Beautiful! Fixed timeout bug AND the string tables all in one.

On Thu, Mar 5, 2009 at 3:51 PM, Saul Rennison <[email protected]>wrote:

> Woo thanks Jason!
>
> Sent from my iPhone
>
> On 5 Mar 2009, at 23:41, Jason Ruymen <[email protected]> wrote:
>
> > A required update for Team Fortress 2 is now available.  Please run
> > hldsupdatetool to receive it.  The specific changes include:
> >
> > Gameplay changes:
> > - Added a duck timer that prevents duck spamming while running
> > around on-ground.
> > - In-air, players are only allowed to duck once before they touch
> > ground again.
> > - Fixed several bounding box issues with jumping, falling, and
> > rocket jump air-walking. Bounding box should be much more accurate
> > there now.
> > - Increased backstab check so that Spies can side-stab again.
> > - When disguising, Spies now always start showing the primary weapon
> > in their disguise, and can then switch it with the last-disguise key.
> >
> > TF2 Fixes:
> > - Fixed flamethrower loophole that resulted in the flame effect
> > being stuck on while the flamethrower wasn't really firing.
> > - Fixed exploit that allowed players to circumvent the force-fire
> > timeout on the pipebomb launcher.
> > - Fixed a bug that caused Natasha's slow on hit effect to be
> > inverted from 75% to 25%.
> > - Restored sawmill_logs.mdl file, fixing some user maps that used it.
> > - Fixed some localization issues with Scout achievement strings.
> > - Removed the "Final" phrasing in the map loading screen.
> >
> > Engine fixes:
> > - Fixed a server crash on startup under Linux.
> > - Fixed a buffer overflow issue related to network string tables.
> > - Gamestats uploading is now done asynchronously. This fixes the
> > client timeout issues on map changes.
> >
> > CP_Junction:
> > - Fixed an exploit where engineers could build a teleporter exit in
> > an invalid area.
> > - Fixed a few bad overlay assignments and other minor issues.
> >
> > Jason
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list
> > archives, please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to