An other way to mitigate any feelings of being cheated out of the advantage, would be to make it clear that the anti-flying machanism works both ways.

Like the opposing side has a dragon or equivalent, which can only be defeated by dragon cryptonite and it is hard to get close enough to apply it without getting killed first. Now if you use the garbage bin teleporter, let the party scout the area first, and find out the mechanism as annoyance. Then the opposition arrives, the dragon takes off, and all the party has to do, is the throw the cryptonite into the air.

An other püossibility would be storms, force fields or whatever, that apeare at deterministic but complex conditions. Let the pcs figure them out. They might mean that it is risky for the eagle to fly, because the opposition might trigger the hazard by chance. But the party can effectivly shoot down the oppositions flyers.


One mans groundfloor is an other mans earthmissle
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Johannes Trimmel
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