Lets hope they fix the farming issue first otherwise we're gonna get a load more people yelling HAX before long...
Spencer 'voogru' MacDonald wrote: > Snipers unlock will probably be an aimbot. > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Yatin Vadhia > Sent: Friday, June 20, 2008 1:23 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Team Fortress 2 Update Released > > I'm Waiting for Sniper XD > > 2008/6/20 Don Williams <[EMAIL PROTECTED]>: > > >> Wish they would do an update to a class I actually play, heavy or demo :D >> ----- Original Message ----- >> From: "Spencer 'voogru' MacDonald" <[EMAIL PROTECTED]> >> To: "'Half-Life dedicated Win32 server mailing list'" >> <[email protected]> >> Sent: 2008-06-20 01:07 PM >> Subject: Re: [hlds] Team Fortress 2 Update Released >> >> >> >>> I can't wait for the Spy update when everyone is a spy. >>> >>> Should be lots of fun for pyros. >>> >>> -----Original Message----- >>> From: [EMAIL PROTECTED] >>> [mailto:[EMAIL PROTECTED] On Behalf Of SakeFox >>> Sent: Friday, June 20, 2008 12:43 PM >>> To: Half-Life dedicated Win32 server mailing list >>> Subject: Re: [hlds] Team Fortress 2 Update Released >>> >>> next update the spy gets the portal gun to backstab people against the >>> people with backs against the wall since they can't hit the 80% of the >>> body that gives backstabs already. >>> >>> yes this was a pointless mail on my side, but with the recent addition i >>> know someone is already saying, "thats a great idea" and that makes me >>> >> sad >> >>> Cc2iscooL wrote: >>> >>>> No, now they can kill them from their maximum range around a corner. >>>> Before it was just annoying, and you could just get someone to kill >>>> them, but now with the falloff removed, you might as well no longer >>>> build a sentry anywhere near a corner because a pyro will be able to >>>> kill it from his maximum range. >>>> >>>> LDuke wrote: >>>> >>>> >>>>> I'ved always killed sentry guns solo from around a corner when they >>>>> >> were >> >>>>> built within 15 ft or so of the corner. That's not new. Unless you're >>>>> talking about something with the flare gun or something like that? >>>>> >>>>> >>>>> On Fri, Jun 20, 2008 at 2:28 AM, Cc2iscooL <[EMAIL PROTECTED]> >>>>> >> wrote: >> >>>>> >>>>> >>>>>> This is awesome. >>>>>> >>>>>> Now pyros can kill sentry guns solo from around a corner, because the >>>>>> engineer can't repair the gun fast enough. >>>>>> >>>>>> Good job on taking out the falloff, Valve. Ubers are useless due to >>>>>> >> the >> >>>>>> silly air-blast, sentries are useless, and god forbid that a class >>>>>> that's not explosive can now juggle people in the air (and quite >>>>>> >> easily >> >>>>>> I might add) and keep them from doing anything. >>>>>> >>>>>> The medic update wasn't gamebreaking because it didn't change any >>>>>> extended elements of the game. This is just stupidity. >>>>>> >>>>>> JDoc0512 wrote: >>>>>> >>>>>> >>>>>> >>>>>>> some people just want to try the new weapons without having to spend >>>>>>> >> a >> >>>>>>> >>>>>> lot of time into doing all of the acheivments in public servers. just >>>>>> because you want everyone to do achievements the way valve envisioned >>>>>> >>> people >>> >>>>>> to do, it doesn't mean that everyone who paid for the game wants to >>>>>> >>> spend >>> >>>>>> hours and days and weeks doing achievements in public servers to try >>>>>> the >>>>>> >>> new >>> >>>>>> weapons. I personally prefer to do all of the acheivements asap, try >>>>>> new >>>>>> weapons, and play my main class instead of playing pyro all month. >>>>>> >>>>>> >>>>>> >>>>>>> --- On Fri, 6/20/08, Eric van Beesten <[EMAIL PROTECTED]> >>>>>>> >> wrote: >> >>>>>>> From: Eric van Beesten <[EMAIL PROTECTED]> >>>>>>> Subject: Re: [hlds] Team Fortress 2 Update Released >>>>>>> To: "'Half-Life dedicated Win32 server mailing list'" < >>>>>>> >>>>>>> >>>>>>> >>>>>> [email protected]> >>>>>> >>>>>> >>>>>> >>>>>>> Date: Friday, June 20, 2008, 1:46 AM >>>>>>> >>>>>>> Agree with you here... half hour after the update half our server >>>>>>> > was > >>>>>>> already having all 3 guns.. I seriues don't think this was the >>>>>>> >>> intention >>> >>>>>>> >>>>>> of >>>>>> >>>>>> >>>>>> >>>>>>> valve... Beside that.. I say yesterday somebody posting a >>>>>>> >>>>>>> >>>>>>> >>>>>> archievementsmap >>>>>> >>>>>> >>>>>> >>>>>>> here on valve's mailingslist.. >>>>>>> >>>>>>> I'm not saying its valve fault (because it isn't) but those >>>>>>> archievementsbox >>>>>>> are spoiling the whole meaning of the archievents/new guns. >>>>>>> >>>>>>> -----Oorspronkelijk bericht----- >>>>>>> Van: [EMAIL PROTECTED] >>>>>>> [mailto:[EMAIL PROTECTED] Namens >>>>>>> >>>>>>> >>>>>>> >>>>>> [EMAIL PROTECTED] >>>>>> >>>>>> >>>>>> >>>>>>> Verzonden: vrijdag 20 juni 2008 4:25 >>>>>>> Aan: [email protected] >>>>>>> Onderwerp: Re: [hlds] Team Fortress 2 Update Released >>>>>>> >>>>>>> The key part is quoted here: >>>>>>> "Why would valve go to all this trouble - creating new models, new >>>>>>> >>> code, >>> >>>>>>> new >>>>>>> >>>>>>> this, new that - only to allow someone playing on their local >>>>>>> > machine > >>>>>>> >>>>>> within >>>>>> >>>>>> >>>>>> >>>>>>> 2 hours to 'achieve' 22 our of 38 achievements WITHOUT coming into >>>>>>> contact >>>>>>> with a real player in the real world? >>>>>>> >>>>>>> In effect - it just puts their hard work to waste imho. >>>>>>> >>>>>>> All they have to do is write some code that stops achievements being >>>>>>> recognised on bots and/or on a local machine. Then it FORCES >>>>>>> cheaters/exploiters to achieve them in the way they were meant. " >>>>>>> >>>>>>> This is a company that created its flagship game with a silent >>>>>>> >>>>>>> >>>>>>> >>>>>> protagonist. >>>>>> >>>>>> >>>>>> >>>>>>> Why? How the player thinks is how the character thinks. Doing >>>>>>> >>> something >>> >>>>>>> that restricts the achievements would break that entire mechanic and >>>>>>> >> I >> >>>>>>> don't >>>>>>> see that happening. >>>>>>> >>>>>>> -- Jason >>>>>>> >>>>>>> -------------- Forwarded Message: -------------- >>>>>>> From: "Patrick Shelley" <[EMAIL PROTECTED]> >>>>>>> To: "Half-Life dedicated Win32 server mailing list" >>>>>>> <[email protected]> >>>>>>> Subject: Re: [hlds] Team Fortress 2 Update Released >>>>>>> Date: Fri, 20 Jun 2008 02:12:49 +0000 >>>>>>> >>>>>>> Dan - hilarious! No, really, I mean that.....yawn ;) >>>>>>> >>>>>>> hwkiller - Are you taking the p**s !! >>>>>>> >>>>>>> I'm pretty good with the english language - and as far as i can >>>>>>> >> gather >> >>>>>>> >>>>>> from >>>>>> >>>>>> >>>>>> >>>>>>> my own post i'm not laying blame at anyone's door. I think my post >>>>>>> makes >>>>>>> that pretty clear. >>>>>>> >>>>>>> As per the purpose of this list - amongst other purposes - i'm >>>>>>> > simply > >>>>>>> passing on vulnerabilities that occur. Please dont insult me by >>>>>>> >> trying >> >>> to >>> >>>>>>> think for me. >>>>>>> >>>>>>> Why would valve go to all this trouble - creating new models, new >>>>>>> code, >>>>>>> >>>>>>> >>>>>>> >>>>>> new >>>>>> >>>>>> >>>>>> >>>>>>> this, new that - only to allow someone playing on their local >>>>>>> > machine > >>>>>>> >>>>>> within >>>>>> >>>>>> >>>>>> >>>>>>> 2 hours to 'achieve' 22 our of 38 achievements WITHOUT coming into >>>>>>> contact >>>>>>> with a real player in the real world? >>>>>>> >>>>>>> In effect - it just puts their hard work to waste imho. >>>>>>> >>>>>>> All they have to do is write some code that stops achievements being >>>>>>> recognised on bots and/or on a local machine. Then it FORCES >>>>>>> cheaters/exploiters to achieve them in the way they were meant. >>>>>>> >>>>>>> Sure you can lock your server down, grab a few mates and stat pad it >>>>>>> >>> out >>> >>>>>>> >>>>>> - i >>>>>> >>>>>> >>>>>> >>>>>>> dont think you could stop that. But really and truly, these updates >>>>>>> >>> takes >>> >>>>>>> >>>>>> a >>>>>> >>>>>> >>>>>> >>>>>>> lot of thought, work and testing before we get it. Why would they >>>>>>> allow >>>>>>> >>>>>>> >>>>>>> >>>>>> it >>>>>> >>>>>> >>>>>> >>>>>>> to be so easy? I say its an oversight. Blame is too strong a word in >>>>>>> >>> this >>> >>>>>>> scenario. >>>>>>> >>>>>>> WTF do u mean it not like its a challenge? Of course it is supposed >>>>>>> >> to >> >>> be >>> >>>>>>> >>>>>> a >>>>>> >>>>>> >>>>>> >>>>>>> challenge!!! I cant believe you said that. But u did - and its there >>>>>>> >>> for >>> >>>>>>> the world to see. If i can get 22 out of 38 in 2 hours using bots >>>>>>> > and > >>> my >>> >>>>>>> machine - then its a waste of the programmers time and skill. >>>>>>> >>>>>>> >>>>>>> On 6/20/08, [EMAIL PROTECTED] wrote: >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>> Are you blaming valve for your using bots to gain achievements? >>>>>>>> >>>>>>>> >>>>>>>> >>>>>> Seriously? >>>>>> >>>>>> >>>>>> >>>>>>> >>>>>>>> That makes no sense. Someone in the forum said that as well... they >>>>>>>> >>> said >>> >>>>>>>> valve made it "too easy to gain achievements using bots" which >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>> is just >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>> ridiculous. It's not like it's a challenge, it's just not >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>> getting it in >>>>>>> the >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>> way that is intended. Not valve's fault I'd say. Most of these you >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>> can get >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>> in normal play, so I see no reason to farm them out. >>>>>>>> >>>>>>>> Alt-fire means alternative firing mode... which is rightclick by >>>>>>>> >>> default >>> >>>>>>>> >>>>>> I >>>>>> >>>>>> >>>>>> >>>>>>> >>>>>>>> believe. >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>>> Date: Fri, 20 Jun 2008 01:58:36 +0100> From: >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>>>> >>>>>>> [EMAIL PROTECTED]> To: >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>> [email protected]> Subject: Re: [hlds] Team Fortress 2 >>>>>>>> >>> Update >>> >>>>>>>> >>>>>>>> >>>>>>> >>>>>>>> Released> > OK - yes, great update. Good work Valve!> > But, >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>> I've managed >>>>>>> to >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>> get 20 out of the 38 achievemnts on my local machine> using bots of >>>>>>>> different classes, using mimic aswell. I have written about> this >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>> before.> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>> I would have another 5 if i knew what alt-fire is!> > What is >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>> alt-fire?> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>> _______________________________________________> To unsubscribe, >>>>>>>> >> edit >> >>>>>>>> >>>>>>>> >>>>>>> your >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>>>> list preferences, or view the list archives, please visit:> >>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>>>>> _________________________________________________________________ >>>>>>>> The i'm Talkathon starts 6/24/08. For now, give amongst yourselves. >>>>>>>> http://www.imtalkathon.com?source=TXT_EML_WLH_LearnMore_GiveAmongst >>>>>>>> _______________________________________________ >>>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>>> archives, >>>>>>>> please visit: >>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>>> >>>>>>> _______________________________________________ >>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>> >> archives, >> >>>>>>> please >>>>>>> visit: >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>>>> _______________________________________________ >>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>> >> archives, >> >>>>>>> please visit: >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>>>> >>>>>>> >>>>>>> __________ NOD32 3201 (20080619) Information __________ >>>>>>> >>>>>>> This message was checked by NOD32 antivirus system. >>>>>>> http://www.eset.com >>>>>>> >>>>>>> >>>>>>> >>>>>>> _______________________________________________ >>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>> >> archives, >> >>>>>>> >>>>>> please >>>>>> >>>>>> >>>>>> >>>>>>> visit: >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>>>> >>>>>>> >>>>>>> >>>>>>> _______________________________________________ >>>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>>> >> archives, >> >>>>>>> >>>>>> please visit: >>>>>> >>>>>> >>>>>> >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>>>> >>>>>>> >>>>>>> >>>>>>> >>>>>> _______________________________________________ >>>>>> To unsubscribe, edit your list preferences, or view the list >>>>>> > archives, > >>>>>> please visit: >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>>> >>>>>> >>>>>> >>>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> >>> please visit: >>> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>> >>>>> >>>>> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> >>> please visit: >>> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>> >>>> >>>> >>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

