Ok, I have been wanting to ask this question, I just was not sure if it was 
going to raise anything at all. One thing I wondered was how developers could 
encrypt their sounds, is it based on how they decide how it is going to be for 
their games, like earlier, someone asked a question about mmaking a registry 
system. The answer was that devlopers could make their own registry system so 
you would have a demonstration of the game, then when you put in the key the 
rest of the features are unlocked. I wonder if this same principlea aplies to 
sound encryption?
Alfredo C.
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