On the contrary, I like playing the betas as they come out and seeing what's been added.
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of william lomas Sent: Monday, August 01, 2011 2:26 PM To: Gamers Discussion list Subject: Re: [Audyssey] MOTA Development setbacks we have been waiting for six years a few weeks no different now lol the game will be out eventually but why not just wait for version 1 as i think eventually people will lose interest most of us buying it have played levels 1 and 2 for the last ten or so betas On Aug 1, 2011, at 7:22 PM, Darren Duff wrote: > I say do what ya gotta do man. We can wait for it.... > > -----Original Message----- > From: [email protected] [mailto:[email protected]] > On Behalf Of Thomas Ward > Sent: Monday, August 01, 2011 1:32 PM > To: Gamers Discussion list > Subject: [Audyssey] MOTA Development setbacks > > Hi everyone, > > I know a number of you have asked about beta 21. Many of you have > noticed that the Mysteries of the Ancients home page says beta 21 on > the website, but there is no download available. Well, here is the reason why. > > Anyone who has been programming for any length of time knows that 25% > of the time is actually spent on writing/designing the software and > the other 75% is spent on debugging or trying to fix it. I must > confess that I am no exception to the rule. In particular Mysteries of > the Ancients is no exception either, and I've got a hard lesson in if > it isn't broke don't try to fix it. Reason being after a month of > trying to fix Mysteries of the Ancients beta 20 I've come to realize > what I have on my hands is a big problem. Oh, it can be fixed but how > I plan to resolve the problem is likely to set us back somewhat in the process. > > Basically, what happened is when I started work on beta 19 I modified > Mysteries of the Ancients so it would compile and run on the > cross-platform engine. Along the way I fixed a number of bugs present > in beta 18, but of course people weren't too happy about FMOD Ex for > audio. So I thought, "no big deal. I'll just change everything back, > recompile, and it will work just fine." Wrong! > > Sometime after I edited the MOTA beta 19 source code, recompiled it > with the Windows G3D engine the game has never worked quite right ever > since. The game crashes when you alt+tab away from the window, torches > burn out after > 25 seconds or so, levers reset before they are suppose to, Angela > sometimes instantly dies after getting attacked by a Harpy, and all > sorts of unusual bugs like that. I've fixed or addressed some of the > bugs, but not all of them. After a month of trying to correct them one > by one I've given up trying on the current version. I've concluded > while the bugs might be fixable there might be a simpler but slightly > less desirable alternative to the problem which I will explain below. > > As many of you know I use a Linux computer for much of my day to day work. > One of the programming tools I have installed is called subversion. > What subversion does for a developer like myself is I can checkin or > backup changes to an ongoing project and it will catalog and store > every single version of the source code being worked on. So if I want > to return to an older release it is easy as logging into subversion > and telling it I want to checkout the 0.18 source code and it will > download the 0.18 source code to my project directory. This makes it a > simple matter for a developer to roll back to a prior release if > necessary. In this case I think it is more than necessary. > > So what I plan to do is delete the beta 20/21 source code and checkout > 0.18, beta 18, from subversion since I know that version wasn't nearly > as buggy as beta 20. Once I checkout the beta 18 source code from > subversion I can attempt to patch it with some of the changes, but as > I've forgotten what exactly I fixed in beta 19 and beta 20 some old bugs may return in beta 21. > Plus some features such as speech interrupt were added later and won't > be available to you until I go back in and add that support to > Mysteries of the Ancients. Basically, as I said earlier this will set > us back on our development schedule, but I think this is a necessary > measure as it is the only way I can think of to correct some of these > bugs that simply were not present in beta 18 and earlier. So here is the plan. > > I'm going to checkout beta 18 this afternoon, work on a patch to bring > beta > 18 more or less up to current, and release that as beta 21. Once we > test that, find any bugs that need fixed, features that need to be put > back in, etc I'll release an update, beta 22, to resolve any left over > issues in trying to upgrade beta 18 to current. It could take a couple > of weeks to really get everything back up to speed so to speak, but I > think the problem is fixable. It will just take a little time and patients on everyone's part. > > Cheers! > > --- > Gamers mailing list __ [email protected] If you want to leave the > list, send E-mail to [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the > list, please send E-mail to [email protected]. > > > _____________ NOD32 EMON 6341 (20110801) information _____________ > > This message was checked by NOD32 antivirus system http://www.eset.com > > > > > _____________ NOD32 EMON 6341 (20110801) information _____________ > > This message was checked by NOD32 antivirus system http://www.eset.com > > > > > --- > Gamers mailing list __ [email protected] If you want to leave the > list, send E-mail to [email protected]. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[email protected]. > If you have any questions or concerns regarding the management of the > list, please send E-mail to [email protected]. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected]. _____________ NOD32 EMON 6341 (20110801) information _____________ This message was checked by NOD32 antivirus system http://www.eset.com _____________ NOD32 EMON 6341 (20110801) information _____________ This message was checked by NOD32 antivirus system http://www.eset.com --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. 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