Hi Shaun,

That would be a bit pointless to switch to BGT after I spent two years
or so developing my own game engine. Its not an issue of not being
able to create a cross-platform game engine, but using the best
libraries for each platform. Each platform has its own APIs and
libraries that are best suited for that platform. All I personally
need is a little bit of time to actually redesign my engine so that it
will run on different platforms by using platform specific libraries
and APIs. Instead of a single engine I will end up with two or three
engines one for each target platform.


On 6/17/11, shaun everiss <sm.ever...@gmail.com> wrote:
> the other option some way down the track is if bgt goes cross
> platform you could do the games in that, though that would put your
> engine out the window.
> Not sure if you could base your engine on bgt eventually though.
> I am just chucking stuff out there.

---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.

Reply via email to