Hi Using Garrysmod and Entiry Infomation Outputs i was able to send a normal prop down to a z of - 16000 aprox without a crash, the map i made is designed to work well with the void, it has a semi sealable leek that is a large door and a area out into the void. All of this has been done in hl2ep2 engine and has worked without a sign of abnormalty, no console spam, so i am asking here, how safe is the Void? i have already found that the crashing that is normal is caused by a complex map, so i do not know alot about the void and i want to know what problems i will encounter, i am thinking that if i travel down to about -10000000000000 there could be a buffer overflow and a engine crash but aside from that, what problems will i encounter.
Thanks, Vbitz _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

