You said you ported it to Tactical Intervention without changing the BSP
format as far as I remember. VRAD basically does some extra calculations on
a model which gives better lighting. I don't remember the specifics and I
seem to have deleted my old mIRC install from my laptop.

On 12 September 2015 at 20:48, Tony "omega" Sergi <omegal...@gmail.com>
wrote:

> On Sat, Sep 12, 2015 at 11:46 PM, Tobias Kammersgaard <
> tobias.kammersga...@gmail.com> wrote:
> While we're at it, it'd be nice if vrad did the same calculations on model
> lighting as it does in newer engine branches like ASW/L4D2 and CSGO.
> I believe Tony Sergi once told me it could be implemented without changing
> the BSP format (which was done for the newer branches).
>
> What did I say? What do you mean?
>
>>
>
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