It has nothing to do with you being a female. It has a lot to do with
you posting walls of texts about irrelevant stuff!

On Mon, Jul 26, 2010 at 3:56 PM, Katrina Payne
<[email protected]> wrote:
> -blinks-
>
> You know--I should simply start collecting those dolls now.
>
> As from a lot of what people say, it appears to be a thing I should collect.
>
> Go all Meme Bobeck on that stuff.
>
> ~Katrina
>
> On Monday, July 26, 2010 03:49:39 pm Casey Doran wrote:
>> ITT: Trolls trolling trolls trolling trolls.
>>
>> On Mon, Jul 26, 2010 at 5:47 PM, Katrina Payne <[email protected]
>> > wrote:
>>
>> > Right--so back to the kitchen with me--or whatever crap I obviously do not
>> > know, as I got a few details wrong and lack a Y chromosone... or some such
>> > ridiculous notion.
>> >
>> > Because we all know, none of you ever get any minor details wrong. Which
>> > means, you are never talking crap.
>> >
>> > And trust me--I do not rant on every bloody thread in this list. In fact,
> I
>> > think there have been maybe five or six. So, if this list is made up of
>> > five or
>> > six threads, than I agree.
>> >
>> > Have a good day.
>> >
>> > ~Katrina
>> >
>> > On Monday, July 26, 2010 03:43:24 pm Cory de La Torre wrote:
>> > > We need to turn this HLCoders list to Katrina Payne "Never Stops
> talking"
>> > > List.
>> > >
>> > > On Mon, Jul 26, 2010 at 2:39 PM, Katrina Payne <
>> > [email protected]
>> > > > wrote:
>> > >
>> > > > Protip: I am not doing anything.
>> > > >
>> > > > Unless you can state what it is, and evidence I am doing it.
>> > > >
>> > > > Nobody has, so I am going to say I am not doing anything that I have
>> > not
>> > > > already apologised for and adjusted on.
>> > > >
>> > > > ~Katrina
>> > > >
>> > > > On Monday, July 26, 2010 03:34:38 pm Dexter wrote:
>> > > > > Katrina,
>> > > > > Pro-tip, you're still doing it.. and it doesn't have to do with
>> > Spanish
>> > > > :D
>> > > > >
>> > > > >
>> > > > > On Mon, Jul 26, 2010 at 3:23 PM, Katrina Payne
>> > > > > <[email protected]> wrote:
>> > > > > > On Monday, July 26, 2010 03:01:05 pm Rodrigo 'r2d2rigo' Diaz
> wrote:
>> > > > > >> Katryna, I find amusing how you always talk about crap you don't
>> > have
>> > > > a
>> > > > clue
>> > > > > >> about, and rant for 20-30 lines. The signature said "Nuevo
>> > Hotmail",
>> > > > and
>> > > > > >> it's a campaign for the new MSN Live! features being deployed.
>> > > > > >
>> > > > > > Look, I made a mistranslation for Neuvo for a word that sounds
>> > similar
>> > > > to
>> > > > the
>> > > > > > English nova. Which the Spanish word that pronounces similar to
> the
>> > > > English
>> > > > > > nova has the translation I did.
>> > > > > >
>> > > > > > Also, to be fair, I really have no idea why any website would need
>> > a
>> > > > new
>> > > > web
>> > > > > > domain just to advertise new features. Or if it is local, why they
>> > are
>> > > > still
>> > > > > > using ".com".
>> > > > > >
>> > > > > > So, I saw this site, and generally just assumed it was a phishing
>> > > > site--or
>> > > > > > some form of knock off.
>> > > > > >
>> > > > > > I will assume that this is another bad habit I have attributed
> from
>> > my
>> > > > days on
>> > > > > > the web (this stuff appeared a lot more often in the late nineties,
>> > and
>> > > > early
>> > > > > > 00s).
>> > > > > >
>> > > > > > There are a few of these that I need to adjust as they are no
>> > longer
>> > > > helpful--
>> > > > > > and only hurt me.
>> > > > > >
>> > > > > >> Yes, he looks Spanish/South American. Yes, he doesn't have a clue
>> > > > about
>> > > > > >> English. Yes, he doesn't have a clue about programming. Just
>> > another
>> > > > kiddie
>> > > > > >> with the "OMG i want to maek t3h Kaunter Straiekk!!11oneoneon1!
>> > > > 1eleelven!!1"
>> > > > > >> idea.
>> > > > > >
>> > > > > > Yes, I understand that this likely is a "OMG! I got teh roxxers
>> > ideas!"
>> > > > > >
>> > > > > > And yes, I understand what that feeling is like.
>> > > > > >
>> > > > > > I also understand what it feels like to learn that you cannot do
>> > that.
>> > > > > >
>> > > > > > I also understand the feeling of hitting the books to get to the
>> > point
>> > > > where
>> > > > > > you could conceivably do it.
>> > > > > >
>> > > > > > There is just one requirement. Somebody to be patient with this
>> > crap.
>> > > > Every
>> > > > > > programmer tends to have cycle that we all have gone through to
> get
>> > to
>> > > > our
>> > > > > > current spot.
>> > > > > >
>> > > > > > The main reason we tend to hate these people is we feel
> embarrassed
>> > for
>> > > > when
>> > > > > > we were that stupid.
>> > > > > >
>> > > > > > Everybody here has done this stuff at one time or another. It is
>> > > > essentially a
>> > > > > > form of being a toddler in the world of game design. Whether we
> did
>> > > > this
>> > > > at
>> > > > > > the age of five, or at the age of sixteen (oh dear sweet merciless
>> > > > Eris,
>> > > > was I
>> > > > > > bad for this when I was sixteen), or into your mid twenties--some
>> > > > people
>> > > > are
>> > > > > > in this stage in their fourties and fifties.
>> > > > > >
>> > > > > > Now, you can generally frown, and dislike that the toddler is
>> > > > there--due
>> > > > to
>> > > > > > your own embarrassment from the days where we all did the same
>> > thing.
>> > > > > >
>> > > > > > Which I think reeks of immaturity, BTW.
>> > > > > >
>> > > > > > Or you can change these toddlers' diapers.
>> > > > > >
>> > > > > > One reek or the other people. I have chosen mine--and it is one
>> > that a
>> > > > few
>> > > > > > tend to have issues agreeing. I can understand this.
>> > > > > >
>> > > > > > Yes, I know I am wrong (oh damn--have I been wrong lots)... the
>> > thing
>> > > > is... we
>> > > > > > are all just fvcking this up as we go along. Especially the
>> > successful
>> > > > people.
>> > > > > >
>> > > > > > ~Katrina
>> > > > > >
>> > > > > >> Nothing to see here, citizens. Move along.
>> > > > > >>
>> > > > > >>
>> > > > > >> 2010/7/26 Katrina Payne <[email protected]>
>> > > > > >>
>> > > > > >> > Well the signature appeared to be for "Neuvo Hotmail". That is
>> > > > > >> > neuvohotmail.com .
>> > > > > >> >
>> > > > > >> > Which does not strike me as any name any spanish hotmail
> service
>> > > > would
>> > > > > > ever
>> > > > > >> > think to use. Neuvo translates roughly to "no go",
>> > "nonexistant",
>> > > > > >> > "nothing",
>> > > > > >> > "nada", "not there".
>> > > > > >> >
>> > > > > >> > Yeah, and I will give you on the LAN version being the only
>> > current
>> > > > real
>> > > > > >> > reason. I said a few times that I considered the other reasons
>> > to
>> > be
>> > > > > >> > entirely
>> > > > > >> > fictional at the current time.
>> > > > > >> >
>> > > > > >> > Even to the point of the ridiculous comparison to C'thulhu and
>> > > > Activision
>> > > > > >> > as
>> > > > > >> > the only reason that the others could work.
>> > > > > >> >
>> > > > > >> > Though, I am very leery of believing most of the countries said
>> > to
>> > > > be
>> > > > high
>> > > > > >> > in
>> > > > > >> > piracy really are.
>> > > > > >> >
>> > > > > >> > As well, Canada is currently in that list of countries with
>> > large
>> > > > amounts
>> > > > > >> > of
>> > > > > >> > software piracy. Which really makes sense as well some
> companies
>> > are
>> > > > > > trying
>> > > > > >> > to
>> > > > > >> > push we get treated, for shipping and what not, much like how
>> > the
>> > > > USA
>> > > > > >> > treats
>> > > > > >> > trade with China, Russia and Cuba--it is there, but frowned
>> > upon.
>> > > > > >> >
>> > > > > >> > However, I dunno--if he really was a Latin Pirate, using a
>> > Spanish
>> > > > Hotmail
>> > > > > >> > that for some reason was locally called "not there hotmail", I
>> > doubt
>> > > > he
>> > > > > >> > would
>> > > > > >> > ask the official list for a way to help.
>> > > > > >> >
>> > > > > >> > I dunno--and again... the lack of confirmation of the OP makes
>> > this
>> > > > just
>> > > > > >> > seem
>> > > > > >> > like an even more ridiculous troll.
>> > > > > >> >
>> > > > > >> > However, not going to take the chance it is not, and help him,
>> > if
>> > he
>> > > > > >> > requires
>> > > > > >> > it.
>> > > > > >> >
>> > > > > >> > Oh and defend my own pride--or something silly like that. Or at
>> > > > least
>> > > > > >> > explain
>> > > > > >> > why I am thinking silly stuff.
>> > > > > >> >
>> > > > > >> > ~Katrina
>> > > > > >> >
>> > > > > >> > On Sunday, July 25, 2010 09:17:23 pm ZuM wrote:
>> > > > > >> > > Well about the situation you said the lan party is the only
>> > reason
>> > > > i
>> > > > > >> > believe
>> > > > > >> > > someone would use the Won version :P
>> > > > > >> > > Or to pirate the game, because if you look you can find
>> > several
>> > > > pirate
>> > > > > >> > > servers, specially in countries with a very high level of
>> > piracy
>> > > > like
>> > > > > >> > Brasil
>> > > > > >> > >
>> > > > > >> > > Also Katrina you mentioned about hotmail, the service is
>> > localized
>> > > > and
>> > > > > >> > > available in a lot of countries, like Argentina, Spain,
> etc...
>> > but
>> > > > the
>> > > > > >> > > adress is always .com only, just like in Gmail, and that
>> > signature
>> > > > is
>> > > > > > the
>> > > > > >> > > localized version for some country :P
>> > > > > >> > >
>> > > > > >> > > 2010/7/25 Katrina Payne <[email protected]>
>> > > > > >> > >
>> > > > > >> > > > Well, in my situation, I do not have a computer that could
>> > > > comfortably
>> > > > > >> > run
>> > > > > >> > > > either OS Steam is released for. If I could afford it, I
>> > would
>> > > > get
>> > > > an
>> > > > > >> > Apple
>> > > > > >> > > > computer and get the games on that system.
>> > > > > >> > > >
>> > > > > >> > > > I really do not understand windows enough to really run it.
>> > As
>> > > > well--
>> > > > > > it
>> > > > > >> > is
>> > > > > >> > > > a
>> > > > > >> > > > different paradigm of sorts, and I have long since learned
>> > that
>> > > > it
>> > > > is
>> > > > > >> > not a
>> > > > > >> > > > bad
>> > > > > >> > > > OS, I just really have no clue how to get it to function.
>> > > > > >> > > >
>> > > > > >> > > > However, in the two situations presented here, I win the
>> > lottery
>> > > > and
>> > > > > >> > start
>> > > > > >> > > > buying Apple products or Steam is released on Linux, I
> would
>> > pay
>> > > > for
>> > > > > >> > games
>> > > > > >> > > > that I enjoy. Even if they are not on sale.
>> > > > > >> > > >
>> > > > > >> > > > Though, the really odd thing is: Valve seems wary of
>> > releasing
>> > > > on
>> > > > > > Linux
>> > > > > >> > due
>> > > > > >> > > > to
>> > > > > >> > > > one of the reasons of "people on Linux want stuff for free".
>> > > > Though
>> > > > > >> > most
>> > > > > >> > > > Linux
>> > > > > >> > > > users are more anal than me, about paying for stuff.
>> > > > > >> > > >
>> > > > > >> > > > Then on Windows when I cannot afford a piece of software, I
>> > get
>> > > > a
>> > > > nice
>> > > > > >> > loud
>> > > > > >> > > > choir chorus of, "just get it cracked"
>> > > > > >> > > >
>> > > > > >> > > > Meh--I dunno.
>> > > > > >> > > >
>> > > > > >> > > > There are reasons to have a nonSteam Half Life Mod. Most of
>> > them
>> > > > are
>> > > > > >> > > > hypothetical, and are not looking like they will happen in
>> > the
>> > > > near
>> > > > > >> > future.
>> > > > > >> > > > Then we have the one that people at LAN parties, or run
>> > their
>> > > > systems
>> > > > > >> > > > standalone every now and again tend to complain about: if
>> > they
>> > > > cannot
>> > > > > >> > get
>> > > > > >> > > > outside their immediate network, the game no longer
>> > functions.
>> > > > > >> > > >
>> > > > > >> > > > So, while I can understand the OP's rationale for wanting a
>> > > > nonSteam
>> > > > > >> > > > Halflife
>> > > > > >> > > > Mod if it follows a very legal sense. I am still aware that
>> > > > there
>> > > > is
>> > > > > >> > more
>> > > > > >> > > > reason to doubt that the OP has considered these reasons
>> > than
>> > > > there
>> > > > is
>> > > > > >> > to
>> > > > > >> > > > think he is using them.
>> > > > > >> > > >
>> > > > > >> > > > The thing is: this is looking more and more like a troll
>> > post,
>> > > > without
>> > > > > >> > any
>> > > > > >> > > > further update from the OP.
>> > > > > >> > > >
>> > > > > >> > > > And well, considering we have had a few recent posts that
>> > were
>> > > > along
>> > > > > >> > the
>> > > > > >> > > > lines
>> > > > > >> > > > of "testing" and that Gmail invite (thank goodness! Those
>> > are
>> > so
>> > > > rare
>> > > > > >> > and
>> > > > > >> > > > hollowed~!)... I am starting to think that this may have
>> > been a
>> > > > troll.
>> > > > > >> > > >
>> > > > > >> > > > Which has largely resulted in me, and a few others,
>> > preaching
>> > to
>> > > > the
>> > > > > >> > choir
>> > > > > >> > > > about various subject matters present.
>> > > > > >> > > >
>> > > > > >> > > > Meh, usually it is at this point the OP comes in, to try to
>> > > > confirm
>> > > > > >> > that
>> > > > > >> > > > this
>> > > > > >> > > > was not a troll post, or something.
>> > > > > >> > > >
>> > > > > >> > > > ~Katrina
>> > > > > >> > > >
>> > > > > >> > > > On Sunday, July 25, 2010 05:23:03 pm Harry Jeffery wrote:
>> > > > > >> > > > > I pay for things that are fairly priced. That means all
>> > valve
>> > > > games,
>> > > > > >> > > > > indie games and games that are on sale in steam.
>> > > > > >> > > > >
>> > > > > >> > > > > On 26 July 2010 00:14, Katrina Payne
>> > > > <[email protected]>
>> > > > > >> > > > wrote:
>> > > > > >> > > > > > Yeah--I really do not agree with software piracy. I
> tend
>> > to
>> > > > be
>> > > > > > very
>> > > > > >> > > > anal
>> > > > > >> > > > > > myself with any agreements and contracts are signed.
>> > People
>> > > > who
>> > > > > >> > have
>> > > > > >> > > > credit
>> > > > > >> > > > > > due get it and all.
>> > > > > >> > > > > >
>> > > > > >> > > > > > This was why I listed a few hypothetical situations
>> > where a
>> > > > > > cracked
>> > > > > >> > > > game
>> > > > > >> > > > may
>> > > > > >> > > > > > be needed to work without it being for the wrong
>> > > > reasons--and
>> > > > one
>> > > > > >> > that
>> > > > > >> > > > has
>> > > > > >> > > > > > appeared a few times (the LAN one).
>> > > > > >> > > > > >
>> > > > > >> > > > > > Though, the only way most of those would work, is if
>> > > > Activision
>> > > > > >> > bought
>> > > > > >> > > > Valve--
>> > > > > >> > > > > > or some other similar occurrence that best fits in a
>> > pulp
>> > > > horror
>> > > > > >> > > > novelette
>> > > > > >> > > > than
>> > > > > >> > > > > > this mailing list.
>> > > > > >> > > > > >
>> > > > > >> > > > > > And like I said: even if he did get to a point where he
>> > > > could
>> > > > > > start
>> > > > > >> > > > work... it
>> > > > > >> > > > > > would never get in any real direction. Would not work
>> > quite
>> > > > as
>> > > > > >> > > > effectively
>> > > > > >> > > > and
>> > > > > >> > > > > > be a lot harder to arrange than if he just simply did
>> > one
>> > > > that
>> > > > > >> > could
>> > > > > >> > > > (for
>> > > > > >> > > > the
>> > > > > >> > > > > > current moment) do stuff with the Steam Halflife.
>> > > > > >> > > > > >
>> > > > > >> > > > > > Oh and seeing as how I am looking to join the Pirate
>> > Party
>> > > > of
>> > > > > >> > Canada,
>> > > > > >> > > > it
>> > > > > >> > > > would
>> > > > > >> > > > > > be best to note, that I, and most other people
> involved,
>> > > > frown
>> > > > on
>> > > > > >> > > > people
>> > > > > >> > > > > > going, "Pirates?! OMG! FREE CRAP!"
>> > > > > >> > > > > >
>> > > > > >> > > > > > No, I tend to spend more on movies, music and games
> than
>> > > > most
>> > > > > >> > people
>> > > > > >> > > > who
>> > > > > >> > > > do
>> > > > > >> > > > > > not follow these ideas. If anything, since looking into
>> > > > Piracy,
>> > > > I
>> > > > > >> > tend
>> > > > > >> > > > to
>> > > > > >> > > > be
>> > > > > >> > > > > > MORE anal about making certain developers, artists and
>> > the
>> > > > people
>> > > > > >> > > > responsible
>> > > > > >> > > > > > for their works gets what they are owed.
>> > > > > >> > > > > >
>> > > > > >> > > > > > I just do not like really invasive copy protection
>> > schemes
>> > > > and
>> > > > the
>> > > > > >> > > > unnecessary
>> > > > > >> > > > > > control of the exchange of cultural and information.
>> > > > > >> > > > > >
>> > > > > >> > > > > > I however think that the people who worked hard on this
>> > > > stuff
>> > > > > >> > should
>> > > > > >> > > > get
>> > > > > >> > > > paid
>> > > > > >> > > > > > for it, and should be able to eat, have shelter and all
>> > that
>> > > > other
>> > > > > >> > fine
>> > > > > >> > > > stuff
>> > > > > >> > > > > > that paying them is suppose to give them.
>> > > > > >> > > > > >
>> > > > > >> > > > > > And I am not alone in my views of how this stuff works.
>> > > > > >> > > > > >
>> > > > > >> > > > > > ~Katrina
>> > > > > >> > > > > >
>> > > > > >> > > > > > On Sunday, July 25, 2010 04:47:17 pm Jonathan Murphy
>> > wrote:
>> > > > > >> > > > > >> Cracked versions of Half-Life/Source games used to
> (are
>> > > > still?)
>> > > > > > be
>> > > > > >> > > > > >> called Non-Steam distributions because you didn't need
>> > to
>> > > > have
>> > > > > >> > Steam
>> > > > > >> > > > > >> installed to play them, they instead were distributed
>> > with
>> > > > hacked
>> > > > > >> > > > > >> binaries that tricked the game into thinking it was
>> > being
>> > > > > > launched
>> > > > > >> > > > > >> with Steam.
>> > > > > >> > > > > >>
>> > > > > >> > > > > >> The only limitation to making a mod that works with
>> > > > Non-Steam
>> > > > > >> > distros
>> > > > > >> > > > > >> would be having the correct version of the source to
>> > build
>> > > > your
>> > > > > >> > > > hl.dll/
>> > > > > >> > > > > >> server.dll. Which might be fairly difficult to find.
>> > > > > >> > > > > >>
>> > > > > >> > > > > >> And as encouragement of piracy is not condoned on this
>> > list
>> > > > I'd
>> > > > > >> > > > > >> imagine you won't find a lot of help here anyway.
>> > > > > >> > > > > >>
>> > > > > >> > > > > >>
>> > > > > >> > > > > >>
>> > > > > >> > > > > >> On 25/07/2010, at 1:16 PM, Katrina Payne
>> > > > > >> > > > > >> <[email protected]> wrote:
>> > > > > >> > > > > >>
>> > > > > >> > > > > >> > On Saturday, July 24, 2010 04:44:19 pm Jonas
> 'Sortie'
>> > > > Termansen
>> > > > > >> > > > wrote:
>> > > > > >> > > > > >> >>
>> > > > > >> > > > > >> >>> I find it ammusing that you follow the trend and
>> > use a
>> > > > more
>> > > > > >> > > > > >> >>> complicated vocabulary as well which will probably
>> > > > leave
>> > > > the
>> > > > > >> > op
>> > > > > >> > > > > >> >>> quite
>> > > > > >> > > > > >> >>> confused when he runs this through google
>> > translate.
>> > > > > >> > > > > >> >>>
>> > > > > >> > > > > >> >>>
>> > > > > >> > > > > >> >>
>> > > > > >> > > > > >> >> #ifdef __INTELLIGENCE__
>> > > > > >> > > > > >> >>
>> > > > > >> > > > > >> >> I just wrap my posts in ifdefs if I don't want some
>> > > > people
>> > > > to
>> > > > > >> > read
>> > > > > >> > > > > >> >> them.
>> > > > > >> > > > > >> >> And when I don't want anybody to read them at all,
> I
>> > > > encode
>> > > > > >> > them
>> > > > > >> > in
>> > > > > >> > > > > >> >> EBCDIC.
>> > > > > >> > > > > >> >>
>> > > > > >> > > > > >> >> #endif
>> > > > > >> > > > > >> >>
>> > > > > >> > > > > >> >> I don't think this guy even has a codebase, at
> least
>> > > > that's
>> > > > > > how
>> > > > > >> > I
>> > > > > >> > > > > >> >> understand his post, that he is looking for a
>> > Non-Steam
>> > > > > >> > Half-Life
>> > > > > >> > > > > >> >> SDK.
>> > > > > >> > > > > >> >> He sounds like he is able to make Steam-based
>> > Half-Life
>> > > > mods
>> > > > > >> > and
>> > > > > >> > > > has
>> > > > > >> > > > > >> >> found some Non-Steam mods, and that he is now
>> > confused
>> > > > how
>> > > > to
>> > > > > >> > do
>> > > > > >> > > > it.
>> > > > > >> > > > > >> >> Though, this HL.dll thing sounds weird to me. Do we
>> > have
>> > > > the
>> > > > > >> > source
>> > > > > >> > > > > >> >> code
>> > > > > >> > > > > >> >> for that?
>> > > > > >> > > > > >> >>
>> > > > > >> > > > > >> >> _______________________________________________
>> > > > > >> > > > > >> >> To unsubscribe, edit your list preferences, or view
>> > the
>> > > > list
>> > > > > >> > > > > >> >> archives,
>> > > > > >> > > > > >> > please visit:
>> > > > > >> > > > > >> >>
>> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
>> > > > > >> > > > > >> >>
>> > > > > >> > > > > >> >>
>> > > > > >> > > > > >> >
>> > > > > >> > > > > >> > #ifdef __INTELLIGENCE__
>> > > > > >> > > > > >> >
>> > > > > >> > > > > >> > extern "Geek Humour" {
>> > > > > >> > > > > >> >
>> > > > > >> > > > > >> > Well you can always encode them in preISO ASCII-7.
>> > Maybe
>> > > > also
>> > > > > >> > have
>> > > > > >> > > > > >> > them
>> > > > > >> > > > > >> > translated to 1337 speak based Aremaic, with a few
>> > items
>> > > > > >> > demostrated
>> > > > > >> > > > > >> > only via
>> > > > > >> > > > > >> > Perl 4 base Jephs (that is, "pretty" code, sometimes
>> > > > ASCII
>> > > > Art
>> > > > > >> > that
>> > > > > >> > > > > >> > essentially does nothing when ran), then encrypted
>> > using
>> > > > > >> > Megatoyko's
>> > > > > >> > > > > >> > update
>> > > > > >> > > > > >> > schedule for your key.
>> > > > > >> > > > > >> >
>> > > > > >> > > > > >> > };
>> > > > > >> > > > > >> >
>> > > > > >> > > > > >> > #endif
>> > > > > >> > > > > >> >
>> > > > > >> > > > > >> > To be fair. Half Life DOES kind of predate Steam. He
>> > may
>> > > > have
>> > > > > >> > found
>> > > > > >> > > > > >> > a few
>> > > > > >> > > > > >> > items and elements that were done with Half Life
>> > prior
>> > to
>> > > > > >> > Steam's
>> > > > > >> > > > > >> > creation.
>> > > > > >> > > > > >> >
>> > > > > >> > > > > >> > This means he does not have to worry about quite as
>> > > > strict
>> > > > of a
>> > > > > >> > copy
>> > > > > >> > > > > >> > protection scheme. Which has been one of Steam's
>> > biggest
>> > > > > >> > complaints.
>> > > > > >> > > > > >> > Mostly
>> > > > > >> > > > > >> > for games, that lock out, if they cannot talk with a
>> > > > Steam
>> > > > > >> > server
>> > > > > >> > to
>> > > > > >> > > > > >> > confirm
>> > > > > >> > > > > >> > they are okay for it. Which does kind of suck, if
> you
>> > are
>> > > > not
>> > > > > >> > able
>> > > > > >> > > > > >> > to talk to
>> > > > > >> > > > > >> > Steam on the current computer you are on. Be it for
>> > Valve
>> > > > going
>> > > > > >> > > > > >> > under, or
>> > > > > >> > > > > >> > Valve shutting down Steam--but not continuing
> certain
>> > > > loved
>> > > > > >> > games
>> > > > > >> > > > > >> > that used
>> > > > > >> > > > > >> > this copy protection scheme or you are doing a LAN
>> > party
>> > > > of
>> > > > > >> > sorts.
>> > > > > >> > > > > >> >
>> > > > > >> > > > > >> > Though a con is that he would also be using an
>> > > > excessively
>> > > > OLD
>> > > > > >> > code
>> > > > > >> > > > > >> > base.
>> > > > > >> > > > > >> >
>> > > > > >> > > > > >> > We also have a few people that mentioned in the
>> > > > hlds_linux
>> > > > > >> > mailing
>> > > > > >> > > > > >> > list about
>> > > > > >> > > > > >> > a project to make a Source Workalike that can get
>> > mods
>> > > > that
>> > > > do
>> > > > > >> > not
>> > > > > >> > > > > >> > use Valve
>> > > > > >> > > > > >> > properties in them (such as models, gadgets and what
>> > not)
>> > > > to
>> > > > > >> > work
>> > > > > >> > > > > >> > without Half
>> > > > > >> > > > > >> > Life 2.
>> > > > > >> > > > > >> >
>> > > > > >> > > > > >> > Though my understanding was that the Source
> Workalike
>> > to
>> > > > run
>> > > > > >> > Mods
>> > > > > >> > > > > >> > that do not
>> > > > > >> > > > > >> > contain Valve IP in them (that is, taking models and
>> > what
>> > > > not
>> > > > > >> > from
>> > > > > >> > > > > >> > Half Life
>> > > > > >> > > > > >> > 1, Half Life 2, Half Life Episodes, TF, TFC, CS,
>> > CS:S,
>> > > > Blue
>> > > > > >> > Shift.,
>> > > > > >> > > > > >> > etc.,
>> > > > > >> > > > > >> > etc., etc) was only still, at the very most in an
>> > Alpha
>> > > > state,
>> > > > > >> > if
>> > > > > >> > at
>> > > > > >> > > > > >> > that
>> > > > > >> > > > > >> > stage of things.
>> > > > > >> > > > > >> >
>> > > > > >> > > > > >> > So--there could be a few things that he COULD be
>> > trying
>> > > > to
>> > > > have
>> > > > > >> > a
>> > > > > >> > > > > >> > nonSteam
>> > > > > >> > > > > >> > Half Life Mod run...
>> > > > > >> > > > > >> >
>> > > > > >> > > > > >> > Just chances are, if he can get them to run--he
> could
>> > not
>> > > > get
>> > > > > >> > them
>> > > > > >> > > > > >> > to run well
>> > > > > >> > > > > >> > in any way.
>> > > > > >> > > > > >> >
>> > > > > >> > > > > >> > ~Katrina
>> > > > > >> > > > > >> >
>> > > > > >
>> > > > > > _______________________________________________
>> > > > > > To unsubscribe, edit your list preferences, or view the list
>> > archives,
>> > > > please visit:
>> > > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
>> > > > > >
>> > > > > >
>> > > > >
>> > > > > _______________________________________________
>> > > > > To unsubscribe, edit your list preferences, or view the list
>> > archives,
>> > > > please visit:
>> > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
>> > > > >
>> > > > >
>> > > >
>> > > > _______________________________________________
>> > > > To unsubscribe, edit your list preferences, or view the list archives,
>> > > > please visit:
>> > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
>> > > >
>> > > >
>> > >
>> > >
>> > > --
>> > > Gear Dev
>> > > _______________________________________________
>> > > To unsubscribe, edit your list preferences, or view the list archives,
>> > please visit:
>> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
>> > >
>> > >
>> >
>> > _______________________________________________
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>> > please visit:
>> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
>> >
>> >
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
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>>
>
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