I'm Waiting for Sniper XD

2008/6/20 Don Williams <[EMAIL PROTECTED]>:

> Wish they would do an update to a class I actually play, heavy or demo :D
> ----- Original Message -----
> From: "Spencer 'voogru' MacDonald" <[EMAIL PROTECTED]>
> To: "'Half-Life dedicated Win32 server mailing list'"
> <[email protected]>
> Sent: 2008-06-20 01:07 PM
> Subject: Re: [hlds] Team Fortress 2 Update Released
>
>
> >I can't wait for the Spy update when everyone is a spy.
> >
> > Should be lots of fun for pyros.
> >
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of SakeFox
> > Sent: Friday, June 20, 2008 12:43 PM
> > To: Half-Life dedicated Win32 server mailing list
> > Subject: Re: [hlds] Team Fortress 2 Update Released
> >
> > next update the spy gets the portal gun to backstab people against the
> > people with backs against the wall since they can't hit the 80% of the
> > body that gives backstabs already.
> >
> > yes this was a pointless mail on my side, but with the recent addition i
> > know someone is already saying, "thats a great idea" and that makes me
> sad
> >
> > Cc2iscooL wrote:
> >> No, now they can kill them from their maximum range around a corner.
> >> Before it was just annoying, and you could just get someone to kill
> >> them, but now with the falloff removed, you might as well no longer
> >> build a sentry anywhere near a corner because a pyro will be able to
> >> kill it from his maximum range.
> >>
> >> LDuke wrote:
> >>
> >>> I'ved always killed sentry guns solo from around a corner when they
> were
> >>> built within 15 ft or so of the corner. That's not new. Unless you're
> >>> talking about something with the flare gun or something like that?
> >>>
> >>>
> >>> On Fri, Jun 20, 2008 at 2:28 AM, Cc2iscooL <[EMAIL PROTECTED]>
> wrote:
> >>>
> >>>
> >>>
> >>>> This is awesome.
> >>>>
> >>>> Now pyros can kill sentry guns solo from around a corner, because the
> >>>> engineer can't repair the gun fast enough.
> >>>>
> >>>> Good job on taking out the falloff, Valve. Ubers are useless due to
> the
> >>>> silly air-blast, sentries are useless, and god forbid that a class
> >>>> that's not explosive can now juggle people in the air (and quite
> easily
> >>>> I might add) and keep them from doing anything.
> >>>>
> >>>> The medic update wasn't gamebreaking because it didn't change any
> >>>> extended elements of the game. This is just stupidity.
> >>>>
> >>>> JDoc0512 wrote:
> >>>>
> >>>>
> >>>>> some people just want to try the new weapons without having to spend
> a
> >>>>>
> >>>>>
> >>>> lot of time into doing all of the acheivments in public servers. just
> >>>> because you want everyone to do achievements the way valve envisioned
> > people
> >>>> to do, it doesn't mean that everyone who paid for the game wants to
> > spend
> >>>> hours and days and weeks doing achievements in public servers to try
> >>>> the
> > new
> >>>> weapons. I personally prefer to do all of the acheivements asap, try
> >>>> new
> >>>> weapons, and play my main class instead of playing pyro all month.
> >>>>
> >>>>
> >>>>> --- On Fri, 6/20/08, Eric van Beesten <[EMAIL PROTECTED]>
> wrote:
> >>>>>
> >>>>> From: Eric van Beesten <[EMAIL PROTECTED]>
> >>>>> Subject: Re: [hlds] Team Fortress 2 Update Released
> >>>>> To: "'Half-Life dedicated Win32 server mailing list'" <
> >>>>>
> >>>>>
> >>>> [email protected]>
> >>>>
> >>>>
> >>>>> Date: Friday, June 20, 2008, 1:46 AM
> >>>>>
> >>>>> Agree with you here... half hour after the update half our server was
> >>>>> already having all 3 guns.. I seriues don't think this was the
> > intention
> >>>>>
> >>>>>
> >>>> of
> >>>>
> >>>>
> >>>>> valve... Beside that.. I say yesterday somebody posting a
> >>>>>
> >>>>>
> >>>> archievementsmap
> >>>>
> >>>>
> >>>>> here on valve's mailingslist..
> >>>>>
> >>>>> I'm not saying its valve fault (because it isn't) but those
> >>>>> archievementsbox
> >>>>> are spoiling the whole meaning of the archievents/new guns.
> >>>>>
> >>>>> -----Oorspronkelijk bericht-----
> >>>>> Van: [EMAIL PROTECTED]
> >>>>> [mailto:[EMAIL PROTECTED] Namens
> >>>>>
> >>>>>
> >>>> [EMAIL PROTECTED]
> >>>>
> >>>>
> >>>>> Verzonden: vrijdag 20 juni 2008 4:25
> >>>>> Aan: [email protected]
> >>>>> Onderwerp: Re: [hlds] Team Fortress 2 Update Released
> >>>>>
> >>>>> The key part is quoted here:
> >>>>> "Why would valve go to all this trouble - creating new models, new
> > code,
> >>>>> new
> >>>>>
> >>>>> this, new that - only to allow someone playing on their local machine
> >>>>>
> >>>>>
> >>>> within
> >>>>
> >>>>
> >>>>> 2 hours to 'achieve' 22 our of 38 achievements WITHOUT coming into
> >>>>> contact
> >>>>> with a real player in the real world?
> >>>>>
> >>>>> In effect - it just puts their hard work to waste imho.
> >>>>>
> >>>>> All they have to do is write some code that stops achievements being
> >>>>> recognised on bots and/or on a local machine. Then it FORCES
> >>>>> cheaters/exploiters to achieve them in the way they were meant. "
> >>>>>
> >>>>> This is a company that created its flagship game with a silent
> >>>>>
> >>>>>
> >>>> protagonist.
> >>>>
> >>>>
> >>>>> Why?  How the player thinks is how the character thinks.  Doing
> > something
> >>>>> that restricts the achievements would break that entire mechanic and
> I
> >>>>> don't
> >>>>> see that happening.
> >>>>>
> >>>>> -- Jason
> >>>>>
> >>>>> -------------- Forwarded Message: --------------
> >>>>> From: "Patrick Shelley" <[EMAIL PROTECTED]>
> >>>>> To: "Half-Life dedicated Win32 server mailing list"
> >>>>> <[email protected]>
> >>>>> Subject: Re: [hlds] Team Fortress 2 Update Released
> >>>>> Date: Fri, 20 Jun 2008 02:12:49 +0000
> >>>>>
> >>>>> Dan - hilarious! No, really, I mean that.....yawn ;)
> >>>>>
> >>>>> hwkiller - Are you taking the p**s !!
> >>>>>
> >>>>> I'm pretty good with the english language - and as far as i can
> gather
> >>>>>
> >>>>>
> >>>> from
> >>>>
> >>>>
> >>>>> my own post i'm not laying blame at anyone's door. I think my post
> >>>>> makes
> >>>>> that pretty clear.
> >>>>>
> >>>>> As per the purpose of this list - amongst other purposes - i'm simply
> >>>>> passing on vulnerabilities that occur. Please dont insult me by
> trying
> > to
> >>>>> think for me.
> >>>>>
> >>>>> Why would valve go to all this trouble - creating new models, new
> >>>>> code,
> >>>>>
> >>>>>
> >>>> new
> >>>>
> >>>>
> >>>>> this, new that - only to allow someone playing on their local machine
> >>>>>
> >>>>>
> >>>> within
> >>>>
> >>>>
> >>>>> 2 hours to 'achieve' 22 our of 38 achievements WITHOUT coming into
> >>>>> contact
> >>>>> with a real player in the real world?
> >>>>>
> >>>>> In effect - it just puts their hard work to waste imho.
> >>>>>
> >>>>> All they have to do is write some code that stops achievements being
> >>>>> recognised on bots and/or on a local machine. Then it FORCES
> >>>>> cheaters/exploiters to achieve them in the way they were meant.
> >>>>>
> >>>>> Sure you can lock your server down, grab a few mates and stat pad it
> > out
> >>>>>
> >>>>>
> >>>> - i
> >>>>
> >>>>
> >>>>> dont think you could stop that. But really and truly, these updates
> > takes
> >>>>>
> >>>>>
> >>>> a
> >>>>
> >>>>
> >>>>> lot of thought, work and testing before we get it. Why would they
> >>>>> allow
> >>>>>
> >>>>>
> >>>> it
> >>>>
> >>>>
> >>>>> to be so easy? I say its an oversight. Blame is too strong a word in
> > this
> >>>>> scenario.
> >>>>>
> >>>>> WTF do u mean it not like its a challenge? Of course it is supposed
> to
> > be
> >>>>>
> >>>>>
> >>>> a
> >>>>
> >>>>
> >>>>> challenge!!! I cant believe you said that. But u did - and its there
> > for
> >>>>> the world to see. If i can get 22 out of 38 in 2 hours using bots and
> > my
> >>>>> machine - then its a waste of the programmers time and skill.
> >>>>>
> >>>>>
> >>>>> On 6/20/08, [EMAIL PROTECTED] wrote:
> >>>>>
> >>>>>
> >>>>>
> >>>>>> Are you blaming valve for your using bots to gain achievements?
> >>>>>>
> >>>>>>
> >>>> Seriously?
> >>>>
> >>>>
> >>>>>
> >>>>>
> >>>>>> That makes no sense. Someone in the forum said that as well... they
> > said
> >>>>>> valve made it "too easy to gain achievements using bots" which
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>> is just
> >>>>>
> >>>>>
> >>>>>
> >>>>>> ridiculous. It's not like it's a challenge, it's just not
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>> getting it in
> >>>>> the
> >>>>>
> >>>>>
> >>>>>
> >>>>>> way that is intended. Not valve's fault I'd say. Most of these you
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>> can get
> >>>>>
> >>>>>
> >>>>>
> >>>>>
> >>>>>> in normal play, so I see no reason to farm them out.
> >>>>>>
> >>>>>> Alt-fire means alternative firing mode... which is rightclick by
> > default
> >>>>>>
> >>>>>>
> >>>> I
> >>>>
> >>>>
> >>>>>
> >>>>>
> >>>>>> believe.
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>> Date: Fri, 20 Jun 2008 01:58:36 +0100> From:
> >>>>>>>
> >>>>>>>
> >>>>>>>
> >>>>> [EMAIL PROTECTED]> To:
> >>>>>
> >>>>>
> >>>>>
> >>>>>> [email protected]> Subject: Re: [hlds] Team Fortress 2
> > Update
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>
> >>>>>
> >>>>>> Released> > OK - yes, great update. Good work Valve!> > But,
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>> I've managed
> >>>>> to
> >>>>>
> >>>>>
> >>>>>
> >>>>>> get 20 out of the 38 achievemnts on my local machine> using bots of
> >>>>>> different classes, using mimic aswell. I have written about> this
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>> before.>
> >>>>>
> >>>>>
> >>>>>
> >>>>>> I would have another 5 if i knew what alt-fire is!> > What is
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>> alt-fire?>
> >>>>>
> >>>>>
> >>>>>
> >>>>>> _______________________________________________> To unsubscribe,
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> >>>>>
> >>>>>
> >>>>>
> >>>>>
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> >>>>>> _________________________________________________________________
> >>>>>> The i'm Talkathon starts 6/24/08. For now, give amongst yourselves.
> >>>>>> http://www.imtalkathon.com?source=TXT_EML_WLH_LearnMore_GiveAmongst
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> >>>>>>
> >>>>>>
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> >>>>
> >>>>
> >>>>
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> > please visit:
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> >>>
> >>>
> >>
> >> _______________________________________________
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> > please visit:
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> >>
> >>
> >>
> >
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> > please visit:
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> >
> >
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> >
>
>
>
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-- 
Arnold Schwarzenegger  - "I have a love interest in every one of my films -
a gun."
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