That'd be nice. I hate crits in tf2. On Nov 16, 2007 1:02 PM, George Devgru Seal <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > Any possibility of seeing critical hits as a server-side variable? Perhaps > through a third-party module for servers, or even in an upcoming patch? > > Thanks > -Devgru > __ > Devgru Seal > - PC Geek - > » June 1st: HL2:Episode 1 Release « > » October 9th, 2007: The Orange Box Release « > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > >
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