I could also help out in the voice acting arena.

        Chris Bartlett


-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: Tuesday, October 25, 2011 8:21 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Swamp Ideas

If you want a voice actor, I can help out there. But I'm curious... why 
pre-mixed sounds as opposed to separate ones?
----- Original Message ----- 
From: "Jeremy Kaldobsky" <jer...@kaldobsky.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, October 25, 2011 5:09 PM
Subject: Re: [Audyssey] Swamp Ideas


> Kai, I think it's been about 10 years since I last did game controller 
> input so I'll probably hold off on that until later, if I end up adding it

> at all.  I've never personally cared for using game controllers for 
> playing games, so I never really developed for them in any of my games 
> over the years.
>
> When it comes to sounds, I believe you have proven yourself in Castaways. 
> Please feel free to change any sounds that you think you can improve.  If 
> you have sounds for the guns that would be excellent, and I could also use

> some type of sound for flies buzzing around a corpse if you've got one. 
> For the gun sounds, I originally had them separated but later switched to 
> pre mixed sounds.  The lack of variety is a price I'm willing to pay for 
> increasing the number of zombies and sound sources.  As a zombie game, I 
> have to anticipate situations when there will be many enemies swarming you

> and cutting those little corners helps.  I currently have a gun shot 
> sound, a gun shot followed by an impact into a zombie, a gun shot followed

> by an impact into a wall, and a gun shot followed by the death of a 
> zombie.  There are a few variations to these, which just have a number 
> after them.  Feel free to include a few versions and I can have the game 
> randomly pick which
> one to use.
>
> If the out of ammo and reload sounds for the guns are different, you can 
> include those as well.
>
> I need to sit and come up with a list of phrases that I will need spoken 
> by volunteer voice actors.  It's hard to plan that out in advance though, 
> so I will start small with more generic speech.
>
>
>> Greetings jeremy.
>>
>> I'm inclined to agree with the majority of sentiments. It's
>> your project, given at gratis, so do with it as you see fit.
>> If the mouse movement system affords more control, then why
>> settle for the clunky keyboard method?
>>
>> Question: Have you any familiarity with game controller
>> input code? If yes, I think that'd be a nice alternative
>> input method, since you could probably do the same with a
>> game controller as with a mouse, and given that most
>> controllers have analog support, you could even control
>> movement speed by the position of the joystick.
>>
>> BTW, this is really lame, but I love drawing zombies
>> towards the south shack, running deep inside it, then
>> sniping them off, since they then move straight in.
>>
>> Re: weapons sounds: Do you prefer premixed sounds
>> (gun+impact, gun+ricochet, etc), or can you code the game to
>> play one sound then delay playing the next? If you can do
>> the latter, it'd open up more room for audio variety
>> (slightly varying impact sounds, slightly different
>> ricochets each time, etc).
>> If you prefer premixed audio (which, admittedly would be
>> much easier to implement), I'll mix them before submitting.
>>
>> Kai
>
> ---
> Gamers mailing list __ Gamers@audyssey.org
> If you want to leave the list, send E-mail to 
> gamers-unsubscr...@audyssey.org.
> You can make changes or update your subscription via the web, at
> http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
> All messages are archived and can be searched and read at
> http://www.mail-archive.com/gamers@audyssey.org.
> If you have any questions or concerns regarding the management of the 
> list,
> please send E-mail to gamers-ow...@audyssey.org.
> 


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.

Reply via email to