It has nothing to do with you being a female. It has a lot to do with you posting walls of texts about irrelevant stuff!
On Mon, Jul 26, 2010 at 3:56 PM, Katrina Payne <[email protected]> wrote: > -blinks- > > You know--I should simply start collecting those dolls now. > > As from a lot of what people say, it appears to be a thing I should collect. > > Go all Meme Bobeck on that stuff. > > ~Katrina > > On Monday, July 26, 2010 03:49:39 pm Casey Doran wrote: >> ITT: Trolls trolling trolls trolling trolls. >> >> On Mon, Jul 26, 2010 at 5:47 PM, Katrina Payne <[email protected] >> > wrote: >> >> > Right--so back to the kitchen with me--or whatever crap I obviously do not >> > know, as I got a few details wrong and lack a Y chromosone... or some such >> > ridiculous notion. >> > >> > Because we all know, none of you ever get any minor details wrong. Which >> > means, you are never talking crap. >> > >> > And trust me--I do not rant on every bloody thread in this list. In fact, > I >> > think there have been maybe five or six. So, if this list is made up of >> > five or >> > six threads, than I agree. >> > >> > Have a good day. >> > >> > ~Katrina >> > >> > On Monday, July 26, 2010 03:43:24 pm Cory de La Torre wrote: >> > > We need to turn this HLCoders list to Katrina Payne "Never Stops > talking" >> > > List. >> > > >> > > On Mon, Jul 26, 2010 at 2:39 PM, Katrina Payne < >> > [email protected] >> > > > wrote: >> > > >> > > > Protip: I am not doing anything. >> > > > >> > > > Unless you can state what it is, and evidence I am doing it. >> > > > >> > > > Nobody has, so I am going to say I am not doing anything that I have >> > not >> > > > already apologised for and adjusted on. >> > > > >> > > > ~Katrina >> > > > >> > > > On Monday, July 26, 2010 03:34:38 pm Dexter wrote: >> > > > > Katrina, >> > > > > Pro-tip, you're still doing it.. and it doesn't have to do with >> > Spanish >> > > > :D >> > > > > >> > > > > >> > > > > On Mon, Jul 26, 2010 at 3:23 PM, Katrina Payne >> > > > > <[email protected]> wrote: >> > > > > > On Monday, July 26, 2010 03:01:05 pm Rodrigo 'r2d2rigo' Diaz > wrote: >> > > > > >> Katryna, I find amusing how you always talk about crap you don't >> > have >> > > > a >> > > > clue >> > > > > >> about, and rant for 20-30 lines. The signature said "Nuevo >> > Hotmail", >> > > > and >> > > > > >> it's a campaign for the new MSN Live! features being deployed. >> > > > > > >> > > > > > Look, I made a mistranslation for Neuvo for a word that sounds >> > similar >> > > > to >> > > > the >> > > > > > English nova. Which the Spanish word that pronounces similar to > the >> > > > English >> > > > > > nova has the translation I did. >> > > > > > >> > > > > > Also, to be fair, I really have no idea why any website would need >> > a >> > > > new >> > > > web >> > > > > > domain just to advertise new features. Or if it is local, why they >> > are >> > > > still >> > > > > > using ".com". >> > > > > > >> > > > > > So, I saw this site, and generally just assumed it was a phishing >> > > > site--or >> > > > > > some form of knock off. >> > > > > > >> > > > > > I will assume that this is another bad habit I have attributed > from >> > my >> > > > days on >> > > > > > the web (this stuff appeared a lot more often in the late nineties, >> > and >> > > > early >> > > > > > 00s). >> > > > > > >> > > > > > There are a few of these that I need to adjust as they are no >> > longer >> > > > helpful-- >> > > > > > and only hurt me. >> > > > > > >> > > > > >> Yes, he looks Spanish/South American. Yes, he doesn't have a clue >> > > > about >> > > > > >> English. Yes, he doesn't have a clue about programming. Just >> > another >> > > > kiddie >> > > > > >> with the "OMG i want to maek t3h Kaunter Straiekk!!11oneoneon1! >> > > > 1eleelven!!1" >> > > > > >> idea. >> > > > > > >> > > > > > Yes, I understand that this likely is a "OMG! I got teh roxxers >> > ideas!" >> > > > > > >> > > > > > And yes, I understand what that feeling is like. >> > > > > > >> > > > > > I also understand what it feels like to learn that you cannot do >> > that. >> > > > > > >> > > > > > I also understand the feeling of hitting the books to get to the >> > point >> > > > where >> > > > > > you could conceivably do it. >> > > > > > >> > > > > > There is just one requirement. Somebody to be patient with this >> > crap. >> > > > Every >> > > > > > programmer tends to have cycle that we all have gone through to > get >> > to >> > > > our >> > > > > > current spot. >> > > > > > >> > > > > > The main reason we tend to hate these people is we feel > embarrassed >> > for >> > > > when >> > > > > > we were that stupid. >> > > > > > >> > > > > > Everybody here has done this stuff at one time or another. It is >> > > > essentially a >> > > > > > form of being a toddler in the world of game design. Whether we > did >> > > > this >> > > > at >> > > > > > the age of five, or at the age of sixteen (oh dear sweet merciless >> > > > Eris, >> > > > was I >> > > > > > bad for this when I was sixteen), or into your mid twenties--some >> > > > people >> > > > are >> > > > > > in this stage in their fourties and fifties. >> > > > > > >> > > > > > Now, you can generally frown, and dislike that the toddler is >> > > > there--due >> > > > to >> > > > > > your own embarrassment from the days where we all did the same >> > thing. >> > > > > > >> > > > > > Which I think reeks of immaturity, BTW. >> > > > > > >> > > > > > Or you can change these toddlers' diapers. >> > > > > > >> > > > > > One reek or the other people. I have chosen mine--and it is one >> > that a >> > > > few >> > > > > > tend to have issues agreeing. I can understand this. >> > > > > > >> > > > > > Yes, I know I am wrong (oh damn--have I been wrong lots)... the >> > thing >> > > > is... we >> > > > > > are all just fvcking this up as we go along. Especially the >> > successful >> > > > people. >> > > > > > >> > > > > > ~Katrina >> > > > > > >> > > > > >> Nothing to see here, citizens. Move along. >> > > > > >> >> > > > > >> >> > > > > >> 2010/7/26 Katrina Payne <[email protected]> >> > > > > >> >> > > > > >> > Well the signature appeared to be for "Neuvo Hotmail". That is >> > > > > >> > neuvohotmail.com . >> > > > > >> > >> > > > > >> > Which does not strike me as any name any spanish hotmail > service >> > > > would >> > > > > > ever >> > > > > >> > think to use. Neuvo translates roughly to "no go", >> > "nonexistant", >> > > > > >> > "nothing", >> > > > > >> > "nada", "not there". >> > > > > >> > >> > > > > >> > Yeah, and I will give you on the LAN version being the only >> > current >> > > > real >> > > > > >> > reason. I said a few times that I considered the other reasons >> > to >> > be >> > > > > >> > entirely >> > > > > >> > fictional at the current time. >> > > > > >> > >> > > > > >> > Even to the point of the ridiculous comparison to C'thulhu and >> > > > Activision >> > > > > >> > as >> > > > > >> > the only reason that the others could work. >> > > > > >> > >> > > > > >> > Though, I am very leery of believing most of the countries said >> > to >> > > > be >> > > > high >> > > > > >> > in >> > > > > >> > piracy really are. >> > > > > >> > >> > > > > >> > As well, Canada is currently in that list of countries with >> > large >> > > > amounts >> > > > > >> > of >> > > > > >> > software piracy. Which really makes sense as well some > companies >> > are >> > > > > > trying >> > > > > >> > to >> > > > > >> > push we get treated, for shipping and what not, much like how >> > the >> > > > USA >> > > > > >> > treats >> > > > > >> > trade with China, Russia and Cuba--it is there, but frowned >> > upon. >> > > > > >> > >> > > > > >> > However, I dunno--if he really was a Latin Pirate, using a >> > Spanish >> > > > Hotmail >> > > > > >> > that for some reason was locally called "not there hotmail", I >> > doubt >> > > > he >> > > > > >> > would >> > > > > >> > ask the official list for a way to help. >> > > > > >> > >> > > > > >> > I dunno--and again... the lack of confirmation of the OP makes >> > this >> > > > just >> > > > > >> > seem >> > > > > >> > like an even more ridiculous troll. >> > > > > >> > >> > > > > >> > However, not going to take the chance it is not, and help him, >> > if >> > he >> > > > > >> > requires >> > > > > >> > it. >> > > > > >> > >> > > > > >> > Oh and defend my own pride--or something silly like that. Or at >> > > > least >> > > > > >> > explain >> > > > > >> > why I am thinking silly stuff. >> > > > > >> > >> > > > > >> > ~Katrina >> > > > > >> > >> > > > > >> > On Sunday, July 25, 2010 09:17:23 pm ZuM wrote: >> > > > > >> > > Well about the situation you said the lan party is the only >> > reason >> > > > i >> > > > > >> > believe >> > > > > >> > > someone would use the Won version :P >> > > > > >> > > Or to pirate the game, because if you look you can find >> > several >> > > > pirate >> > > > > >> > > servers, specially in countries with a very high level of >> > piracy >> > > > like >> > > > > >> > Brasil >> > > > > >> > > >> > > > > >> > > Also Katrina you mentioned about hotmail, the service is >> > localized >> > > > and >> > > > > >> > > available in a lot of countries, like Argentina, Spain, > etc... >> > but >> > > > the >> > > > > >> > > adress is always .com only, just like in Gmail, and that >> > signature >> > > > is >> > > > > > the >> > > > > >> > > localized version for some country :P >> > > > > >> > > >> > > > > >> > > 2010/7/25 Katrina Payne <[email protected]> >> > > > > >> > > >> > > > > >> > > > Well, in my situation, I do not have a computer that could >> > > > comfortably >> > > > > >> > run >> > > > > >> > > > either OS Steam is released for. If I could afford it, I >> > would >> > > > get >> > > > an >> > > > > >> > Apple >> > > > > >> > > > computer and get the games on that system. >> > > > > >> > > > >> > > > > >> > > > I really do not understand windows enough to really run it. >> > As >> > > > well-- >> > > > > > it >> > > > > >> > is >> > > > > >> > > > a >> > > > > >> > > > different paradigm of sorts, and I have long since learned >> > that >> > > > it >> > > > is >> > > > > >> > not a >> > > > > >> > > > bad >> > > > > >> > > > OS, I just really have no clue how to get it to function. >> > > > > >> > > > >> > > > > >> > > > However, in the two situations presented here, I win the >> > lottery >> > > > and >> > > > > >> > start >> > > > > >> > > > buying Apple products or Steam is released on Linux, I > would >> > pay >> > > > for >> > > > > >> > games >> > > > > >> > > > that I enjoy. Even if they are not on sale. >> > > > > >> > > > >> > > > > >> > > > Though, the really odd thing is: Valve seems wary of >> > releasing >> > > > on >> > > > > > Linux >> > > > > >> > due >> > > > > >> > > > to >> > > > > >> > > > one of the reasons of "people on Linux want stuff for free". >> > > > Though >> > > > > >> > most >> > > > > >> > > > Linux >> > > > > >> > > > users are more anal than me, about paying for stuff. >> > > > > >> > > > >> > > > > >> > > > Then on Windows when I cannot afford a piece of software, I >> > get >> > > > a >> > > > nice >> > > > > >> > loud >> > > > > >> > > > choir chorus of, "just get it cracked" >> > > > > >> > > > >> > > > > >> > > > Meh--I dunno. >> > > > > >> > > > >> > > > > >> > > > There are reasons to have a nonSteam Half Life Mod. Most of >> > them >> > > > are >> > > > > >> > > > hypothetical, and are not looking like they will happen in >> > the >> > > > near >> > > > > >> > future. >> > > > > >> > > > Then we have the one that people at LAN parties, or run >> > their >> > > > systems >> > > > > >> > > > standalone every now and again tend to complain about: if >> > they >> > > > cannot >> > > > > >> > get >> > > > > >> > > > outside their immediate network, the game no longer >> > functions. >> > > > > >> > > > >> > > > > >> > > > So, while I can understand the OP's rationale for wanting a >> > > > nonSteam >> > > > > >> > > > Halflife >> > > > > >> > > > Mod if it follows a very legal sense. I am still aware that >> > > > there >> > > > is >> > > > > >> > more >> > > > > >> > > > reason to doubt that the OP has considered these reasons >> > than >> > > > there >> > > > is >> > > > > >> > to >> > > > > >> > > > think he is using them. >> > > > > >> > > > >> > > > > >> > > > The thing is: this is looking more and more like a troll >> > post, >> > > > without >> > > > > >> > any >> > > > > >> > > > further update from the OP. >> > > > > >> > > > >> > > > > >> > > > And well, considering we have had a few recent posts that >> > were >> > > > along >> > > > > >> > the >> > > > > >> > > > lines >> > > > > >> > > > of "testing" and that Gmail invite (thank goodness! Those >> > are >> > so >> > > > rare >> > > > > >> > and >> > > > > >> > > > hollowed~!)... I am starting to think that this may have >> > been a >> > > > troll. >> > > > > >> > > > >> > > > > >> > > > Which has largely resulted in me, and a few others, >> > preaching >> > to >> > > > the >> > > > > >> > choir >> > > > > >> > > > about various subject matters present. >> > > > > >> > > > >> > > > > >> > > > Meh, usually it is at this point the OP comes in, to try to >> > > > confirm >> > > > > >> > that >> > > > > >> > > > this >> > > > > >> > > > was not a troll post, or something. >> > > > > >> > > > >> > > > > >> > > > ~Katrina >> > > > > >> > > > >> > > > > >> > > > On Sunday, July 25, 2010 05:23:03 pm Harry Jeffery wrote: >> > > > > >> > > > > I pay for things that are fairly priced. That means all >> > valve >> > > > games, >> > > > > >> > > > > indie games and games that are on sale in steam. >> > > > > >> > > > > >> > > > > >> > > > > On 26 July 2010 00:14, Katrina Payne >> > > > <[email protected]> >> > > > > >> > > > wrote: >> > > > > >> > > > > > Yeah--I really do not agree with software piracy. I > tend >> > to >> > > > be >> > > > > > very >> > > > > >> > > > anal >> > > > > >> > > > > > myself with any agreements and contracts are signed. >> > People >> > > > who >> > > > > >> > have >> > > > > >> > > > credit >> > > > > >> > > > > > due get it and all. >> > > > > >> > > > > > >> > > > > >> > > > > > This was why I listed a few hypothetical situations >> > where a >> > > > > > cracked >> > > > > >> > > > game >> > > > > >> > > > may >> > > > > >> > > > > > be needed to work without it being for the wrong >> > > > reasons--and >> > > > one >> > > > > >> > that >> > > > > >> > > > has >> > > > > >> > > > > > appeared a few times (the LAN one). >> > > > > >> > > > > > >> > > > > >> > > > > > Though, the only way most of those would work, is if >> > > > Activision >> > > > > >> > bought >> > > > > >> > > > Valve-- >> > > > > >> > > > > > or some other similar occurrence that best fits in a >> > pulp >> > > > horror >> > > > > >> > > > novelette >> > > > > >> > > > than >> > > > > >> > > > > > this mailing list. >> > > > > >> > > > > > >> > > > > >> > > > > > And like I said: even if he did get to a point where he >> > > > could >> > > > > > start >> > > > > >> > > > work... it >> > > > > >> > > > > > would never get in any real direction. Would not work >> > quite >> > > > as >> > > > > >> > > > effectively >> > > > > >> > > > and >> > > > > >> > > > > > be a lot harder to arrange than if he just simply did >> > one >> > > > that >> > > > > >> > could >> > > > > >> > > > (for >> > > > > >> > > > the >> > > > > >> > > > > > current moment) do stuff with the Steam Halflife. >> > > > > >> > > > > > >> > > > > >> > > > > > Oh and seeing as how I am looking to join the Pirate >> > Party >> > > > of >> > > > > >> > Canada, >> > > > > >> > > > it >> > > > > >> > > > would >> > > > > >> > > > > > be best to note, that I, and most other people > involved, >> > > > frown >> > > > on >> > > > > >> > > > people >> > > > > >> > > > > > going, "Pirates?! OMG! FREE CRAP!" >> > > > > >> > > > > > >> > > > > >> > > > > > No, I tend to spend more on movies, music and games > than >> > > > most >> > > > > >> > people >> > > > > >> > > > who >> > > > > >> > > > do >> > > > > >> > > > > > not follow these ideas. If anything, since looking into >> > > > Piracy, >> > > > I >> > > > > >> > tend >> > > > > >> > > > to >> > > > > >> > > > be >> > > > > >> > > > > > MORE anal about making certain developers, artists and >> > the >> > > > people >> > > > > >> > > > responsible >> > > > > >> > > > > > for their works gets what they are owed. >> > > > > >> > > > > > >> > > > > >> > > > > > I just do not like really invasive copy protection >> > schemes >> > > > and >> > > > the >> > > > > >> > > > unnecessary >> > > > > >> > > > > > control of the exchange of cultural and information. >> > > > > >> > > > > > >> > > > > >> > > > > > I however think that the people who worked hard on this >> > > > stuff >> > > > > >> > should >> > > > > >> > > > get >> > > > > >> > > > paid >> > > > > >> > > > > > for it, and should be able to eat, have shelter and all >> > that >> > > > other >> > > > > >> > fine >> > > > > >> > > > stuff >> > > > > >> > > > > > that paying them is suppose to give them. >> > > > > >> > > > > > >> > > > > >> > > > > > And I am not alone in my views of how this stuff works. >> > > > > >> > > > > > >> > > > > >> > > > > > ~Katrina >> > > > > >> > > > > > >> > > > > >> > > > > > On Sunday, July 25, 2010 04:47:17 pm Jonathan Murphy >> > wrote: >> > > > > >> > > > > >> Cracked versions of Half-Life/Source games used to > (are >> > > > still?) >> > > > > > be >> > > > > >> > > > > >> called Non-Steam distributions because you didn't need >> > to >> > > > have >> > > > > >> > Steam >> > > > > >> > > > > >> installed to play them, they instead were distributed >> > with >> > > > hacked >> > > > > >> > > > > >> binaries that tricked the game into thinking it was >> > being >> > > > > > launched >> > > > > >> > > > > >> with Steam. >> > > > > >> > > > > >> >> > > > > >> > > > > >> The only limitation to making a mod that works with >> > > > Non-Steam >> > > > > >> > distros >> > > > > >> > > > > >> would be having the correct version of the source to >> > build >> > > > your >> > > > > >> > > > hl.dll/ >> > > > > >> > > > > >> server.dll. Which might be fairly difficult to find. >> > > > > >> > > > > >> >> > > > > >> > > > > >> And as encouragement of piracy is not condoned on this >> > list >> > > > I'd >> > > > > >> > > > > >> imagine you won't find a lot of help here anyway. >> > > > > >> > > > > >> >> > > > > >> > > > > >> >> > > > > >> > > > > >> >> > > > > >> > > > > >> On 25/07/2010, at 1:16 PM, Katrina Payne >> > > > > >> > > > > >> <[email protected]> wrote: >> > > > > >> > > > > >> >> > > > > >> > > > > >> > On Saturday, July 24, 2010 04:44:19 pm Jonas > 'Sortie' >> > > > Termansen >> > > > > >> > > > wrote: >> > > > > >> > > > > >> >> >> > > > > >> > > > > >> >>> I find it ammusing that you follow the trend and >> > use a >> > > > more >> > > > > >> > > > > >> >>> complicated vocabulary as well which will probably >> > > > leave >> > > > the >> > > > > >> > op >> > > > > >> > > > > >> >>> quite >> > > > > >> > > > > >> >>> confused when he runs this through google >> > translate. >> > > > > >> > > > > >> >>> >> > > > > >> > > > > >> >>> >> > > > > >> > > > > >> >> >> > > > > >> > > > > >> >> #ifdef __INTELLIGENCE__ >> > > > > >> > > > > >> >> >> > > > > >> > > > > >> >> I just wrap my posts in ifdefs if I don't want some >> > > > people >> > > > to >> > > > > >> > read >> > > > > >> > > > > >> >> them. >> > > > > >> > > > > >> >> And when I don't want anybody to read them at all, > I >> > > > encode >> > > > > >> > them >> > > > > >> > in >> > > > > >> > > > > >> >> EBCDIC. >> > > > > >> > > > > >> >> >> > > > > >> > > > > >> >> #endif >> > > > > >> > > > > >> >> >> > > > > >> > > > > >> >> I don't think this guy even has a codebase, at > least >> > > > that's >> > > > > > how >> > > > > >> > I >> > > > > >> > > > > >> >> understand his post, that he is looking for a >> > Non-Steam >> > > > > >> > Half-Life >> > > > > >> > > > > >> >> SDK. >> > > > > >> > > > > >> >> He sounds like he is able to make Steam-based >> > Half-Life >> > > > mods >> > > > > >> > and >> > > > > >> > > > has >> > > > > >> > > > > >> >> found some Non-Steam mods, and that he is now >> > confused >> > > > how >> > > > to >> > > > > >> > do >> > > > > >> > > > it. >> > > > > >> > > > > >> >> Though, this HL.dll thing sounds weird to me. Do we >> > have >> > > > the >> > > > > >> > source >> > > > > >> > > > > >> >> code >> > > > > >> > > > > >> >> for that? >> > > > > >> > > > > >> >> >> > > > > >> > > > > >> >> _______________________________________________ >> > > > > >> > > > > >> >> To unsubscribe, edit your list preferences, or view >> > the >> > > > list >> > > > > >> > > > > >> >> archives, >> > > > > >> > > > > >> > please visit: >> > > > > >> > > > > >> >> >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > > > > >> > > > > >> >> >> > > > > >> > > > > >> >> >> > > > > >> > > > > >> > >> > > > > >> > > > > >> > #ifdef __INTELLIGENCE__ >> > > > > >> > > > > >> > >> > > > > >> > > > > >> > extern "Geek Humour" { >> > > > > >> > > > > >> > >> > > > > >> > > > > >> > Well you can always encode them in preISO ASCII-7. >> > Maybe >> > > > also >> > > > > >> > have >> > > > > >> > > > > >> > them >> > > > > >> > > > > >> > translated to 1337 speak based Aremaic, with a few >> > items >> > > > > >> > demostrated >> > > > > >> > > > > >> > only via >> > > > > >> > > > > >> > Perl 4 base Jephs (that is, "pretty" code, sometimes >> > > > ASCII >> > > > Art >> > > > > >> > that >> > > > > >> > > > > >> > essentially does nothing when ran), then encrypted >> > using >> > > > > >> > Megatoyko's >> > > > > >> > > > > >> > update >> > > > > >> > > > > >> > schedule for your key. >> > > > > >> > > > > >> > >> > > > > >> > > > > >> > }; >> > > > > >> > > > > >> > >> > > > > >> > > > > >> > #endif >> > > > > >> > > > > >> > >> > > > > >> > > > > >> > To be fair. Half Life DOES kind of predate Steam. He >> > may >> > > > have >> > > > > >> > found >> > > > > >> > > > > >> > a few >> > > > > >> > > > > >> > items and elements that were done with Half Life >> > prior >> > to >> > > > > >> > Steam's >> > > > > >> > > > > >> > creation. >> > > > > >> > > > > >> > >> > > > > >> > > > > >> > This means he does not have to worry about quite as >> > > > strict >> > > > of a >> > > > > >> > copy >> > > > > >> > > > > >> > protection scheme. Which has been one of Steam's >> > biggest >> > > > > >> > complaints. >> > > > > >> > > > > >> > Mostly >> > > > > >> > > > > >> > for games, that lock out, if they cannot talk with a >> > > > Steam >> > > > > >> > server >> > > > > >> > to >> > > > > >> > > > > >> > confirm >> > > > > >> > > > > >> > they are okay for it. Which does kind of suck, if > you >> > are >> > > > not >> > > > > >> > able >> > > > > >> > > > > >> > to talk to >> > > > > >> > > > > >> > Steam on the current computer you are on. Be it for >> > Valve >> > > > going >> > > > > >> > > > > >> > under, or >> > > > > >> > > > > >> > Valve shutting down Steam--but not continuing > certain >> > > > loved >> > > > > >> > games >> > > > > >> > > > > >> > that used >> > > > > >> > > > > >> > this copy protection scheme or you are doing a LAN >> > party >> > > > of >> > > > > >> > sorts. >> > > > > >> > > > > >> > >> > > > > >> > > > > >> > Though a con is that he would also be using an >> > > > excessively >> > > > OLD >> > > > > >> > code >> > > > > >> > > > > >> > base. >> > > > > >> > > > > >> > >> > > > > >> > > > > >> > We also have a few people that mentioned in the >> > > > hlds_linux >> > > > > >> > mailing >> > > > > >> > > > > >> > list about >> > > > > >> > > > > >> > a project to make a Source Workalike that can get >> > mods >> > > > that >> > > > do >> > > > > >> > not >> > > > > >> > > > > >> > use Valve >> > > > > >> > > > > >> > properties in them (such as models, gadgets and what >> > not) >> > > > to >> > > > > >> > work >> > > > > >> > > > > >> > without Half >> > > > > >> > > > > >> > Life 2. >> > > > > >> > > > > >> > >> > > > > >> > > > > >> > Though my understanding was that the Source > Workalike >> > to >> > > > run >> > > > > >> > Mods >> > > > > >> > > > > >> > that do not >> > > > > >> > > > > >> > contain Valve IP in them (that is, taking models and >> > what >> > > > not >> > > > > >> > from >> > > > > >> > > > > >> > Half Life >> > > > > >> > > > > >> > 1, Half Life 2, Half Life Episodes, TF, TFC, CS, >> > CS:S, >> > > > Blue >> > > > > >> > Shift., >> > > > > >> > > > > >> > etc., >> > > > > >> > > > > >> > etc., etc) was only still, at the very most in an >> > Alpha >> > > > state, >> > > > > >> > if >> > > > > >> > at >> > > > > >> > > > > >> > that >> > > > > >> > > > > >> > stage of things. >> > > > > >> > > > > >> > >> > > > > >> > > > > >> > So--there could be a few things that he COULD be >> > trying >> > > > to >> > > > have >> > > > > >> > a >> > > > > >> > > > > >> > nonSteam >> > > > > >> > > > > >> > Half Life Mod run... >> > > > > >> > > > > >> > >> > > > > >> > > > > >> > Just chances are, if he can get them to run--he > could >> > not >> > > > get >> > > > > >> > them >> > > > > >> > > > > >> > to run well >> > > > > >> > > > > >> > in any way. >> > > > > >> > > > > >> > >> > > > > >> > > > > >> > ~Katrina >> > > > > >> > > > > >> > >> > > > > > >> > > > > > _______________________________________________ >> > > > > > To unsubscribe, edit your list preferences, or view the list >> > archives, >> > > > please visit: >> > > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > > > > > >> > > > > > >> > > > > >> > > > > _______________________________________________ >> > > > > To unsubscribe, edit your list preferences, or view the list >> > archives, >> > > > please visit: >> > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > > > > >> > > > > >> > > > >> > > > _______________________________________________ >> > > > To unsubscribe, edit your list preferences, or view the list archives, >> > > > please visit: >> > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > > > >> > > > >> > > >> > > >> > > -- >> > > Gear Dev >> > > _______________________________________________ >> > > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > > >> > > >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > >> > >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, > please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

