Very true. Although the bbc just released the game "city of the daleks"
which unfortunately atm a lot of mouse stuff.

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: 13 June 2010 12:33
To: Lori Duncan; Gamers Discussion list
Subject: Re: [Audyssey] Final Conflict and Treck 2000

The thing is though, to talk of cannon, the doctor rarely if ever uses 
weapons, even against the daleks, therefore an action platformer with the 
doctor blowing stuff up would feel very wrong to me indeed.

Beware the Grue!

Dark.
----- Original Message ----- 
From: "Lori Duncan" <lori_dunca...@hotmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, June 13, 2010 12:22 PM
Subject: Re: [Audyssey] Final Conflict and Treck 2000


Oh why don't you just do a Doctor who one Tom?  I'd know where I was then
and I like the idea of fighting dalecs, I'd just create a level with a lot
of staires.  <Smile>
----- Original Message ----- 
From: "dark" <d...@xgam.org>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Sunday, June 13, 2010 12:16 AM
Subject: Re: [Audyssey] Final Conflict and Treck 2000


Well again Tom, this could be cool about a mission mode sinse you could set
it around crucial campeigns and moments in the trek history. not just the
dominian war, but the battle of wolf 359, the confrontation  betwene the
federation battle fleet and the Klingon forces of kuros in next gen, even
scermishes with the firengi commanding the stargazer.

Appologies if I've got a litle of my cannon wrong (I've only recently seen
much of ds9 and voyager), but you see my point.

Beware the grue¬!

dark.
----- Original Message ----- 
From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, June 12, 2010 9:22 PM
Subject: Re: [Audyssey] Final Conflict and Treck 2000


> Hi Dark,
> Oh, as far as timeline goes it would definitely have to be set in time
> long before the final episode of DS9. After all during the last season
> the Defiant got destroyed by the Breen, Cardassia Prime was basicly
> leveled as a result of the war,  the Founders returned to the Gamma
> Quadrant with Odo,  Captain Sisko basicly ended up trapped with Dukat
> in the wormhole,  and Kira was promoted to starbase commander in
> Sisko's place. They pretty much ended everything in the last few
> episodes of Deep Space 9 in a big way.
> However, when I wrote STFC there really wasn't a specific timeline
> involved.  Actually, there really isn't a plot or story to it either.
> it was just basicly a shoot-m-up game with no real back story or
> cannon to it. Were I to write the game now I think I would redo that
> aspect of the game.
> For example, I could set it in the Dominion War. Instead of the
> enemies you have now you would be facing an allied force of Breen,
> Jemhadar, and Cardassian ships. In fact, at one point the game was
> exactly that way, but something changed my mind during development and
> I never changed it back to the Dominion War theme.
>
>
> On 6/12/10, dark <d...@xgam.org> wrote:
>> Ah, i'm probably getting the ship names from final conflict and trek 2000
>> mixed up slightly there, but you do see my point.
>>
>> but hold on a minute, ---- didn't gul ducat get what for anyway on bajor
>> thanks to captain sisco?
>>
>> Or is stfc set earlier in time than that, ---- though as the Klingons,
>> romulans and! cardassians are all attacking at once, I'm actually not 
>> sure
>> when it might be set, ---- hmmm, maybe you could considder replacing the
>> Klingons with the dominian to give the game a deffinate time in the 
>> dominian
>> war.
>>
>> Beware the grue!
>>
>> Dark.Dark.
>
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