No offense, but calling Jeremy's games "crappy code" is pretty
offensive. Although I may disagree with his choice of programming
languages etc his games are both good and he tries to make his games
as stable as possible given the short turn around time between
releases. I haven't encountered anything I would call crappy code. So
please don't be so negative when commenting on his work.
On 11/19/11, shaun everiss <sm.ever...@gmail.com> wrote:
> I don't mind your little game ideas its better than those that are so
> scared over preorders and release dates that we get nothing for ages.
> If you want to release your crappy code to the community and slowly
> build things up all over the place thats fine anyway.
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