ITT: Trolls trolling trolls trolling trolls.

On Mon, Jul 26, 2010 at 5:47 PM, Katrina Payne <[email protected]
> wrote:

> Right--so back to the kitchen with me--or whatever crap I obviously do not
> know, as I got a few details wrong and lack a Y chromosone... or some such
> ridiculous notion.
>
> Because we all know, none of you ever get any minor details wrong. Which
> means, you are never talking crap.
>
> And trust me--I do not rant on every bloody thread in this list. In fact, I
> think there have been maybe five or six. So, if this list is made up of
> five or
> six threads, than I agree.
>
> Have a good day.
>
> ~Katrina
>
> On Monday, July 26, 2010 03:43:24 pm Cory de La Torre wrote:
> > We need to turn this HLCoders list to Katrina Payne "Never Stops talking"
> > List.
> >
> > On Mon, Jul 26, 2010 at 2:39 PM, Katrina Payne <
> [email protected]
> > > wrote:
> >
> > > Protip: I am not doing anything.
> > >
> > > Unless you can state what it is, and evidence I am doing it.
> > >
> > > Nobody has, so I am going to say I am not doing anything that I have
> not
> > > already apologised for and adjusted on.
> > >
> > > ~Katrina
> > >
> > > On Monday, July 26, 2010 03:34:38 pm Dexter wrote:
> > > > Katrina,
> > > > Pro-tip, you're still doing it.. and it doesn't have to do with
> Spanish
> > > :D
> > > >
> > > >
> > > > On Mon, Jul 26, 2010 at 3:23 PM, Katrina Payne
> > > > <[email protected]> wrote:
> > > > > On Monday, July 26, 2010 03:01:05 pm Rodrigo 'r2d2rigo' Diaz wrote:
> > > > >> Katryna, I find amusing how you always talk about crap you don't
> have
> > > a
> > > clue
> > > > >> about, and rant for 20-30 lines. The signature said "Nuevo
> Hotmail",
> > > and
> > > > >> it's a campaign for the new MSN Live! features being deployed.
> > > > >
> > > > > Look, I made a mistranslation for Neuvo for a word that sounds
> similar
> > > to
> > > the
> > > > > English nova. Which the Spanish word that pronounces similar to the
> > > English
> > > > > nova has the translation I did.
> > > > >
> > > > > Also, to be fair, I really have no idea why any website would need
> a
> > > new
> > > web
> > > > > domain just to advertise new features. Or if it is local, why they
> are
> > > still
> > > > > using ".com".
> > > > >
> > > > > So, I saw this site, and generally just assumed it was a phishing
> > > site--or
> > > > > some form of knock off.
> > > > >
> > > > > I will assume that this is another bad habit I have attributed from
> my
> > > days on
> > > > > the web (this stuff appeared a lot more often in the late nineties,
> and
> > > early
> > > > > 00s).
> > > > >
> > > > > There are a few of these that I need to adjust as they are no
> longer
> > > helpful--
> > > > > and only hurt me.
> > > > >
> > > > >> Yes, he looks Spanish/South American. Yes, he doesn't have a clue
> > > about
> > > > >> English. Yes, he doesn't have a clue about programming. Just
> another
> > > kiddie
> > > > >> with the "OMG i want to maek t3h Kaunter Straiekk!!11oneoneon1!
> > > 1eleelven!!1"
> > > > >> idea.
> > > > >
> > > > > Yes, I understand that this likely is a "OMG! I got teh roxxers
> ideas!"
> > > > >
> > > > > And yes, I understand what that feeling is like.
> > > > >
> > > > > I also understand what it feels like to learn that you cannot do
> that.
> > > > >
> > > > > I also understand the feeling of hitting the books to get to the
> point
> > > where
> > > > > you could conceivably do it.
> > > > >
> > > > > There is just one requirement. Somebody to be patient with this
> crap.
> > > Every
> > > > > programmer tends to have cycle that we all have gone through to get
> to
> > > our
> > > > > current spot.
> > > > >
> > > > > The main reason we tend to hate these people is we feel embarrassed
> for
> > > when
> > > > > we were that stupid.
> > > > >
> > > > > Everybody here has done this stuff at one time or another. It is
> > > essentially a
> > > > > form of being a toddler in the world of game design. Whether we did
> > > this
> > > at
> > > > > the age of five, or at the age of sixteen (oh dear sweet merciless
> > > Eris,
> > > was I
> > > > > bad for this when I was sixteen), or into your mid twenties--some
> > > people
> > > are
> > > > > in this stage in their fourties and fifties.
> > > > >
> > > > > Now, you can generally frown, and dislike that the toddler is
> > > there--due
> > > to
> > > > > your own embarrassment from the days where we all did the same
> thing.
> > > > >
> > > > > Which I think reeks of immaturity, BTW.
> > > > >
> > > > > Or you can change these toddlers' diapers.
> > > > >
> > > > > One reek or the other people. I have chosen mine--and it is one
> that a
> > > few
> > > > > tend to have issues agreeing. I can understand this.
> > > > >
> > > > > Yes, I know I am wrong (oh damn--have I been wrong lots)... the
> thing
> > > is... we
> > > > > are all just fvcking this up as we go along. Especially the
> successful
> > > people.
> > > > >
> > > > > ~Katrina
> > > > >
> > > > >> Nothing to see here, citizens. Move along.
> > > > >>
> > > > >>
> > > > >> 2010/7/26 Katrina Payne <[email protected]>
> > > > >>
> > > > >> > Well the signature appeared to be for "Neuvo Hotmail". That is
> > > > >> > neuvohotmail.com .
> > > > >> >
> > > > >> > Which does not strike me as any name any spanish hotmail service
> > > would
> > > > > ever
> > > > >> > think to use. Neuvo translates roughly to "no go",
> "nonexistant",
> > > > >> > "nothing",
> > > > >> > "nada", "not there".
> > > > >> >
> > > > >> > Yeah, and I will give you on the LAN version being the only
> current
> > > real
> > > > >> > reason. I said a few times that I considered the other reasons
> to
> be
> > > > >> > entirely
> > > > >> > fictional at the current time.
> > > > >> >
> > > > >> > Even to the point of the ridiculous comparison to C'thulhu and
> > > Activision
> > > > >> > as
> > > > >> > the only reason that the others could work.
> > > > >> >
> > > > >> > Though, I am very leery of believing most of the countries said
> to
> > > be
> > > high
> > > > >> > in
> > > > >> > piracy really are.
> > > > >> >
> > > > >> > As well, Canada is currently in that list of countries with
> large
> > > amounts
> > > > >> > of
> > > > >> > software piracy. Which really makes sense as well some companies
> are
> > > > > trying
> > > > >> > to
> > > > >> > push we get treated, for shipping and what not, much like how
> the
> > > USA
> > > > >> > treats
> > > > >> > trade with China, Russia and Cuba--it is there, but frowned
> upon.
> > > > >> >
> > > > >> > However, I dunno--if he really was a Latin Pirate, using a
> Spanish
> > > Hotmail
> > > > >> > that for some reason was locally called "not there hotmail", I
> doubt
> > > he
> > > > >> > would
> > > > >> > ask the official list for a way to help.
> > > > >> >
> > > > >> > I dunno--and again... the lack of confirmation of the OP makes
> this
> > > just
> > > > >> > seem
> > > > >> > like an even more ridiculous troll.
> > > > >> >
> > > > >> > However, not going to take the chance it is not, and help him,
> if
> he
> > > > >> > requires
> > > > >> > it.
> > > > >> >
> > > > >> > Oh and defend my own pride--or something silly like that. Or at
> > > least
> > > > >> > explain
> > > > >> > why I am thinking silly stuff.
> > > > >> >
> > > > >> > ~Katrina
> > > > >> >
> > > > >> > On Sunday, July 25, 2010 09:17:23 pm ZuM wrote:
> > > > >> > > Well about the situation you said the lan party is the only
> reason
> > > i
> > > > >> > believe
> > > > >> > > someone would use the Won version :P
> > > > >> > > Or to pirate the game, because if you look you can find
> several
> > > pirate
> > > > >> > > servers, specially in countries with a very high level of
> piracy
> > > like
> > > > >> > Brasil
> > > > >> > >
> > > > >> > > Also Katrina you mentioned about hotmail, the service is
> localized
> > > and
> > > > >> > > available in a lot of countries, like Argentina, Spain, etc...
> but
> > > the
> > > > >> > > adress is always .com only, just like in Gmail, and that
> signature
> > > is
> > > > > the
> > > > >> > > localized version for some country :P
> > > > >> > >
> > > > >> > > 2010/7/25 Katrina Payne <[email protected]>
> > > > >> > >
> > > > >> > > > Well, in my situation, I do not have a computer that could
> > > comfortably
> > > > >> > run
> > > > >> > > > either OS Steam is released for. If I could afford it, I
> would
> > > get
> > > an
> > > > >> > Apple
> > > > >> > > > computer and get the games on that system.
> > > > >> > > >
> > > > >> > > > I really do not understand windows enough to really run it.
> As
> > > well--
> > > > > it
> > > > >> > is
> > > > >> > > > a
> > > > >> > > > different paradigm of sorts, and I have long since learned
> that
> > > it
> > > is
> > > > >> > not a
> > > > >> > > > bad
> > > > >> > > > OS, I just really have no clue how to get it to function.
> > > > >> > > >
> > > > >> > > > However, in the two situations presented here, I win the
> lottery
> > > and
> > > > >> > start
> > > > >> > > > buying Apple products or Steam is released on Linux, I would
> pay
> > > for
> > > > >> > games
> > > > >> > > > that I enjoy. Even if they are not on sale.
> > > > >> > > >
> > > > >> > > > Though, the really odd thing is: Valve seems wary of
> releasing
> > > on
> > > > > Linux
> > > > >> > due
> > > > >> > > > to
> > > > >> > > > one of the reasons of "people on Linux want stuff for free".
> > > Though
> > > > >> > most
> > > > >> > > > Linux
> > > > >> > > > users are more anal than me, about paying for stuff.
> > > > >> > > >
> > > > >> > > > Then on Windows when I cannot afford a piece of software, I
> get
> > > a
> > > nice
> > > > >> > loud
> > > > >> > > > choir chorus of, "just get it cracked"
> > > > >> > > >
> > > > >> > > > Meh--I dunno.
> > > > >> > > >
> > > > >> > > > There are reasons to have a nonSteam Half Life Mod. Most of
> them
> > > are
> > > > >> > > > hypothetical, and are not looking like they will happen in
> the
> > > near
> > > > >> > future.
> > > > >> > > > Then we have the one that people at LAN parties, or run
> their
> > > systems
> > > > >> > > > standalone every now and again tend to complain about: if
> they
> > > cannot
> > > > >> > get
> > > > >> > > > outside their immediate network, the game no longer
> functions.
> > > > >> > > >
> > > > >> > > > So, while I can understand the OP's rationale for wanting a
> > > nonSteam
> > > > >> > > > Halflife
> > > > >> > > > Mod if it follows a very legal sense. I am still aware that
> > > there
> > > is
> > > > >> > more
> > > > >> > > > reason to doubt that the OP has considered these reasons
> than
> > > there
> > > is
> > > > >> > to
> > > > >> > > > think he is using them.
> > > > >> > > >
> > > > >> > > > The thing is: this is looking more and more like a troll
> post,
> > > without
> > > > >> > any
> > > > >> > > > further update from the OP.
> > > > >> > > >
> > > > >> > > > And well, considering we have had a few recent posts that
> were
> > > along
> > > > >> > the
> > > > >> > > > lines
> > > > >> > > > of "testing" and that Gmail invite (thank goodness! Those
> are
> so
> > > rare
> > > > >> > and
> > > > >> > > > hollowed~!)... I am starting to think that this may have
> been a
> > > troll.
> > > > >> > > >
> > > > >> > > > Which has largely resulted in me, and a few others,
> preaching
> to
> > > the
> > > > >> > choir
> > > > >> > > > about various subject matters present.
> > > > >> > > >
> > > > >> > > > Meh, usually it is at this point the OP comes in, to try to
> > > confirm
> > > > >> > that
> > > > >> > > > this
> > > > >> > > > was not a troll post, or something.
> > > > >> > > >
> > > > >> > > > ~Katrina
> > > > >> > > >
> > > > >> > > > On Sunday, July 25, 2010 05:23:03 pm Harry Jeffery wrote:
> > > > >> > > > > I pay for things that are fairly priced. That means all
> valve
> > > games,
> > > > >> > > > > indie games and games that are on sale in steam.
> > > > >> > > > >
> > > > >> > > > > On 26 July 2010 00:14, Katrina Payne
> > > <[email protected]>
> > > > >> > > > wrote:
> > > > >> > > > > > Yeah--I really do not agree with software piracy. I tend
> to
> > > be
> > > > > very
> > > > >> > > > anal
> > > > >> > > > > > myself with any agreements and contracts are signed.
> People
> > > who
> > > > >> > have
> > > > >> > > > credit
> > > > >> > > > > > due get it and all.
> > > > >> > > > > >
> > > > >> > > > > > This was why I listed a few hypothetical situations
> where a
> > > > > cracked
> > > > >> > > > game
> > > > >> > > > may
> > > > >> > > > > > be needed to work without it being for the wrong
> > > reasons--and
> > > one
> > > > >> > that
> > > > >> > > > has
> > > > >> > > > > > appeared a few times (the LAN one).
> > > > >> > > > > >
> > > > >> > > > > > Though, the only way most of those would work, is if
> > > Activision
> > > > >> > bought
> > > > >> > > > Valve--
> > > > >> > > > > > or some other similar occurrence that best fits in a
> pulp
> > > horror
> > > > >> > > > novelette
> > > > >> > > > than
> > > > >> > > > > > this mailing list.
> > > > >> > > > > >
> > > > >> > > > > > And like I said: even if he did get to a point where he
> > > could
> > > > > start
> > > > >> > > > work... it
> > > > >> > > > > > would never get in any real direction. Would not work
> quite
> > > as
> > > > >> > > > effectively
> > > > >> > > > and
> > > > >> > > > > > be a lot harder to arrange than if he just simply did
> one
> > > that
> > > > >> > could
> > > > >> > > > (for
> > > > >> > > > the
> > > > >> > > > > > current moment) do stuff with the Steam Halflife.
> > > > >> > > > > >
> > > > >> > > > > > Oh and seeing as how I am looking to join the Pirate
> Party
> > > of
> > > > >> > Canada,
> > > > >> > > > it
> > > > >> > > > would
> > > > >> > > > > > be best to note, that I, and most other people involved,
> > > frown
> > > on
> > > > >> > > > people
> > > > >> > > > > > going, "Pirates?! OMG! FREE CRAP!"
> > > > >> > > > > >
> > > > >> > > > > > No, I tend to spend more on movies, music and games than
> > > most
> > > > >> > people
> > > > >> > > > who
> > > > >> > > > do
> > > > >> > > > > > not follow these ideas. If anything, since looking into
> > > Piracy,
> > > I
> > > > >> > tend
> > > > >> > > > to
> > > > >> > > > be
> > > > >> > > > > > MORE anal about making certain developers, artists and
> the
> > > people
> > > > >> > > > responsible
> > > > >> > > > > > for their works gets what they are owed.
> > > > >> > > > > >
> > > > >> > > > > > I just do not like really invasive copy protection
> schemes
> > > and
> > > the
> > > > >> > > > unnecessary
> > > > >> > > > > > control of the exchange of cultural and information.
> > > > >> > > > > >
> > > > >> > > > > > I however think that the people who worked hard on this
> > > stuff
> > > > >> > should
> > > > >> > > > get
> > > > >> > > > paid
> > > > >> > > > > > for it, and should be able to eat, have shelter and all
> that
> > > other
> > > > >> > fine
> > > > >> > > > stuff
> > > > >> > > > > > that paying them is suppose to give them.
> > > > >> > > > > >
> > > > >> > > > > > And I am not alone in my views of how this stuff works.
> > > > >> > > > > >
> > > > >> > > > > > ~Katrina
> > > > >> > > > > >
> > > > >> > > > > > On Sunday, July 25, 2010 04:47:17 pm Jonathan Murphy
> wrote:
> > > > >> > > > > >> Cracked versions of Half-Life/Source games used to (are
> > > still?)
> > > > > be
> > > > >> > > > > >> called Non-Steam distributions because you didn't need
> to
> > > have
> > > > >> > Steam
> > > > >> > > > > >> installed to play them, they instead were distributed
> with
> > > hacked
> > > > >> > > > > >> binaries that tricked the game into thinking it was
> being
> > > > > launched
> > > > >> > > > > >> with Steam.
> > > > >> > > > > >>
> > > > >> > > > > >> The only limitation to making a mod that works with
> > > Non-Steam
> > > > >> > distros
> > > > >> > > > > >> would be having the correct version of the source to
> build
> > > your
> > > > >> > > > hl.dll/
> > > > >> > > > > >> server.dll. Which might be fairly difficult to find.
> > > > >> > > > > >>
> > > > >> > > > > >> And as encouragement of piracy is not condoned on this
> list
> > > I'd
> > > > >> > > > > >> imagine you won't find a lot of help here anyway.
> > > > >> > > > > >>
> > > > >> > > > > >>
> > > > >> > > > > >>
> > > > >> > > > > >> On 25/07/2010, at 1:16 PM, Katrina Payne
> > > > >> > > > > >> <[email protected]> wrote:
> > > > >> > > > > >>
> > > > >> > > > > >> > On Saturday, July 24, 2010 04:44:19 pm Jonas 'Sortie'
> > > Termansen
> > > > >> > > > wrote:
> > > > >> > > > > >> >>
> > > > >> > > > > >> >>> I find it ammusing that you follow the trend and
> use a
> > > more
> > > > >> > > > > >> >>> complicated vocabulary as well which will probably
> > > leave
> > > the
> > > > >> > op
> > > > >> > > > > >> >>> quite
> > > > >> > > > > >> >>> confused when he runs this through google
> translate.
> > > > >> > > > > >> >>>
> > > > >> > > > > >> >>>
> > > > >> > > > > >> >>
> > > > >> > > > > >> >> #ifdef __INTELLIGENCE__
> > > > >> > > > > >> >>
> > > > >> > > > > >> >> I just wrap my posts in ifdefs if I don't want some
> > > people
> > > to
> > > > >> > read
> > > > >> > > > > >> >> them.
> > > > >> > > > > >> >> And when I don't want anybody to read them at all, I
> > > encode
> > > > >> > them
> > > > >> > in
> > > > >> > > > > >> >> EBCDIC.
> > > > >> > > > > >> >>
> > > > >> > > > > >> >> #endif
> > > > >> > > > > >> >>
> > > > >> > > > > >> >> I don't think this guy even has a codebase, at least
> > > that's
> > > > > how
> > > > >> > I
> > > > >> > > > > >> >> understand his post, that he is looking for a
> Non-Steam
> > > > >> > Half-Life
> > > > >> > > > > >> >> SDK.
> > > > >> > > > > >> >> He sounds like he is able to make Steam-based
> Half-Life
> > > mods
> > > > >> > and
> > > > >> > > > has
> > > > >> > > > > >> >> found some Non-Steam mods, and that he is now
> confused
> > > how
> > > to
> > > > >> > do
> > > > >> > > > it.
> > > > >> > > > > >> >> Though, this HL.dll thing sounds weird to me. Do we
> have
> > > the
> > > > >> > source
> > > > >> > > > > >> >> code
> > > > >> > > > > >> >> for that?
> > > > >> > > > > >> >>
> > > > >> > > > > >> >> _______________________________________________
> > > > >> > > > > >> >> To unsubscribe, edit your list preferences, or view
> the
> > > list
> > > > >> > > > > >> >> archives,
> > > > >> > > > > >> > please visit:
> > > > >> > > > > >> >>
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > > > >> > > > > >> >>
> > > > >> > > > > >> >>
> > > > >> > > > > >> >
> > > > >> > > > > >> > #ifdef __INTELLIGENCE__
> > > > >> > > > > >> >
> > > > >> > > > > >> > extern "Geek Humour" {
> > > > >> > > > > >> >
> > > > >> > > > > >> > Well you can always encode them in preISO ASCII-7.
> Maybe
> > > also
> > > > >> > have
> > > > >> > > > > >> > them
> > > > >> > > > > >> > translated to 1337 speak based Aremaic, with a few
> items
> > > > >> > demostrated
> > > > >> > > > > >> > only via
> > > > >> > > > > >> > Perl 4 base Jephs (that is, "pretty" code, sometimes
> > > ASCII
> > > Art
> > > > >> > that
> > > > >> > > > > >> > essentially does nothing when ran), then encrypted
> using
> > > > >> > Megatoyko's
> > > > >> > > > > >> > update
> > > > >> > > > > >> > schedule for your key.
> > > > >> > > > > >> >
> > > > >> > > > > >> > };
> > > > >> > > > > >> >
> > > > >> > > > > >> > #endif
> > > > >> > > > > >> >
> > > > >> > > > > >> > To be fair. Half Life DOES kind of predate Steam. He
> may
> > > have
> > > > >> > found
> > > > >> > > > > >> > a few
> > > > >> > > > > >> > items and elements that were done with Half Life
> prior
> to
> > > > >> > Steam's
> > > > >> > > > > >> > creation.
> > > > >> > > > > >> >
> > > > >> > > > > >> > This means he does not have to worry about quite as
> > > strict
> > > of a
> > > > >> > copy
> > > > >> > > > > >> > protection scheme. Which has been one of Steam's
> biggest
> > > > >> > complaints.
> > > > >> > > > > >> > Mostly
> > > > >> > > > > >> > for games, that lock out, if they cannot talk with a
> > > Steam
> > > > >> > server
> > > > >> > to
> > > > >> > > > > >> > confirm
> > > > >> > > > > >> > they are okay for it. Which does kind of suck, if you
> are
> > > not
> > > > >> > able
> > > > >> > > > > >> > to talk to
> > > > >> > > > > >> > Steam on the current computer you are on. Be it for
> Valve
> > > going
> > > > >> > > > > >> > under, or
> > > > >> > > > > >> > Valve shutting down Steam--but not continuing certain
> > > loved
> > > > >> > games
> > > > >> > > > > >> > that used
> > > > >> > > > > >> > this copy protection scheme or you are doing a LAN
> party
> > > of
> > > > >> > sorts.
> > > > >> > > > > >> >
> > > > >> > > > > >> > Though a con is that he would also be using an
> > > excessively
> > > OLD
> > > > >> > code
> > > > >> > > > > >> > base.
> > > > >> > > > > >> >
> > > > >> > > > > >> > We also have a few people that mentioned in the
> > > hlds_linux
> > > > >> > mailing
> > > > >> > > > > >> > list about
> > > > >> > > > > >> > a project to make a Source Workalike that can get
> mods
> > > that
> > > do
> > > > >> > not
> > > > >> > > > > >> > use Valve
> > > > >> > > > > >> > properties in them (such as models, gadgets and what
> not)
> > > to
> > > > >> > work
> > > > >> > > > > >> > without Half
> > > > >> > > > > >> > Life 2.
> > > > >> > > > > >> >
> > > > >> > > > > >> > Though my understanding was that the Source Workalike
> to
> > > run
> > > > >> > Mods
> > > > >> > > > > >> > that do not
> > > > >> > > > > >> > contain Valve IP in them (that is, taking models and
> what
> > > not
> > > > >> > from
> > > > >> > > > > >> > Half Life
> > > > >> > > > > >> > 1, Half Life 2, Half Life Episodes, TF, TFC, CS,
> CS:S,
> > > Blue
> > > > >> > Shift.,
> > > > >> > > > > >> > etc.,
> > > > >> > > > > >> > etc., etc) was only still, at the very most in an
> Alpha
> > > state,
> > > > >> > if
> > > > >> > at
> > > > >> > > > > >> > that
> > > > >> > > > > >> > stage of things.
> > > > >> > > > > >> >
> > > > >> > > > > >> > So--there could be a few things that he COULD be
> trying
> > > to
> > > have
> > > > >> > a
> > > > >> > > > > >> > nonSteam
> > > > >> > > > > >> > Half Life Mod run...
> > > > >> > > > > >> >
> > > > >> > > > > >> > Just chances are, if he can get them to run--he could
> not
> > > get
> > > > >> > them
> > > > >> > > > > >> > to run well
> > > > >> > > > > >> > in any way.
> > > > >> > > > > >> >
> > > > >> > > > > >> > ~Katrina
> > > > >> > > > > >> >
> > > > >
> > > > > _______________________________________________
> > > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > please visit:
> > > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > > > >
> > > > >
> > > >
> > > > _______________________________________________
> > > > To unsubscribe, edit your list preferences, or view the list
> archives,
> > > please visit:
> > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > > >
> > > >
> > >
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> > >
> > >
> >
> >
> > --
> > Gear Dev
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlcoders
> >
> >
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
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