That'd be nice. I hate crits in tf2.

On Nov 16, 2007 1:02 PM, George Devgru Seal <[EMAIL PROTECTED]> wrote:
> --
> [ Picked text/plain from multipart/alternative ]
> Any possibility of seeing critical hits as a server-side variable? Perhaps
> through a third-party module for servers, or even in an upcoming patch?
>
> Thanks
> -Devgru
> __
> Devgru Seal
> - PC Geek -
> » June 1st: HL2:Episode 1 Release «
> » October 9th, 2007: The Orange Box Release «
> --
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to