I'm sending this to Brandon's list as well since I'd like everyone's opinion on this. not aware? you sure? There are some features specifically made for rock band 3 that I find hard to consider were implemented accidentally. the pitch guide for vocals is one thing. it even works with older songs. Why would they do this when a sighted player can see the pitch line and would know precisely how to sing? and the biggest feature of all. when you play on practice mode or one of the trainers, if you don't hit any notes, you can hear the particular instrument stem in the background. I was actually able to do a bunch of the drum training lessons this way by listening to the beat first, then playing it once I had it down. what would their reasoning be for adding such a feature? a sighted user doesn't need it at all since they can see the colored gems, and in fact would probably not even notice it was there. This is why all of us should let them know we're out there, even if we only played the game at a friend's house or something. I know for a fact that Harmonix is a company that's willing to help, we all just need to get together and come up with a possible way of making the game fully accessible and give HMX some solid ideas. I see threads on here that go on and on about how so many games weren't accessible. yet I've let you guys know many times about Rock Band improvements that have been made that help blind gamers, and not many people act or even care. so which one is it guys? do you want these games to become accessible, or is it just talk? cause if you simply sit there and do nothing, and expect a miracle, it's not gonna happen. a few of us have let HMX know that we're out there and that we play their games, and they've emailed me back letting me know that they passed on the information to the programming team. then RB3 comes around, and we find these new features I mentioned above were added. so yes, I do think they're listening to their fans, and are trying their best. Why else would they be on Twitter? and have a way for us to email them? and have a Skype mailbox? Let's use these methods of communication guys! If you have the money to travel to HMX headquarters, try and attend one of their meetings and play the games! I would've done this long ago if I could. however complaining on this list about lack of accessibility among ourselves won't do anyone any good.







----- Original Message ----- From: "Ben" <gamehead...@aol.co.uk>
To: "'Gamers Discussion list'" <gamers@audyssey.org>
Sent: Saturday, December 04, 2010 12:29 PM
Subject: Re: [Audyssey] Mainstream brands and how to work with them


Well said tom. There are those, like harmonix, the makers of various rhythm
games, who we don't believe are aware of the market they've made but have
accidently invoked some accessibility. Now I believe that the time is right
to at least make a stand.


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