Brandon replied to me: > > How do you GURPSify shoulder-mounted pods? > > > > * An equipment pod mounted on a hardpoint. > > PRO: Easily exchangeable against different weapon loads. > > CON: Hardpoint loads compromize stealth. > > > This is my preferred method. It also allows a suit to switch pods > with another suit (his pod is damaged or weapon out of ammo, the > other suit is out of action, etc). A squad's heavy weapons can > also be tailored to the mission.
How do you deal with VE91, that stealth doesn't work with loaded hardpoints? (I'm ambivalent about that rule; while stealth depends on a careful geometry, you can combine stealth and turrets, so why not stealth and removable pods? But it is the RAW and I try to play by the rules.) Modular sockets can get almost as much flexibility. Regards, Onno _______________________________________________ GurpsNet-L mailing list <[email protected]> http://mail.sjgames.com/mailman/listinfo/gurpsnet-l
