I doubt it makes sense to anyone, common or lawyer-ish. It's barely recognizable as written word. I think, perhaps, the only folk who could make heads or tails of it in a complete manner are likely buzzed on something or other, and they probably had a lot of experience with puzzle-driven Interactive Fiction. t's things like that that make me wish for a world community.
Anyway, I'm not trying to do much more than make a funny out of something that isn't. Chers everyone: Dakotah Rickard On 4/28/11, Thomas Ward <thomasward1...@gmail.com> wrote: > Hi, > > Well, that's certainly true. Especially, if you want to delve into the > matter of international copyright laws which is extremely messy and > convoluted. > > For instance, lets take the matter of the GPL, GNU General Public > License Agreement, which tries to keep certain software open and > available to the public free of charge. When it was initially drafted > by the software freedom foundation and others they wrote it up around > U.S. copyright law. Unfortunately, there are many countries around the > world like in the E.U. that doesn't recognize the GPL as valid. In > other words if Microsoft comes along with a commercial license the > E.U. countries will recognize it, but Linux comes along with a free > GPL license they won't recognize it as valid. It doesn't make a lot of > sense why any country would reject he idea of a completely free and > open source license that requires the software to remain free and > available to the public. I remember there was some sort of > international court battle over this sometime back between the open > source community like Gnome and the E.U. So copyright law is often > very convoluted, and doesn't make sense to the common man or woman. > > Cheers! > > > On 4/27/11, Dakotah Rickard <dakotah.rick...@gmail.com> wrote: >> I will admit that I really don't like copywright law. It's really odd >> and so convoluted that most lawyers don't get it. >> still, I think it makes sense, in the sense that there's a specific >> and definite impetus for the games that can be pointed to, without >> paying royalties. >> >> Signed: >> Dakotah Rickard > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.