>One thing that I find interesting is that Ritual is using QERadiant instead of Hammer. Perhaps Ritual's level designers >(all hail Levelord!) are just more familiar with QERadiant and didn't want to have to learn a different interface, but I >wonder if there were any missing features from QERadiant that had to be ported from Hammer to support CZ.
>Jeffrey "botman" Broome >From what I understand, it IS a modified QERadiant, though I haven't been able to find out exactly what was changed/added yet. Granted none of this is set in stone yet, I'm told that this new modified QERadiant package will be distributed with CS:CZ for level creators to play with. That can only be good for all of us. =) ----------------------------- Nick McLaren, CCNA, SCSA Battle LAN Technical Admin <[EMAIL PROTECTED]> http://www.battlelan.com/ ----------------------------- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

