Hi Shaun, True. BGT and G3D will definitely open a lot of doors for new game developers etc, but there still will be plenty of room for qualified game programmers.
One of the big reasons is Mac OS is slowly but surely becoming more popular with VI computer users. Engines like BGT currently has no support for Mac OS and Linux at this time, and the few developers like Draconis and USA Games will most likely get there before anyone else does just because we are looking at switching to Mac OS as our platform of choice. In the case of Draconis Josh and Cara both use Mac OS, and I'm undecided if I want to invest in a MacBook next time round or get another IBM compatible PC with Linux OS on it. All the same it is an emerging market that so far has not been very well explored by game developers. The developers who depend on BGT or Visual Basic will never be able to reach those other markets just because the technology they use doesn't support it. Those who know Python, Java, or C++ will be able to tap those markets if they have a mind too. Cheers! On 1/22/11, shaun everiss <[email protected]> wrote: > yeah and only gona get worse. > Now with bgt almost anyone that has a mind to can program without any > real fuss. > Then with things like the g3d engine people can program without > having to spend months on writing loads of things. > Game creation engines and kits are the way of the future and we have > at least 2 of them going in the works one out allready and rocking. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
