HI Shaun, That's because I wasn't too concerned about Final Conflict. For starts it was free, and I didn't pay for sounds, music, or put a lot of effort into the game. It was for me mainly a practice game to get use to .Net, Managed DirectX, etc before taking on something more complex. As a result I didn't really care what people did with it to begin with.
Second of all, Star Trek is copyrighted by Paramount and the price they wanted to charge me to legally licence the Star Trek trademark, sounds, music, etc cost far more than I felt I would get out of selling the game. Unlike Lucas they gave me permission to go ahead and release the game provided it was free of charge and I stipulated the usual trademark information. As a result I could develop the game, release it, but I really didn't have any legal control over the game or the sounds so even if I didn't want people modding it I didn't have any legal control over the sounds etc. So I didn't bother protesting. Finally, I have a couple of the soundpacks that were produced and they were very decent. That said, I noticed whoever put together some of the soundpacks don't know much about Star Trek as I do as I noticed they used the wrong clackson for the Soverign-Class when I used the correct one from Star Trek 8, but what could I say? I actually liked some of the STFC soundpacks even if some of the sounds were not quite right. Cheers! On 8/23/11, shaun everiss <[email protected]> wrote: > but what about final conflict, I aggree its free and there have been > mods from the origional sounds, you didn't seem to concerned about that. --- Gamers mailing list __ [email protected] If you want to leave the list, send E-mail to [email protected]. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[email protected]. If you have any questions or concerns regarding the management of the list, please send E-mail to [email protected].
