>One thing that I find interesting is that Ritual is using QERadiant
instead of Hammer.  Perhaps Ritual's level designers
>(all hail Levelord!) are just more familiar with QERadiant and didn't
want to have to learn a different interface, but I
>wonder if there were any missing features from QERadiant that had to be
ported from Hammer to support CZ.

>Jeffrey "botman" Broome


>From what I understand, it IS a modified QERadiant, though I haven't
been able to find out exactly what was changed/added yet. Granted none
of this is set in stone yet, I'm told that this new modified QERadiant
package will be distributed with CS:CZ for level creators to play with.
That can only be good for all of us. =)

-----------------------------
Nick McLaren, CCNA, SCSA
Battle LAN Technical Admin
<[EMAIL PROTECTED]>
http://www.battlelan.com/
-----------------------------




_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to