Snipers unlock will probably be an aimbot. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Yatin Vadhia Sent: Friday, June 20, 2008 1:23 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Team Fortress 2 Update Released
I'm Waiting for Sniper XD 2008/6/20 Don Williams <[EMAIL PROTECTED]>: > Wish they would do an update to a class I actually play, heavy or demo :D > ----- Original Message ----- > From: "Spencer 'voogru' MacDonald" <[EMAIL PROTECTED]> > To: "'Half-Life dedicated Win32 server mailing list'" > <[email protected]> > Sent: 2008-06-20 01:07 PM > Subject: Re: [hlds] Team Fortress 2 Update Released > > > >I can't wait for the Spy update when everyone is a spy. > > > > Should be lots of fun for pyros. > > > > -----Original Message----- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf Of SakeFox > > Sent: Friday, June 20, 2008 12:43 PM > > To: Half-Life dedicated Win32 server mailing list > > Subject: Re: [hlds] Team Fortress 2 Update Released > > > > next update the spy gets the portal gun to backstab people against the > > people with backs against the wall since they can't hit the 80% of the > > body that gives backstabs already. > > > > yes this was a pointless mail on my side, but with the recent addition i > > know someone is already saying, "thats a great idea" and that makes me > sad > > > > Cc2iscooL wrote: > >> No, now they can kill them from their maximum range around a corner. > >> Before it was just annoying, and you could just get someone to kill > >> them, but now with the falloff removed, you might as well no longer > >> build a sentry anywhere near a corner because a pyro will be able to > >> kill it from his maximum range. > >> > >> LDuke wrote: > >> > >>> I'ved always killed sentry guns solo from around a corner when they > were > >>> built within 15 ft or so of the corner. That's not new. Unless you're > >>> talking about something with the flare gun or something like that? > >>> > >>> > >>> On Fri, Jun 20, 2008 at 2:28 AM, Cc2iscooL <[EMAIL PROTECTED]> > wrote: > >>> > >>> > >>> > >>>> This is awesome. > >>>> > >>>> Now pyros can kill sentry guns solo from around a corner, because the > >>>> engineer can't repair the gun fast enough. > >>>> > >>>> Good job on taking out the falloff, Valve. Ubers are useless due to > the > >>>> silly air-blast, sentries are useless, and god forbid that a class > >>>> that's not explosive can now juggle people in the air (and quite > easily > >>>> I might add) and keep them from doing anything. > >>>> > >>>> The medic update wasn't gamebreaking because it didn't change any > >>>> extended elements of the game. This is just stupidity. > >>>> > >>>> JDoc0512 wrote: > >>>> > >>>> > >>>>> some people just want to try the new weapons without having to spend > a > >>>>> > >>>>> > >>>> lot of time into doing all of the acheivments in public servers. just > >>>> because you want everyone to do achievements the way valve envisioned > > people > >>>> to do, it doesn't mean that everyone who paid for the game wants to > > spend > >>>> hours and days and weeks doing achievements in public servers to try > >>>> the > > new > >>>> weapons. I personally prefer to do all of the acheivements asap, try > >>>> new > >>>> weapons, and play my main class instead of playing pyro all month. > >>>> > >>>> > >>>>> --- On Fri, 6/20/08, Eric van Beesten <[EMAIL PROTECTED]> > wrote: > >>>>> > >>>>> From: Eric van Beesten <[EMAIL PROTECTED]> > >>>>> Subject: Re: [hlds] Team Fortress 2 Update Released > >>>>> To: "'Half-Life dedicated Win32 server mailing list'" < > >>>>> > >>>>> > >>>> [email protected]> > >>>> > >>>> > >>>>> Date: Friday, June 20, 2008, 1:46 AM > >>>>> > >>>>> Agree with you here... half hour after the update half our server was > >>>>> already having all 3 guns.. I seriues don't think this was the > > intention > >>>>> > >>>>> > >>>> of > >>>> > >>>> > >>>>> valve... Beside that.. I say yesterday somebody posting a > >>>>> > >>>>> > >>>> archievementsmap > >>>> > >>>> > >>>>> here on valve's mailingslist.. > >>>>> > >>>>> I'm not saying its valve fault (because it isn't) but those > >>>>> archievementsbox > >>>>> are spoiling the whole meaning of the archievents/new guns. > >>>>> > >>>>> -----Oorspronkelijk bericht----- > >>>>> Van: [EMAIL PROTECTED] > >>>>> [mailto:[EMAIL PROTECTED] Namens > >>>>> > >>>>> > >>>> [EMAIL PROTECTED] > >>>> > >>>> > >>>>> Verzonden: vrijdag 20 juni 2008 4:25 > >>>>> Aan: [email protected] > >>>>> Onderwerp: Re: [hlds] Team Fortress 2 Update Released > >>>>> > >>>>> The key part is quoted here: > >>>>> "Why would valve go to all this trouble - creating new models, new > > code, > >>>>> new > >>>>> > >>>>> this, new that - only to allow someone playing on their local machine > >>>>> > >>>>> > >>>> within > >>>> > >>>> > >>>>> 2 hours to 'achieve' 22 our of 38 achievements WITHOUT coming into > >>>>> contact > >>>>> with a real player in the real world? > >>>>> > >>>>> In effect - it just puts their hard work to waste imho. > >>>>> > >>>>> All they have to do is write some code that stops achievements being > >>>>> recognised on bots and/or on a local machine. Then it FORCES > >>>>> cheaters/exploiters to achieve them in the way they were meant. " > >>>>> > >>>>> This is a company that created its flagship game with a silent > >>>>> > >>>>> > >>>> protagonist. > >>>> > >>>> > >>>>> Why? How the player thinks is how the character thinks. Doing > > something > >>>>> that restricts the achievements would break that entire mechanic and > I > >>>>> don't > >>>>> see that happening. > >>>>> > >>>>> -- Jason > >>>>> > >>>>> -------------- Forwarded Message: -------------- > >>>>> From: "Patrick Shelley" <[EMAIL PROTECTED]> > >>>>> To: "Half-Life dedicated Win32 server mailing list" > >>>>> <[email protected]> > >>>>> Subject: Re: [hlds] Team Fortress 2 Update Released > >>>>> Date: Fri, 20 Jun 2008 02:12:49 +0000 > >>>>> > >>>>> Dan - hilarious! No, really, I mean that.....yawn ;) > >>>>> > >>>>> hwkiller - Are you taking the p**s !! > >>>>> > >>>>> I'm pretty good with the english language - and as far as i can > gather > >>>>> > >>>>> > >>>> from > >>>> > >>>> > >>>>> my own post i'm not laying blame at anyone's door. I think my post > >>>>> makes > >>>>> that pretty clear. > >>>>> > >>>>> As per the purpose of this list - amongst other purposes - i'm simply > >>>>> passing on vulnerabilities that occur. Please dont insult me by > trying > > to > >>>>> think for me. > >>>>> > >>>>> Why would valve go to all this trouble - creating new models, new > >>>>> code, > >>>>> > >>>>> > >>>> new > >>>> > >>>> > >>>>> this, new that - only to allow someone playing on their local machine > >>>>> > >>>>> > >>>> within > >>>> > >>>> > >>>>> 2 hours to 'achieve' 22 our of 38 achievements WITHOUT coming into > >>>>> contact > >>>>> with a real player in the real world? > >>>>> > >>>>> In effect - it just puts their hard work to waste imho. > >>>>> > >>>>> All they have to do is write some code that stops achievements being > >>>>> recognised on bots and/or on a local machine. Then it FORCES > >>>>> cheaters/exploiters to achieve them in the way they were meant. > >>>>> > >>>>> Sure you can lock your server down, grab a few mates and stat pad it > > out > >>>>> > >>>>> > >>>> - i > >>>> > >>>> > >>>>> dont think you could stop that. But really and truly, these updates > > takes > >>>>> > >>>>> > >>>> a > >>>> > >>>> > >>>>> lot of thought, work and testing before we get it. Why would they > >>>>> allow > >>>>> > >>>>> > >>>> it > >>>> > >>>> > >>>>> to be so easy? I say its an oversight. Blame is too strong a word in > > this > >>>>> scenario. > >>>>> > >>>>> WTF do u mean it not like its a challenge? Of course it is supposed > to > > be > >>>>> > >>>>> > >>>> a > >>>> > >>>> > >>>>> challenge!!! I cant believe you said that. But u did - and its there > > for > >>>>> the world to see. If i can get 22 out of 38 in 2 hours using bots and > > my > >>>>> machine - then its a waste of the programmers time and skill. > >>>>> > >>>>> > >>>>> On 6/20/08, [EMAIL PROTECTED] wrote: > >>>>> > >>>>> > >>>>> > >>>>>> Are you blaming valve for your using bots to gain achievements? > >>>>>> > >>>>>> > >>>> Seriously? > >>>> > >>>> > >>>>> > >>>>> > >>>>>> That makes no sense. Someone in the forum said that as well... they > > said > >>>>>> valve made it "too easy to gain achievements using bots" which > >>>>>> > >>>>>> > >>>>>> > >>>>> is just > >>>>> > >>>>> > >>>>> > >>>>>> ridiculous. It's not like it's a challenge, it's just not > >>>>>> > >>>>>> > >>>>>> > >>>>> getting it in > >>>>> the > >>>>> > >>>>> > >>>>> > >>>>>> way that is intended. Not valve's fault I'd say. Most of these you > >>>>>> > >>>>>> > >>>>>> > >>>>> can get > >>>>> > >>>>> > >>>>> > >>>>> > >>>>>> in normal play, so I see no reason to farm them out. > >>>>>> > >>>>>> Alt-fire means alternative firing mode... which is rightclick by > > default > >>>>>> > >>>>>> > >>>> I > >>>> > >>>> > >>>>> > >>>>> > >>>>>> believe. > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>>>> Date: Fri, 20 Jun 2008 01:58:36 +0100> From: > >>>>>>> > >>>>>>> > >>>>>>> > >>>>> [EMAIL PROTECTED]> To: > >>>>> > >>>>> > >>>>> > >>>>>> [email protected]> Subject: Re: [hlds] Team Fortress 2 > > Update > >>>>>> > >>>>>> > >>>>>> > >>>>> > >>>>> > >>>>>> Released> > OK - yes, great update. Good work Valve!> > But, > >>>>>> > >>>>>> > >>>>>> > >>>>> I've managed > >>>>> to > >>>>> > >>>>> > >>>>> > >>>>>> get 20 out of the 38 achievemnts on my local machine> using bots of > >>>>>> different classes, using mimic aswell. I have written about> this > >>>>>> > >>>>>> > >>>>>> > >>>>> before.> > >>>>> > >>>>> > >>>>> > >>>>>> I would have another 5 if i knew what alt-fire is!> > What is > >>>>>> > >>>>>> > >>>>>> > >>>>> alt-fire?> > >>>>> > >>>>> > >>>>> > >>>>>> _______________________________________________> To unsubscribe, > edit > >>>>>> > >>>>>> > >>>>>> > >>>>> your > >>>>> > >>>>> > >>>>> > >>>>> > >>>>>> list preferences, or view the list archives, please visit:> > >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>>>>> _________________________________________________________________ > >>>>>> The i'm Talkathon starts 6/24/08. For now, give amongst yourselves. > >>>>>> http://www.imtalkathon.com?source=TXT_EML_WLH_LearnMore_GiveAmongst > >>>>>> _______________________________________________ > >>>>>> To unsubscribe, edit your list preferences, or view the list > >>>>>> archives, > >>>>>> please visit: > >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>>>>> > >>>>>> > >>>>>> > >>>>>> > >>>>> _______________________________________________ > >>>>> To unsubscribe, edit your list preferences, or view the list > archives, > >>>>> please > >>>>> visit: > >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>>>> _______________________________________________ > >>>>> To unsubscribe, edit your list preferences, or view the list > archives, > >>>>> please visit: > >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>>>> > >>>>> > >>>>> __________ NOD32 3201 (20080619) Information __________ > >>>>> > >>>>> This message was checked by NOD32 antivirus system. > >>>>> http://www.eset.com > >>>>> > >>>>> > >>>>> > >>>>> _______________________________________________ > >>>>> To unsubscribe, edit your list preferences, or view the list > archives, > >>>>> > >>>>> > >>>> please > >>>> > >>>> > >>>>> visit: > >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>>>> > >>>>> > >>>>> > >>>>> _______________________________________________ > >>>>> To unsubscribe, edit your list preferences, or view the list > archives, > >>>>> > >>>>> > >>>> please visit: > >>>> > >>>> > >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>>>> > >>>>> > >>>>> > >>>> _______________________________________________ > >>>> To unsubscribe, edit your list preferences, or view the list archives, > >>>> please visit: > >>>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>>> > >>>> > >>>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>> > >>> > >> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > >> > >> > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- Arnold Schwarzenegger - "I have a love interest in every one of my films - a gun." _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

