Thomas, as far as I know, as long as you move the listener according to the right scale of movement, smooth panning is possible and sounds better than directX.
On 6/18/11, dark <[email protected]> wrote: > Hi Tom. > > just one quick question. > > If you use 3D sound only, will the game stil be playable with headphones? > > i have a very good set of 5.1 logitech speakers, however even for the first > person audio games we have, I always prefer playing on headphones simply > because I've found that I simply cannot get the same precision in > positioning audio when using speakers, and for fine tasks such as targiting > weapons, determining direction of multiple sound sources and the like I > would find speakers far harder to play on however good the game audio was. > > i hope therefore if the 3D engine used 5.1 we could stil use headphones. > > Beware the grue! > > Dark. > ----- Original Message ----- > From: "Thomas Ward" <[email protected]> > To: "Gamers Discussion list" <[email protected]> > Sent: Saturday, June 18, 2011 10:54 AM > Subject: Re: [Audyssey] USA Games News > > >> Hi Charles, >> >> Yeah, it is, but for some reason 2d stereo panning isn't widely >> supported with audio APIs any more. Which means I have to go back to >> DirectSound for that 2d stereo panning that people want, because >> OpenAL and other audio APIs simply do not have that functionality. >> >> Now, for the 3d version of Mysteries of the Ancients it would be >> something of a different story. I could use OpenAL which has virtual >> 3d audio, 5.1 surround sound, etc which is exactly what I want for a >> 3d FPS game. Which is what OpenAL was designed to do. So perhaps, just >> perhaps, when I look at releasing the 3d version I might be able to >> build it using the cross-platform engine as panning won't be a major >> factor there. the only issue I can think of is getting joysticks and >> mice working with SDL. So I'm thinking that cross-platform could be >> possible provided we don't need 2d stereo panning but just 5.1 >> surround sound which OpenAL does very well, and OpenAL is the default >> audio library on Mac OS and Linux, and their are versions available >> for Windows as well. >> >> On 6/17/11, Charles Rivard <[email protected]> wrote: >>> Maybe this decision to put out a twentieth beta of MOTA for Windows is >>> the >>> way to go, but I hate to hear that the cross platforming is temporarily >>> shelved, even though I am a Windows user, because I know that's not at >>> all >>> what you want to do. Wile it might be a business decision, I still think >>> >>> it >>> is a bummer. >>> >>> --- >>> Laughter is the best medicine, so look around, find a dose and take it to >>> heart. >> >> --- >> Gamers mailing list __ [email protected] >> If you want to leave the list, send E-mail to >> [email protected]. >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[email protected]. >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [email protected]. > > > --- > Gamers mailing list __ [email protected] > If you want to leave the list, send E-mail to > [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the list, > please send E-mail to [email protected]. > --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
