This is the biggest complaint with TF2, but I personally don't mind them. I agree with the server console command. Also, we should keep this discussion on the Steam forums, this is the coders mailer.
On Nov 16, 2007 7:15 PM, Tony omega Sergi <[EMAIL PROTECTED]> wrote: > only thing I think crits should be able to be disabled for is match play. > actually all of the "the team that's winning continues to win" stuff > ruins match play. > > because if the other team you're playing against happens to get lucky > one round, it ruins it for the rest of the match to the point that > they spawn quicker, get crits more often and you can't make a comeback > v ery easily, you end up being penalized for messing up at the start. > > it's extremely noticable on 2fort. > -Tony > > > On Nov 16, 2007 7:26 PM, Matt Stafford <[EMAIL PROTECTED]> wrote: > > Remove Crit Rockets and I'll be happy ;) > > > > On Nov 17, 2007 9:22 AM, Paul Peloski <[EMAIL PROTECTED]> wrote: > > > -- > > > [ Picked text/plain from multipart/alternative ] > > > This is the wrong place for that topic. The hlds list might be better. > > > Although I like critical hits myself, they add some unpredictability to > > > what > > > would normally be me getting owned every time I play. Undoubtedly the > > > feature brings new and casual gamers out to play, which is a great thing > > > for > > > TF2. > > > > > > Regards, > > > > > > Paul > > > > > > On Nov 16, 2007 4:02 PM, George Devgru Seal <[EMAIL PROTECTED]> wrote: > > > > > > > -- > > > > > > > [ Picked text/plain from multipart/alternative ] > > > > Any possibility of seeing critical hits as a server-side variable? > > > > Perhaps > > > > through a third-party module for servers, or even in an upcoming patch? > > > > > > > > Thanks > > > > -Devgru > > > > __ > > > > Devgru Seal > > > > - PC Geek - > > > > » June 1st: HL2:Episode 1 Release « > > > > » October 9th, 2007: The Orange Box Release « > > > > -- > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > -- > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > > > > -- > > Matt Stafford (Wraiyth) > > http://www.wraiyth.com > > NightFall, a Half Life 2 Single Player Mod - http://www.nightfallmod.com > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > -- > -omega > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- ~skidz _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

