Hi Dark, I can hardly wait for someone to hack it! <Grin> Best Regards, Hayden
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of dark Sent: Friday, May 28, 2010 7:50 PM To: Gamers Discussion list Subject: [Audyssey] financial colaboration was: a drastic change is needed for audio games. Hi tom. Actually, while I know this was a rather exasperated joke, there may be something in what you suggest, ---- at least as far as sounds go. Sounds afterall, unlike programming libraries or developement tools, may be used by any game dev around. How about a donation scheme, sinse if 30 people donated ten usd, you'd have enough for at least one of those cds'. The sounds could then be loaded onto a password locked secure site, and the password could be given to developers. while, failing winning the lottery or a serious bank robbery, we might not be able to raise the hundred grand or so necessary to pay you, ---- or anyone else to make audio sf4, ---- scraping together 500 usd for some royalty free sounds might not be quite so unreasonable if people work together and are willing to donate a litle. this is also why I propose the sounds be placed on a secure site with a password which the major devs would have access to and would give out to anyone demed as necessary, ---- sinse then your not just donating to one person, but essentially to the entire community, and thus making all future games better. Beware the Grue! Dark. ----- Original Message ----- From: "Thomas Ward" <[email protected]> To: "Gamers Discussion list" <[email protected]> Sent: Friday, May 28, 2010 8:23 PM Subject: Re: [Audyssey] a drastic change is needed for audio games. > Hi Yohandy, > Sigh...Weather you realise it or not, not every accessible game out > there is just another space invaders clone like Troopenum or Aliens in > the Outback. Have you ever tried Entombed, Rail Racer, 3D Velocity, or > Time of Conflict? > All of these are newer accessible games just coming onto the > accessible games market and while they are not mainstream quality they > are certainly better than games like Troopenum. I think you need to > look at what is available instead of just assuming every single game > is just another Space Invaders clone which they are not. > However, you've convinced me we need to do something about this all > the same. How about you put your wollet were your mouth is and do > something about it for a change? > Okay you say you want games like Street Fighter 4 if you agree to fit > the bill for sounds, music, and pay me a yearly salary I'll go to work > for you bright and early Monday morning. I'm absolutely serious. If > you can give me a reasonable income, cover my medical, plus provide me > the software and tools I need to create the next great Street Fighter > 4 for the blind I'll do it, but I can't do it without money and an > income to keep a roof over my head and cover living expenses. I'm not > going to do it for free. > You say the sounds in accessible games aren't good enough for you. How > about purchasing the community a sound library of royalty free sounds > from Sound Ideas. Last time I checked a cd costs $$300 to $500 a pop. > You can easily put $5,000 into a reasonable sound library jjust to get > started making games. If you purchase them for me I'll use them. If > not then you'll just have to put up with what I can afford on my > budget. > Basicly, I don't want to shoot your ideas down, be a wet blanket, but > you have to get realistic. Just because you want something to be a > certain way doesn't mean it is realisticly feasable no matter how much > you wish it to be otherwise. If you believe that is feasable all I'm > saying is put your money were your mouth is and make it happen or stop > complaining about it. If it truly means that much to you personally > then start by purchasing sounds, learn to program, and make a > contribution rather than blaming us for failing to reach your quality > and standards. > > Smile. > > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
