Manually placing portals and occluders is one thing. Manually editing the PVS set is another.
Tony "omega" Sergi wrote:
With torque, IIRC you manually place all portals for vis with the bsp parts.
it actually would be kinda neat to be able to do that with HL (or even hl2 for that matter) for extra tweaking that precomputing just isn't always that great for.
ie: there are plenty of instances where stuff could be blocked off, but the tools decide it can see (because of what botman said) even though the player can never possibly see it, so having complete control over where the portals are.. and what can be seen would be REALLY handy.
-omega -- Blackened Interactive - http://www.blackened-interactive.com FLF:Defiance - http://www.frontline2.com Wavelength - http://www.thewavelength.net
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