Hi thomas, Would two difficult settings be a thing you could put into the options, so that more inexperienced gamers could get an easier start? Just a thought that came to mind, so that everyone could play according to their skill level? I don't have any idea if that would make it a lot more work to develop and work on the game. Chrissy
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Yohandy Sent: Wednesday, September 30, 2009 7:51 PM To: Gamers Discussion list Subject: Re: [Audyssey] Finally! A Victory! Oh gosh. Please Thomas, don't do this. Make the game hard. Make people sweat for it, struggle till they give up, then relaunch the game a few hours later and struggle some more. Make it hard enough that when we finally beat it, we actually feel we accomplished something. It's about time we got some challenging games in the accessible market. ----- Original Message ----- From: "Matheus" <[email protected]> To: <[email protected]> Sent: Wednesday, September 30, 2009 6:30 AM Subject: Re: [Audyssey] Finally! A Victory! > thomas, here's a suggestion. > on the first difficulties, angela could be alerted about the fire / > other traps, just like the old versions. then, wen the player is more > experienced, on the harder difficulties she don't say anything, so you > have to figure it out. > it sounds better in my opinion. > and i agree with clement.. make a combination of keys to look ahead / > behind you, so you don't need to press v, then see what you need. it's > faster. > thanks. > -----Mensagem original----- > De: Thomas Ward <[email protected]> > Para: Gamers Discussion list <[email protected]> > Data: Quarta, 30 de Setembro de 2009 02:29 > Assunto: Re: [Audyssey] Finally! A Victory! > > Hi Phil, > > Lol! Good one.That would be funny. > > Seriously though, I could make the fires so they only burn her, take > away some health, instead of killing her outright. That would be more > realistic although a bit less challenging. That's a thought. > > Phil Vlasak wrote: >> Hi Thomas, >> How about when Angela, reaches 0 meters from the fire you hear the >> sound of her boots burning? >> Then the sound of her toes sizzling? >> Then a clomp clomp and a blowing sound as she dances away from the >> fire with a hot foot and blows on her toes to try to put them out. >> smiles, >> Phil > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [email protected]. > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
