Hi Thomas,
Ah...I figured you weren't actually "drawing" but that's quite something. I
take it that's a something you don't do from directly within your MOTA
Sourcecode?

Best Regards,
Hayden


-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Mich
Sent: Saturday, February 05, 2011 9:20 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] question about drawing things for games.

hmm that is interesting. thx for clearing that up. from Mich.
----- Original Message ----- 
From: "Thomas Ward" <thomasward1...@gmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Saturday, February 05, 2011 10:14 AM
Subject: Re: [Audyssey] question about drawing things for games.


> Hi Mich,
>
> No, that's not really what I meant. What I was refering to is I
> created a custom level editor for the Genesis engine that allows me to
> create *.map files that get loaded into the games. The way it works is
> I select a wall, staircase, dirt, whatever and place it on the grid
> which gets stored in a 2d or 3d array, and then written out to a *.map
> file which is read by the game. I call this process of adding surfaces
> to the map array drawing levels, because in a sense that is what I'm
> doing.
>
> for example, I might use shift+up arrow to select an area on the grid
> (0, 11) to (0, 19) and then bring up my toolbox. I select wall from
> the toolbox, and once I press enter it will fill the selected region
> with a wall. Then, I might use shift+right arrow to select from (0,
> 10) to (20, 10), select dirt from the toolbox, and it will fill that
> region in with dirt. It is not drawing in the sense you think of  it,
> but serves the same purpose, and is totally proprietary to the G3D
> engine.
>
> Cheers!
>
>
> On 2/5/11, Mich <m...@ntl.sympatico.ca> wrote:
>> Hey Tom. I have a question. you said you forgot to draw the wright side 
>> of
>> the staircase but that you fixt it. i am happy that you fixt it but how
>> would you draw something if you can't see? is there a program that is
>> accessible with jaws or some other program that makes drawing things
>> accessible? since if so that would be really cool. from Mich.
>
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