I actually prefer both the way hal Handles virtual focus and screen recognition and interaction myself, ---- I actually found the jaws multiple modes system rather confusing.

In Hal for example, it's so natural for me to be in virtual focus for web pages, I'm quite familiar with all it's short cuts and nuances, and thus when I have to use it for a game like smugglers, or for an unusual application, ---- it's controls for reading and navigation are very familiar, ---- even if the html specific stuff isn't available.


Likewise, I don't mind the double control system either.

These though, are very much simply part of me having been such a long time Hal user, ---- heck, i stil remember when what later became virtual focus and is now the dolphin curser was called screen reading mode, and could do nothing more than literally read what text was on screen in the currently focused window, ---- and not interact with it, ---- that was back in Hal version 3.

I was also amused (and a litle disturbed), when Dolphin announced that version 10 would no longer come with the version four keyset, sinse they felt that keyset was no longer needed as keys had been standardized for so long, ---- though could stil be dwnloaded from teir sie.

I had to laugh, sinse I stil remember upgrading from version 4 to version 5 9 years ago, ---- and after trying the version four keyset, deciding it'd be more worth my while to get used to the new version 5 keys than persist with the version 4 ones which didn't seem to let me access some of version 5's new features.

That's quite scary in a way!

Beware the Grue!

Dark.
----- Original Message ----- From: "peter Mahach" <piterm...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Monday, November 30, 2009 7:58 PM
Subject: Re: [Audyssey] Screen Readers and Games


well
let's just say you could call me a screen reader expert or close to that. I worked with nearly everything available on windows and had a few experiences with orca on the gnome desktop. when I started out I was running wineyes 4.5 and needless to say the control panel was very! confusing, the option names sorta weird. especially the keyboard echo. instead of having 4 levels you have 1 long list with keys, words, both and then keys, words and both with out interrupt instead of putting these 2 separately. I also at first had troubles applying changes globally, but as for day to day use (when I'm not digging in the thing) window-eyes was all in all a plezent experience to work with. then when I ended up on vista I started to use jaws daily. it was an easier thing to learn I'll admit and I got used to it quite a lot. dolphin's products, hmm. have these at school. I find them weird. the hot keys are especially confusing, sometimes requiring left, or specifrically, right, control, making me getting hal announcing the key instead of performing the function I expected it to do. I do, however, like its... uh. what was it called. verbosity schemes I think. it allows full modification of just about anything the thing says. for instance I changed it to say checked/unchecked instead of its default selected/unselected on checkboxes, that sort of thing. I wish though they made a seaprate buffer for msaa content instead of using their mouse emulation with some DOM thrown in to do the job. I did also test system access and nvda and I find I don't have to comment, the 2 are really nice readers. sorry if I went off topic at 1 point or another and sorry for the long message, and take care! ----- Original Message ----- From: "Hayden Presley" <hdpres...@hotmail.com>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Monday, November 30, 2009 1:51 AM
Subject: Re: [Audyssey] Screen Readers and Games


Really? That's a feature I've come to like in JAWS myself.



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