Hi,
Um...G3D is basically a wrapper for the lower level programming such as
sounds,  networking, etc. I  do not recall that G3D itself is actually a
level editor, although Thomas please correct me if I'm wrong.

Best Regards,
Hayden


-----Original Message-----
From: [email protected] [mailto:[email protected]] On
Behalf Of shaun everiss
Sent: Saturday, February 05, 2011 1:50 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] question about drawing things for games.

hmmm what about g3d?
I mean thats not far from what the engine is.
or g3l

>Hi Hayden,
>
>Right. I created a level editor to automate things somewhat. I simply
>create levels, place them in the maps directory, and hurray. Of course
>the level editor is tied specifically to the game so that the
>surfaces, objects, etc match. So if I add anything to the game itself,
>like a new weapon, etc I have to add it to the editor as well.
>Although, I should probably give them a different name than *.map
>files.
>
>
>Cheers!
>
>
>On 2/5/11, Hayden Presley <[email protected]> wrote:
> > Hi Thomas,
> > Ah...I figured you weren't actually "drawing" but that's quite
something. I
> > take it that's a something you don't do from directly within your MOTA
> > Sourcecode?
> >
> > Best Regards,
> > Hayden
>
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