I'm experiencing the same - players lose their connection immediately after joining a team. I have not yet isolated the conditions under which this happens (one TF2 server is working fine, two are not), but at this point, I am unable to run more than one server.
Ryan On Thu, Mar 5, 2009 at 5:13 PM, Flubber <[email protected]> wrote: > We have strange lags and client crash, not on a few people but on 10-12 > players at the same time, (maybe more but we were 10 on teamspeak). > > 2009/3/6 Bengt Rosenberger <[email protected]> > >> Yay, they fixed the timeout bug on mapchange. But now EACH mapchange >> crashes for me... >> >> Rick Payton schrieb: >> > Content servers = hammered at the moment. Business as usual after an >> > update. >> > >> > -mauirixxx >> > - Sent from my #hlserveradmins IRC fanboyism >> > >> > -----Original Message----- >> > From: [email protected] >> > [mailto:[email protected]] On Behalf Of turb0z >> > Sent: Thursday, March 05, 2009 1:56 PM >> > To: 'Half-Life dedicated Win32 server mailing list' >> > Subject: Re: [hlds] Team Fortress 2 Update Available >> > >> > I can't get it, it says "trying again in 30 seconds" >> > >> > -----Original Message----- >> > From: [email protected] >> > [mailto:[email protected]] On Behalf Of Jeff Sugar >> > Sent: Thursday, March 05, 2009 5:54 PM >> > To: Half-Life dedicated Win32 server mailing list >> > Subject: Re: [hlds] Team Fortress 2 Update Available >> > >> > Beautiful! Fixed timeout bug AND the string tables all in one. >> > >> > On Thu, Mar 5, 2009 at 3:51 PM, Saul Rennison >> > <[email protected]>wrote: >> > >> > >> >> Woo thanks Jason! >> >> >> >> Sent from my iPhone >> >> >> >> On 5 Mar 2009, at 23:41, Jason Ruymen <[email protected]> >> >> >> > wrote: >> > >> >>> A required update for Team Fortress 2 is now available. Please run >> >>> hldsupdatetool to receive it. The specific changes include: >> >>> >> >>> Gameplay changes: >> >>> - Added a duck timer that prevents duck spamming while running >> >>> around on-ground. >> >>> - In-air, players are only allowed to duck once before they touch >> >>> ground again. >> >>> - Fixed several bounding box issues with jumping, falling, and >> >>> rocket jump air-walking. Bounding box should be much more accurate >> >>> there now. >> >>> - Increased backstab check so that Spies can side-stab again. >> >>> - When disguising, Spies now always start showing the primary weapon >> >>> >> > >> > >> >>> in their disguise, and can then switch it with the last-disguise >> >>> >> > key. >> > >> >>> TF2 Fixes: >> >>> - Fixed flamethrower loophole that resulted in the flame effect >> >>> being stuck on while the flamethrower wasn't really firing. >> >>> - Fixed exploit that allowed players to circumvent the force-fire >> >>> timeout on the pipebomb launcher. >> >>> - Fixed a bug that caused Natasha's slow on hit effect to be >> >>> inverted from 75% to 25%. >> >>> - Restored sawmill_logs.mdl file, fixing some user maps that used >> >>> >> > it. >> > >> >>> - Fixed some localization issues with Scout achievement strings. >> >>> - Removed the "Final" phrasing in the map loading screen. >> >>> >> >>> Engine fixes: >> >>> - Fixed a server crash on startup under Linux. >> >>> - Fixed a buffer overflow issue related to network string tables. >> >>> - Gamestats uploading is now done asynchronously. This fixes the >> >>> client timeout issues on map changes. >> >>> >> >>> CP_Junction: >> >>> - Fixed an exploit where engineers could build a teleporter exit in >> >>> an invalid area. >> >>> - Fixed a few bad overlay assignments and other minor issues. >> >>> >> >>> Jason >> >>> >> >>> >> >>> _______________________________________________ >> >>> To unsubscribe, edit your list preferences, or view the list >> >>> archives, please visit: >> >>> http://list.valvesoftware.com/mailman/listinfo/hlds >> >>> >> >> _______________________________________________ >> >> To unsubscribe, edit your list preferences, or view the list archives, >> >> >> > >> > >> >> please visit: >> >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> >> >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> > please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> > _______________________________________________ >> > To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> > http://list.valvesoftware.com/mailman/listinfo/hlds >> > >> > >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

