Your character's stats and equipment will not reset when maps change, or at
least I don't plan to. If the destroyed walls becomes an issue I'll change it,
but the current plan will create holes.
> Hmmm, that would be. interesting. It
> also raises a concern and a question:
> When the map resets, do the playerfiles also get reset,
> i.e: I can't keep racking up kills endlessly?
> ON to the question. Rather than having the grenade blow
> through walls, would it be possible to simply have it simply
> have a large blast radius, so maybe you could throw it into
> a group of zombies, or to the end of an isle. The grenade
> would damage everything in the radius, but would not pass
> through walls. I've
> played treasure hunt, and holes in walls is really
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