I don't suppose there is any way to have TF2 render a z-depth pass (
http://aamirmalik.net/wp-content/uploads/2009/01/zdepth.jpg One grabbed off
of google).

What it would be useful for is post DOF. As far as I know there's no way to
do DOF in TF2 by default, so I was wondering if there was some shader or
plugin or anything that could render a pass of the scene like this.


Ever hopefull,

-Matt
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