Well, speaking of 2d games with full 2d movement MOTA is getting a
major upgrade in that department. I'm not only expanding all of the
game levels I'm adding more features to the game which harken back to
the classic side-scrollers of the NES/Super NES era of games. That's
one reason Its taking so long to produce because its a pretty
extensive upgrade compared to beta 22.
On 11/18/11, dark <d...@xgam.org> wrote:
> Hi Tom.
> That is true. I don't particularly see myself developing any sort of sports
> games sinse they don't interest me in the least, ditto with online affairs.
> I'm primarily interested in plot and exploration, therefore it's an rpg I'd
> love to make, but particularly something with a detailed combat system, an
> actual plot, and large explorable maps, so I'm thinking in those ters.
> I'd also be interested in a true 2D game with vertical movement, in fact
> sinse Turrican's creator has given permission for freeware remakes, and
> sinse the music of the game was one of it's most famous points, an
> exploration style audio Turrican with very large levels and ful vertical
> ledge jumping is something else I've thought about as well, though both
> projects are things I'll have to work on when I start properly with bgt.
> Beware the grue!
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