Hi Dark,
Hmmm...Well, if Phillip doesn't create such a simple tool maybe I can. Granted the games would be limited, but I don't think creating a game tool like that should be too hard. It would basically could be like a stripped down version of the Genesis engine.

dark wrote:
I know your working on the game creation toolkit Philip, and that that will be more powerful and able to create more games, ----- however, that will also require more knolidge to use than what is effectively a glorified level editer using the same engine, ---- which is my suggestion here.

This could cover the needs of people who for example just want a Q9 mod, with similar gameplay and items, but different weaponry, enemy attacks etc.

Pluss, with how well worked out the underlying mechanics of Q9 are, ---- it'd be nice to put this to use in a simple way to create games.

Level editers, ---- even those which let the players add in their own graphics and music and edit the properties of in game objects have proved very popular in mainstream games, and with many people who play audio games but few people who program them, ----- it would probably be helpful to have something like this.

Of course, it's entirely your decision, and would undoubtedly be more work on your part depending upon how much trouble the programming involved would be.

I merely presented this as a quick and easy solution to those who want mods, ----- and a way to increase the number of side scrollers we have available.

Beware the grue!


Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
All messages are archived and can be searched and read at
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.

Reply via email to