Hi, One comment--I do know he tried RailRacer, otherwise he's some kind of genious who knows how to create RailRacer tracks without testing them and they work. Best Regards, Hayden
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Charles Rivard Sent: Friday, May 28, 2010 4:45 PM To: Gamers Discussion list Subject: Re: [Audyssey] a drastic change is needed for audio games. This is a fair answer and a fair offer. Rather than always complaining like, "Why can't you guys create the games I want?", ask, "How can I help to create the games I want?" ----- Original Message ----- From: "Thomas Ward" <[email protected]> To: "Gamers Discussion list" <[email protected]> Sent: Friday, May 28, 2010 2:23 PM Subject: Re: [Audyssey] a drastic change is needed for audio games. > Hi Yohandy, > Sigh...Weather you realise it or not, not every accessible game out > there is just another space invaders clone like Troopenum or Aliens in > the Outback. Have you ever tried Entombed, Rail Racer, 3D Velocity, or > Time of Conflict? > All of these are newer accessible games just coming onto the > accessible games market and while they are not mainstream quality they > are certainly better than games like Troopenum. I think you need to > look at what is available instead of just assuming every single game > is just another Space Invaders clone which they are not. > However, you've convinced me we need to do something about this all > the same. How about you put your wollet were your mouth is and do > something about it for a change? > Okay you say you want games like Street Fighter 4 if you agree to fit > the bill for sounds, music, and pay me a yearly salary I'll go to work > for you bright and early Monday morning. I'm absolutely serious. If > you can give me a reasonable income, cover my medical, plus provide me > the software and tools I need to create the next great Street Fighter > 4 for the blind I'll do it, but I can't do it without money and an > income to keep a roof over my head and cover living expenses. I'm not > going to do it for free. > You say the sounds in accessible games aren't good enough for you. How > about purchasing the community a sound library of royalty free sounds > from Sound Ideas. Last time I checked a cd costs $$300 to $500 a pop. > You can easily put $5,000 into a reasonable sound library jjust to get > started making games. If you purchase them for me I'll use them. If > not then you'll just have to put up with what I can afford on my > budget. > Basicly, I don't want to shoot your ideas down, be a wet blanket, but > you have to get realistic. Just because you want something to be a > certain way doesn't mean it is realisticly feasable no matter how much > you wish it to be otherwise. If you believe that is feasable all I'm > saying is put your money were your mouth is and make it happen or stop > complaining about it. If it truly means that much to you personally > then start by purchasing sounds, learn to program, and make a > contribution rather than blaming us for failing to reach your quality > and standards. > > Smile. > > > On 5/27/10, Yohandy <[email protected]> wrote: >> ok guys, I'm willing to hear your suggestions then. what do we do? just >> keep >> things the way they are and never have any advancement where audio games >> are >> concerned? don't shoot down my ideas, come up with some of your own. how >> will things be different in a few years? they wouldn't be. it'll still be >> a >> 1 man developer job. so because it's hard does it mean it should never >> happen? are most blind gamers destined to play space invaders clones >> forever >> with mediocre sound effects? see the frustrating thing is most people on >> here have nothing to compare the lack of great games to. Some of us here >> grew up playing mainstream games, so we know what's out there and what's >> possible, but many on here would be happy to play troopinam for years to >> come with no complaints and it's simply frustrating. I think some people >> here wouldn't care if we ever got good games or not because they're just >> satisfied with what they already have and that's really sad, not because >> the >> game is or isn't a good one, but because this level of resignation is >> what's >> holding us back. then again, perhaps gamers are to blame? next time >> you're >> considering spending your money on the newest shiniest iphone or blindy >> product, how about purchasing an actual console and check out what's >> truly >> out there gaming wise? then you guys can make your own decisions and >> determine if I'm write or not. if there's no interest for this out there, >> it'll never happen. If I had the money, I'd be at e3 every year and at >> every >> gaming convention out there trying to make a difference instead of >> spending >> it on iphones. >> >> > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
