Charles:

Please continue to speak for me. I sincerely appreciate you for that. You
know all oh sir God.

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Bryan Peterson
Sent: Sunday, December 27, 2009 10:13 AM
To: Charles Rivard; Gamers Discussion list
Subject: Re: [Audyssey] games past and future - Re: The future of
BlastbayStudios

I couldn't have put it better myself. His arguments don't make sense except 
maybe to him.
Homer: Hey, uh, could you go across the street and get me a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
----- Original Message ----- 
From: "Charles Rivard" <woofer...@sbcglobal.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, December 27, 2009 1:01 PM
Subject: [Audyssey] games past and future - Re: The future of 
BlastbayStudios


> They have more of a variety to choose from, but the point is that they do
> not complain if another form of an existing game is marketed.  As for more
> games of a given type being produced rather than another type of game, you
> seem to hold the opinion that once one type of game is marketed, in one or
> two forms, it's time to move on because once you've played one RPG, you've
> played them all.  This would be like playing a game of chess and a game of
> checkers, and saying, "Well, now that I've played board games, there's no
> need to make any more board games available to me.  Let's move on to more
> modern games."  You don't consider that a board game that is different is
> actually not the same old thing.  Also, just because a game has been 
> around
> forever does not make it ancient history.  It's still around because 
> people
> are playing it, and it is a good game.
>
> I'm not into RPGs, but I don't mind if others than those we can now play 
> are
> produced, because there aren't many.  I'm also not willing to just figure
> that they should no longer be produced.  There are people who like them, 
> and
> shouldn't they have a variety of games of the type they enjoy to pick 
> from?
> I may find them complex and, possibly, boring, but others do not, and I'm
> not the only gamer out there.
> ---
> In God we trust!
> ----- Original Message ----- 
> From: "mike maslo" <mmaslo1...@swbell.net>
> To: "'Gamers Discussion list'" <gamers@audyssey.org>
> Sent: Sunday, December 27, 2009 7:05 PM
> Subject: Re: [Audyssey] The future of Blastbay Studios
>
>
> That is true but they have a lot more of a variety of things they can 
> choose
> from. The blind community really does not have that same type of choice.
>
> -----Original Message-----
> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
> Behalf Of Bryan Peterson
> Sent: Saturday, December 26, 2009 10:29 PM
> To: Gamers Discussion list
> Subject: Re: [Audyssey] The future of Blastbay Studios
>
> Uhm, no. There's only one true audio RPG and it's still in beta phase.
> That's hardly played out. And anyway mainstream gamers don't complain when
> another side scroller or RPG or whatever is released.
> Homer: Hey, uh, could you go across the street and get me a slice of 
> pizza?
> Vender: No pizza. Only Khlav Kalash.
> ----- Original Message ----- 
> From: "mike maslo" <mmaslo1...@swbell.net>
> To: "'Gamers Discussion list'" <gamers@audyssey.org>
> Sent: Sunday, December 27, 2009 8:34 PM
> Subject: Re: [Audyssey] The future of Blastbay Studios
>
>
>> Why another rpg though? Isn't that played out?
>>
>
>
> ---
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