Oh, reading you loud and clear. I understood what you were getting at
the first time. I just wanted to point out that both as a developer and
gamer the only reason I can see to come up with another Uno, Solitaire,
Blackjack, Monopoly, or Space Invader type game is for the purposes of
creating cross platform versions. The Windows market is flooded with
such games already as far as I am concerned.
However, I will say this in defense of the guys who put out the Space
Invader and Boppit type games even though there are several around.
Programming is a difficult field for some people to get into. Everyone
wants to be able to create something they can share. Simple card and
board games and even a Space Invader type clone is fairly easy to
create. Creating a game as complex as Mysteries of the Ancients takes
some skill, practice, and programming knowledge beyond a beginner level.
A full FPS game engine like the GMA engine takes considerably more skill
yet. Many of these newby programmers would give up long before they
reach that skill level, and they litterally have to start somewhere.
Even if it means putting out another game like Boppit or Blackjack.
I confess when I began programming around 97 or 98 the first games I
created for myself were Blackjack, Draw Poker, Checkers, and games like
that. However, unlike several others when I started USA Games I knew Jim
Kichen already had games like this so I elected not to release my own
Dos games that were basically the same thing. Still I needed to start
somewhere and I started with the most basic and easy games I could create.
by "original" in this case I mean original to the community. It
afterall does Vi gamers no good to say there are hundreds of side
scrollers, ---- if none are accessible without vision, ---- this is
why, though I myself stil have enough vision to play games liek
turrican, Mega man and Metroid, I'd stil love to see something similar
I admit I didn't considder the cross platform issue, ---- which is
fair enough, and I would say that a company like 7-128 who are able to
make Windows and mac versions of their accessible games are indeed
doing a very good job.
However, the cases I can think of are those where developers, ----
(once again, I won't accuse or name names), create windows
self-voicing card games which they then try to claime as original
despite the fact there are many others around, ---- or spend their
time making a windows arcade game which just plays like another
version of boppit.
Beware the grue!
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