Hi,

Yeah, You don't have to. I will look for myself then sometime. But right 
now, BGT is enough for me I guess.

----- Original Message -----
From: Thomas Ward <thomasward1...@gmail.com>
To: Gamers Discussion list <gamers@audyssey.org>
Date: Sat, 10 Apr 2010 10:15:12 -0400
Subject: Re: [Audyssey] Battle boomer question

> Hi Kevin,
> Hmmmmm....That's problematic. It isn't that I can't show you how to do
> all that, but I really don't have time to write sample programs and
> explain them to you at this time. While I do have source for a number
> of games in C# .NET I am reluctant to just hand them over to a virtual
> stranger as they're essentually my property and will be commercially
> sold when completed. So I'm not sure how I can help presently.
> 
> Cheers!
> 
> On 4/8/10, Kevin Weispfennig <kevin.weispfen...@gmx.net> wrote:
> > HI there,
> > C# .net looks like it would be a great idea, but I need some examples. 
You
> > see, it is more difficult for me to learn by tutorials. I use them, yes,
> > I also use function references, Indeed, but I always find it much more
> > easy to learn by looking at example codes. What I need here is Audio 
Game
> > developtment examples, like loading audio files, checking and declaring
> > variables, and that basic kind of thing, I guess I can go from there. 
But
> > I need to start slow and over all, at the beginning. I know some of
> > programming but am still nto advanced. I like looking at example codes
> > because I can mostly think of what does what myself.
> 
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