Hi John,
Yesterday's TF2 update fixed several crashes. Lightmap on prop_static
crash specifically
http://www.teamfortress.com/?tab=updates
- Fixed a client crash for users who had model quality set to low on
maps with static prop lightmaps (thanks to Egan for the detailed report
and test case)
Could this crash fix be ported on Source SDK 2013? Because I checked it
and it reproduces on my test level.
There is also an other issue of artifacts on prop_static with lightmaps
which are far from player
http://steamcommunity.com/app/211/discussions/2/517141624285950621/
On 9/10/2015 5:18 AM, John Schoenick wrote:
We've just pushed an update to the Source SDK 2013 on GitHub. This
update includes security fixes to the game code included in the SDK,
so all mods are strongly encouraged to integrate these updates as soon
as possible.
This brings the GitHub repository in sync with the SourceSDK Base 2013
*beta_test* branch on Steam. If all goes well, we will be promoting
the beta_test branch to the primary branch on Steam in the next few
days, so please give it a test run and let us know if you encounter
any issues.
https://github.com/ValveSoftware/source-sdk-2013
- John
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