I find that pressing up arrow, letting up on it, then jabbing the
irght arrow like a crazy man brigs me through just fine.
Mike Reiser wrote:
Definitely like this game, now if I can just figure out the trick to jumping over these pits that'll be great lol.
Mike
On Nov 16, 2009, at 12:08 PM, Valiant8086 wrote:
I'm liking this game myself. Fun stuff.
----- Original Message -----
From: Thomas Ward
To: Charles Rivard ; Gamers Discussion list
Sent: Monday, November 16, 2009 12:34 PM
Subject: Re: [Audyssey] My Opinion of Q9
Hi Charles,
Actually I don't think of my fellow accessible game developers as
competition. I think of them in terms of colleagues rather than my
competitors. I never got into game development for the money, as you and
others know, so my only financial stake in it is to make sure I can
cover development expenses and if I get a little extra that's alright by
me. I can always use a little spending cash now and then.
Around 2006 several of us created a mailing list and wiki for the agdev
community. Although there was some interest and we got along well enough
there wasn't enough interest to keep the agdev site going. However, my
point is those of us who do accessible gaming as a hobby generally
treated each other as colleagues rather than the competition.
Smile.
Charles Rivard wrote:
We, the gamers who buy games, get this from the competition?? Heh heh heh.
Good post, Tom. This is high praise, indeed.
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