-- [ Picked text/plain from multipart/alternative ] This is the wrong place for that topic. The hlds list might be better. Although I like critical hits myself, they add some unpredictability to what would normally be me getting owned every time I play. Undoubtedly the feature brings new and casual gamers out to play, which is a great thing for TF2.
Regards, Paul On Nov 16, 2007 4:02 PM, George Devgru Seal <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > Any possibility of seeing critical hits as a server-side variable? Perhaps > through a third-party module for servers, or even in an upcoming patch? > > Thanks > -Devgru > __ > Devgru Seal > - PC Geek - > » June 1st: HL2:Episode 1 Release « > » October 9th, 2007: The Orange Box Release « > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

