.net visit and sign my petition at: >>>>http://www.petitiononline.com/coda1234/petition.html >>>>and visit my blog at: http://jkenn337.klangoblog.net follow me on twitter >>>>at http://www.twitter.com/jkenn337 >>>>--- >>>>Gamers mailing list __ [email protected] >>>>If you want to leave the list, send E-mail to >>>>[email protected]. >>>>You can make changes or update your subscription via the web, at >>>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>>All messages are archived and can be searched and read at >>>>http://www.mail-archive.com/[email protected]. >>>>If you have any questions or concerns regarding the management of the >>>>list, >>>>please send E-mail to [email protected]. >>> >>> >>>--- >>>Gamers mailing list __ [email protected] >>>If you want to leave the list, send E-mail to >>> [email protected]. >>>You can make changes or update your subscription via the web, at >>>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>>All messages are archived and can be searched and read at >>>http://www.mail-archive.com/[email protected]. >>>If you have any questions or concerns regarding the management of the >>> list, >>>please send E-mail to [email protected]. >> >> >>-------------------------------------------------------------------------------- >> >> >> >>No virus found in this incoming message. >>Checked by AVG - www.avg.com >>Version: 8.5.409 / Virus Database: 270.13.83/2353 - Release Date: 09/08/09 >> 06:48:00 >> >> >>--- >>Gamers mailing list __ [email protected] >>If you want to leave the list, send E-mail to >> [email protected]. >>You can make changes or update your subscription via the web, at >>http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>All messages are archived and can be searched and read at >>http://www.mail-archive.com/[email protected]. >>If you have any questions or concerns regarding the management of the list, >>please send E-mail to [email protected]. > > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > -- website: Nickhelms.net sip phone number: 360-526-6509 Skype: Nickster919 twitter: Nickster919 --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
