David Scheidt wrote: > For undergrad, I've figured 5 points per semester, about half in > general classes. About half > go to the degree subject skills.
In an old article I was working on for a merchant academy for Traveller (where the characters played students, not graduates), I assigned 3 CP per term for academic skills and 2 CP for "student life" skills. There was also an examination roll at the end of each term. A soccessful roll added half of what the roll was made by in extra academic CPs, while a failure dropped academic CPs to 1. -- A generous and sadistic GM, Brandon Cope http://www.geocities.com/copeab "It has fallen upon me, now and again in my sojurns through the world, to ease various evil men of their lives. I have a feeling it will prove thus with the Baron." -- Solomon Kane ("The Castle of the Devil", Robert E. Howard) _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
