What pkb soundpack
-----Original Message----- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: 11 June 2010 03:24 To: Gamers Discussion list Subject: Re: [Audyssey] Star Trekk Games, both Final Conflict and Trekk 2000... well I must say I aggree especially if each ship has the sounds from that series. I think you should have the pkb soundpacks link since I put that up a bit ago, that should probably cover some of the ships I know for a fact there are sounds not used and that may help you with things. At 12:24 p.m. 11/06/2010, you wrote: >Hi Shaun, >Right. I use the Defiant quite a lot myself to run hit and run attacks >against the enemy forces. I generally use the other ships of the >fleet to draw the enemy Romulans and Klingons out of hiding and then >unload on them. Usually it results in serious damage to the enemy >fleet. >Anyway, regarding the style of game play after reading Dark's post I >wonder if Final Conflict 2.0 should be a fleet strategy game at all. >Dark's idea is to make the game more like Lone Wolf where you command >one ship and carry out a number of missions in real time. I have to >say I'm rather excited about the concept and wonder what others think >about it. If enough people are interested I can quite easily rewrite >the game to use the genesis Engine to make a real time action game >like Bridge Commander or something like that. Now, that sounds cool to >me. > >On 6/10/10, shaun everiss <shau...@xtra.co.nz> wrote: > > hmmm > > well I like turn based myself realtime is good as long as you can > > handle it I have played soundrts with a one column map but any bigger > > than 4 columns and rows I find it hard to track or keep track. > > on the other hand if I know I have 12 ships I can have 2 of each say > > going round the various enemy star systems say covering each of the 3 > > main oponents, have a couple or maybe 1 at each station and one or 2 > > at the shipyards or one on the shipyards and one on the borders. > > though turn based means I need to think ahead. > > right now I pull all my forces together and send defient at any > > cardations or wait for these to hit stations. > > once I have the fleet I have 2 ships hit klingon and 2 hit romulan. > > targets. > > Ofcause usually the fleet have to handle these targets first, > > sometimes my stations get it but I like running in deep space rather > > than relying on my stations as long as I have one left. > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/gam...@audyssey.org. >If you have any questions or concerns regarding the management of the list, >please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.