Ok, I have been wanting to ask this question, I just was not sure if it was going to raise anything at all. One thing I wondered was how developers could encrypt their sounds, is it based on how they decide how it is going to be for their games, like earlier, someone asked a question about mmaking a registry system. The answer was that devlopers could make their own registry system so you would have a demonstration of the game, then when you put in the key the rest of the features are unlocked. I wonder if this same principlea aplies to sound encryption? Alfredo C. Skype: Casta947 Twitter: Casta947 Facebook: http://www.facebook.com/TheAudioGamer Klango: casta947 Aim: calfrd26
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