We need to turn this HLCoders list to Katrina Payne "Never Stops talking"
List.

On Mon, Jul 26, 2010 at 2:39 PM, Katrina Payne <[email protected]
> wrote:

> Protip: I am not doing anything.
>
> Unless you can state what it is, and evidence I am doing it.
>
> Nobody has, so I am going to say I am not doing anything that I have not
> already apologised for and adjusted on.
>
> ~Katrina
>
> On Monday, July 26, 2010 03:34:38 pm Dexter wrote:
> > Katrina,
> > Pro-tip, you're still doing it.. and it doesn't have to do with Spanish
> :D
> >
> >
> > On Mon, Jul 26, 2010 at 3:23 PM, Katrina Payne
> > <[email protected]> wrote:
> > > On Monday, July 26, 2010 03:01:05 pm Rodrigo 'r2d2rigo' Diaz wrote:
> > >> Katryna, I find amusing how you always talk about crap you don't have
> a
> clue
> > >> about, and rant for 20-30 lines. The signature said "Nuevo Hotmail",
> and
> > >> it's a campaign for the new MSN Live! features being deployed.
> > >
> > > Look, I made a mistranslation for Neuvo for a word that sounds similar
> to
> the
> > > English nova. Which the Spanish word that pronounces similar to the
> English
> > > nova has the translation I did.
> > >
> > > Also, to be fair, I really have no idea why any website would need a
> new
> web
> > > domain just to advertise new features. Or if it is local, why they are
> still
> > > using ".com".
> > >
> > > So, I saw this site, and generally just assumed it was a phishing
> site--or
> > > some form of knock off.
> > >
> > > I will assume that this is another bad habit I have attributed from my
> days on
> > > the web (this stuff appeared a lot more often in the late nineties, and
> early
> > > 00s).
> > >
> > > There are a few of these that I need to adjust as they are no longer
> helpful--
> > > and only hurt me.
> > >
> > >> Yes, he looks Spanish/South American. Yes, he doesn't have a clue
> about
> > >> English. Yes, he doesn't have a clue about programming. Just another
> kiddie
> > >> with the "OMG i want to maek t3h Kaunter Straiekk!!11oneoneon1!
> 1eleelven!!1"
> > >> idea.
> > >
> > > Yes, I understand that this likely is a "OMG! I got teh roxxers ideas!"
> > >
> > > And yes, I understand what that feeling is like.
> > >
> > > I also understand what it feels like to learn that you cannot do that.
> > >
> > > I also understand the feeling of hitting the books to get to the point
> where
> > > you could conceivably do it.
> > >
> > > There is just one requirement. Somebody to be patient with this crap.
> Every
> > > programmer tends to have cycle that we all have gone through to get to
> our
> > > current spot.
> > >
> > > The main reason we tend to hate these people is we feel embarrassed for
> when
> > > we were that stupid.
> > >
> > > Everybody here has done this stuff at one time or another. It is
> essentially a
> > > form of being a toddler in the world of game design. Whether we did
> this
> at
> > > the age of five, or at the age of sixteen (oh dear sweet merciless
> Eris,
> was I
> > > bad for this when I was sixteen), or into your mid twenties--some
> people
> are
> > > in this stage in their fourties and fifties.
> > >
> > > Now, you can generally frown, and dislike that the toddler is
> there--due
> to
> > > your own embarrassment from the days where we all did the same thing.
> > >
> > > Which I think reeks of immaturity, BTW.
> > >
> > > Or you can change these toddlers' diapers.
> > >
> > > One reek or the other people. I have chosen mine--and it is one that a
> few
> > > tend to have issues agreeing. I can understand this.
> > >
> > > Yes, I know I am wrong (oh damn--have I been wrong lots)... the thing
> is... we
> > > are all just fvcking this up as we go along. Especially the successful
> people.
> > >
> > > ~Katrina
> > >
> > >> Nothing to see here, citizens. Move along.
> > >>
> > >>
> > >> 2010/7/26 Katrina Payne <[email protected]>
> > >>
> > >> > Well the signature appeared to be for "Neuvo Hotmail". That is
> > >> > neuvohotmail.com .
> > >> >
> > >> > Which does not strike me as any name any spanish hotmail service
> would
> > > ever
> > >> > think to use. Neuvo translates roughly to "no go", "nonexistant",
> > >> > "nothing",
> > >> > "nada", "not there".
> > >> >
> > >> > Yeah, and I will give you on the LAN version being the only current
> real
> > >> > reason. I said a few times that I considered the other reasons to be
> > >> > entirely
> > >> > fictional at the current time.
> > >> >
> > >> > Even to the point of the ridiculous comparison to C'thulhu and
> Activision
> > >> > as
> > >> > the only reason that the others could work.
> > >> >
> > >> > Though, I am very leery of believing most of the countries said to
> be
> high
> > >> > in
> > >> > piracy really are.
> > >> >
> > >> > As well, Canada is currently in that list of countries with large
> amounts
> > >> > of
> > >> > software piracy. Which really makes sense as well some companies are
> > > trying
> > >> > to
> > >> > push we get treated, for shipping and what not, much like how the
> USA
> > >> > treats
> > >> > trade with China, Russia and Cuba--it is there, but frowned upon.
> > >> >
> > >> > However, I dunno--if he really was a Latin Pirate, using a Spanish
> Hotmail
> > >> > that for some reason was locally called "not there hotmail", I doubt
> he
> > >> > would
> > >> > ask the official list for a way to help.
> > >> >
> > >> > I dunno--and again... the lack of confirmation of the OP makes this
> just
> > >> > seem
> > >> > like an even more ridiculous troll.
> > >> >
> > >> > However, not going to take the chance it is not, and help him, if he
> > >> > requires
> > >> > it.
> > >> >
> > >> > Oh and defend my own pride--or something silly like that. Or at
> least
> > >> > explain
> > >> > why I am thinking silly stuff.
> > >> >
> > >> > ~Katrina
> > >> >
> > >> > On Sunday, July 25, 2010 09:17:23 pm ZuM wrote:
> > >> > > Well about the situation you said the lan party is the only reason
> i
> > >> > believe
> > >> > > someone would use the Won version :P
> > >> > > Or to pirate the game, because if you look you can find several
> pirate
> > >> > > servers, specially in countries with a very high level of piracy
> like
> > >> > Brasil
> > >> > >
> > >> > > Also Katrina you mentioned about hotmail, the service is localized
> and
> > >> > > available in a lot of countries, like Argentina, Spain, etc... but
> the
> > >> > > adress is always .com only, just like in Gmail, and that signature
> is
> > > the
> > >> > > localized version for some country :P
> > >> > >
> > >> > > 2010/7/25 Katrina Payne <[email protected]>
> > >> > >
> > >> > > > Well, in my situation, I do not have a computer that could
> comfortably
> > >> > run
> > >> > > > either OS Steam is released for. If I could afford it, I would
> get
> an
> > >> > Apple
> > >> > > > computer and get the games on that system.
> > >> > > >
> > >> > > > I really do not understand windows enough to really run it. As
> well--
> > > it
> > >> > is
> > >> > > > a
> > >> > > > different paradigm of sorts, and I have long since learned that
> it
> is
> > >> > not a
> > >> > > > bad
> > >> > > > OS, I just really have no clue how to get it to function.
> > >> > > >
> > >> > > > However, in the two situations presented here, I win the lottery
> and
> > >> > start
> > >> > > > buying Apple products or Steam is released on Linux, I would pay
> for
> > >> > games
> > >> > > > that I enjoy. Even if they are not on sale.
> > >> > > >
> > >> > > > Though, the really odd thing is: Valve seems wary of releasing
> on
> > > Linux
> > >> > due
> > >> > > > to
> > >> > > > one of the reasons of "people on Linux want stuff for free".
> Though
> > >> > most
> > >> > > > Linux
> > >> > > > users are more anal than me, about paying for stuff.
> > >> > > >
> > >> > > > Then on Windows when I cannot afford a piece of software, I get
> a
> nice
> > >> > loud
> > >> > > > choir chorus of, "just get it cracked"
> > >> > > >
> > >> > > > Meh--I dunno.
> > >> > > >
> > >> > > > There are reasons to have a nonSteam Half Life Mod. Most of them
> are
> > >> > > > hypothetical, and are not looking like they will happen in the
> near
> > >> > future.
> > >> > > > Then we have the one that people at LAN parties, or run their
> systems
> > >> > > > standalone every now and again tend to complain about: if they
> cannot
> > >> > get
> > >> > > > outside their immediate network, the game no longer functions.
> > >> > > >
> > >> > > > So, while I can understand the OP's rationale for wanting a
> nonSteam
> > >> > > > Halflife
> > >> > > > Mod if it follows a very legal sense. I am still aware that
> there
> is
> > >> > more
> > >> > > > reason to doubt that the OP has considered these reasons than
> there
> is
> > >> > to
> > >> > > > think he is using them.
> > >> > > >
> > >> > > > The thing is: this is looking more and more like a troll post,
> without
> > >> > any
> > >> > > > further update from the OP.
> > >> > > >
> > >> > > > And well, considering we have had a few recent posts that were
> along
> > >> > the
> > >> > > > lines
> > >> > > > of "testing" and that Gmail invite (thank goodness! Those are so
> rare
> > >> > and
> > >> > > > hollowed~!)... I am starting to think that this may have been a
> troll.
> > >> > > >
> > >> > > > Which has largely resulted in me, and a few others, preaching to
> the
> > >> > choir
> > >> > > > about various subject matters present.
> > >> > > >
> > >> > > > Meh, usually it is at this point the OP comes in, to try to
> confirm
> > >> > that
> > >> > > > this
> > >> > > > was not a troll post, or something.
> > >> > > >
> > >> > > > ~Katrina
> > >> > > >
> > >> > > > On Sunday, July 25, 2010 05:23:03 pm Harry Jeffery wrote:
> > >> > > > > I pay for things that are fairly priced. That means all valve
> games,
> > >> > > > > indie games and games that are on sale in steam.
> > >> > > > >
> > >> > > > > On 26 July 2010 00:14, Katrina Payne
> <[email protected]>
> > >> > > > wrote:
> > >> > > > > > Yeah--I really do not agree with software piracy. I tend to
> be
> > > very
> > >> > > > anal
> > >> > > > > > myself with any agreements and contracts are signed. People
> who
> > >> > have
> > >> > > > credit
> > >> > > > > > due get it and all.
> > >> > > > > >
> > >> > > > > > This was why I listed a few hypothetical situations where a
> > > cracked
> > >> > > > game
> > >> > > > may
> > >> > > > > > be needed to work without it being for the wrong
> reasons--and
> one
> > >> > that
> > >> > > > has
> > >> > > > > > appeared a few times (the LAN one).
> > >> > > > > >
> > >> > > > > > Though, the only way most of those would work, is if
> Activision
> > >> > bought
> > >> > > > Valve--
> > >> > > > > > or some other similar occurrence that best fits in a pulp
> horror
> > >> > > > novelette
> > >> > > > than
> > >> > > > > > this mailing list.
> > >> > > > > >
> > >> > > > > > And like I said: even if he did get to a point where he
> could
> > > start
> > >> > > > work... it
> > >> > > > > > would never get in any real direction. Would not work quite
> as
> > >> > > > effectively
> > >> > > > and
> > >> > > > > > be a lot harder to arrange than if he just simply did one
> that
> > >> > could
> > >> > > > (for
> > >> > > > the
> > >> > > > > > current moment) do stuff with the Steam Halflife.
> > >> > > > > >
> > >> > > > > > Oh and seeing as how I am looking to join the Pirate Party
> of
> > >> > Canada,
> > >> > > > it
> > >> > > > would
> > >> > > > > > be best to note, that I, and most other people involved,
> frown
> on
> > >> > > > people
> > >> > > > > > going, "Pirates?! OMG! FREE CRAP!"
> > >> > > > > >
> > >> > > > > > No, I tend to spend more on movies, music and games than
> most
> > >> > people
> > >> > > > who
> > >> > > > do
> > >> > > > > > not follow these ideas. If anything, since looking into
> Piracy,
> I
> > >> > tend
> > >> > > > to
> > >> > > > be
> > >> > > > > > MORE anal about making certain developers, artists and the
> people
> > >> > > > responsible
> > >> > > > > > for their works gets what they are owed.
> > >> > > > > >
> > >> > > > > > I just do not like really invasive copy protection schemes
> and
> the
> > >> > > > unnecessary
> > >> > > > > > control of the exchange of cultural and information.
> > >> > > > > >
> > >> > > > > > I however think that the people who worked hard on this
> stuff
> > >> > should
> > >> > > > get
> > >> > > > paid
> > >> > > > > > for it, and should be able to eat, have shelter and all that
> other
> > >> > fine
> > >> > > > stuff
> > >> > > > > > that paying them is suppose to give them.
> > >> > > > > >
> > >> > > > > > And I am not alone in my views of how this stuff works.
> > >> > > > > >
> > >> > > > > > ~Katrina
> > >> > > > > >
> > >> > > > > > On Sunday, July 25, 2010 04:47:17 pm Jonathan Murphy wrote:
> > >> > > > > >> Cracked versions of Half-Life/Source games used to (are
> still?)
> > > be
> > >> > > > > >> called Non-Steam distributions because you didn't need to
> have
> > >> > Steam
> > >> > > > > >> installed to play them, they instead were distributed with
> hacked
> > >> > > > > >> binaries that tricked the game into thinking it was being
> > > launched
> > >> > > > > >> with Steam.
> > >> > > > > >>
> > >> > > > > >> The only limitation to making a mod that works with
> Non-Steam
> > >> > distros
> > >> > > > > >> would be having the correct version of the source to build
> your
> > >> > > > hl.dll/
> > >> > > > > >> server.dll. Which might be fairly difficult to find.
> > >> > > > > >>
> > >> > > > > >> And as encouragement of piracy is not condoned on this list
> I'd
> > >> > > > > >> imagine you won't find a lot of help here anyway.
> > >> > > > > >>
> > >> > > > > >>
> > >> > > > > >>
> > >> > > > > >> On 25/07/2010, at 1:16 PM, Katrina Payne
> > >> > > > > >> <[email protected]> wrote:
> > >> > > > > >>
> > >> > > > > >> > On Saturday, July 24, 2010 04:44:19 pm Jonas 'Sortie'
> Termansen
> > >> > > > wrote:
> > >> > > > > >> >>
> > >> > > > > >> >>> I find it ammusing that you follow the trend and use a
> more
> > >> > > > > >> >>> complicated vocabulary as well which will probably
> leave
> the
> > >> > op
> > >> > > > > >> >>> quite
> > >> > > > > >> >>> confused when he runs this through google translate.
> > >> > > > > >> >>>
> > >> > > > > >> >>>
> > >> > > > > >> >>
> > >> > > > > >> >> #ifdef __INTELLIGENCE__
> > >> > > > > >> >>
> > >> > > > > >> >> I just wrap my posts in ifdefs if I don't want some
> people
> to
> > >> > read
> > >> > > > > >> >> them.
> > >> > > > > >> >> And when I don't want anybody to read them at all, I
> encode
> > >> > them
> > >> > in
> > >> > > > > >> >> EBCDIC.
> > >> > > > > >> >>
> > >> > > > > >> >> #endif
> > >> > > > > >> >>
> > >> > > > > >> >> I don't think this guy even has a codebase, at least
> that's
> > > how
> > >> > I
> > >> > > > > >> >> understand his post, that he is looking for a Non-Steam
> > >> > Half-Life
> > >> > > > > >> >> SDK.
> > >> > > > > >> >> He sounds like he is able to make Steam-based Half-Life
> mods
> > >> > and
> > >> > > > has
> > >> > > > > >> >> found some Non-Steam mods, and that he is now confused
> how
> to
> > >> > do
> > >> > > > it.
> > >> > > > > >> >> Though, this HL.dll thing sounds weird to me. Do we have
> the
> > >> > source
> > >> > > > > >> >> code
> > >> > > > > >> >> for that?
> > >> > > > > >> >>
> > >> > > > > >> >> _______________________________________________
> > >> > > > > >> >> To unsubscribe, edit your list preferences, or view the
> list
> > >> > > > > >> >> archives,
> > >> > > > > >> > please visit:
> > >> > > > > >> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >> > > > > >> >>
> > >> > > > > >> >>
> > >> > > > > >> >
> > >> > > > > >> > #ifdef __INTELLIGENCE__
> > >> > > > > >> >
> > >> > > > > >> > extern "Geek Humour" {
> > >> > > > > >> >
> > >> > > > > >> > Well you can always encode them in preISO ASCII-7. Maybe
> also
> > >> > have
> > >> > > > > >> > them
> > >> > > > > >> > translated to 1337 speak based Aremaic, with a few items
> > >> > demostrated
> > >> > > > > >> > only via
> > >> > > > > >> > Perl 4 base Jephs (that is, "pretty" code, sometimes
> ASCII
> Art
> > >> > that
> > >> > > > > >> > essentially does nothing when ran), then encrypted using
> > >> > Megatoyko's
> > >> > > > > >> > update
> > >> > > > > >> > schedule for your key.
> > >> > > > > >> >
> > >> > > > > >> > };
> > >> > > > > >> >
> > >> > > > > >> > #endif
> > >> > > > > >> >
> > >> > > > > >> > To be fair. Half Life DOES kind of predate Steam. He may
> have
> > >> > found
> > >> > > > > >> > a few
> > >> > > > > >> > items and elements that were done with Half Life prior to
> > >> > Steam's
> > >> > > > > >> > creation.
> > >> > > > > >> >
> > >> > > > > >> > This means he does not have to worry about quite as
> strict
> of a
> > >> > copy
> > >> > > > > >> > protection scheme. Which has been one of Steam's biggest
> > >> > complaints.
> > >> > > > > >> > Mostly
> > >> > > > > >> > for games, that lock out, if they cannot talk with a
> Steam
> > >> > server
> > >> > to
> > >> > > > > >> > confirm
> > >> > > > > >> > they are okay for it. Which does kind of suck, if you are
> not
> > >> > able
> > >> > > > > >> > to talk to
> > >> > > > > >> > Steam on the current computer you are on. Be it for Valve
> going
> > >> > > > > >> > under, or
> > >> > > > > >> > Valve shutting down Steam--but not continuing certain
> loved
> > >> > games
> > >> > > > > >> > that used
> > >> > > > > >> > this copy protection scheme or you are doing a LAN party
> of
> > >> > sorts.
> > >> > > > > >> >
> > >> > > > > >> > Though a con is that he would also be using an
> excessively
> OLD
> > >> > code
> > >> > > > > >> > base.
> > >> > > > > >> >
> > >> > > > > >> > We also have a few people that mentioned in the
> hlds_linux
> > >> > mailing
> > >> > > > > >> > list about
> > >> > > > > >> > a project to make a Source Workalike that can get mods
> that
> do
> > >> > not
> > >> > > > > >> > use Valve
> > >> > > > > >> > properties in them (such as models, gadgets and what not)
> to
> > >> > work
> > >> > > > > >> > without Half
> > >> > > > > >> > Life 2.
> > >> > > > > >> >
> > >> > > > > >> > Though my understanding was that the Source Workalike to
> run
> > >> > Mods
> > >> > > > > >> > that do not
> > >> > > > > >> > contain Valve IP in them (that is, taking models and what
> not
> > >> > from
> > >> > > > > >> > Half Life
> > >> > > > > >> > 1, Half Life 2, Half Life Episodes, TF, TFC, CS, CS:S,
> Blue
> > >> > Shift.,
> > >> > > > > >> > etc.,
> > >> > > > > >> > etc., etc) was only still, at the very most in an Alpha
> state,
> > >> > if
> > >> > at
> > >> > > > > >> > that
> > >> > > > > >> > stage of things.
> > >> > > > > >> >
> > >> > > > > >> > So--there could be a few things that he COULD be trying
> to
> have
> > >> > a
> > >> > > > > >> > nonSteam
> > >> > > > > >> > Half Life Mod run...
> > >> > > > > >> >
> > >> > > > > >> > Just chances are, if he can get them to run--he could not
> get
> > >> > them
> > >> > > > > >> > to run well
> > >> > > > > >> > in any way.
> > >> > > > > >> >
> > >> > > > > >> > ~Katrina
> > >> > > > > >> >
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >
> > >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>


-- 
Gear Dev
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to