David Scheidt wrote:

> For undergrad, I've figured 5 points per semester, about half in
> general classes.  About half
> go to the degree subject skills.

In an old article I was working on for a merchant academy for Traveller
(where the characters played students, not graduates), I assigned 3 CP per
term for academic skills and 2 CP for "student life" skills. There was also
an examination roll at the end of each term. A soccessful roll added half
of what the roll was made by in extra academic CPs, while a failure dropped
academic CPs to 1.
--
A generous and sadistic GM, Brandon Cope  http://www.geocities.com/copeab

"It has fallen upon me, now and again in my sojurns through the world, to
ease various evil men of their lives. I have a feeling it will prove thus
with the Baron."
-- Solomon Kane ("The Castle of the Devil", Robert E. Howard)


_______________________________________________
GurpsNet-L mailing list <[email protected]>
http://mail.sjgames.com/mailman/listinfo/gurpsnet-l

Reply via email to